jasonbourme.cs wrote: » definately agree with you on that one silence !! gotten as far as the storming the TV station part on veteran , the central area where you have to get upstairs literally rains nades :mad:
ShaneU wrote: » This is brilliant online, no idea why you're disappointed. Far better than cod3, or halo3 for that matter.
I was talking about the PC version...it SUCKS. I assume you are a console gamer
WTF is that experience points crap that appears when you kill someone....it is for 13 year olds.
And what is with the "team" uniforms? To me they look way too similar. You end up shooting at your own team mates or as I found, You end up NOT shooting at people you are meant to!
COD4 is designed totally for a console and that is VERY obvious.
It does NOT FEEL like a COD game anymore which is a huge disappointment
The clan I am in (and another one we are affiliated with) are thinking of abandoning it already as it has lost all association with what COD is about.
I know what the exp points are for...my point is why flash it up so big. Makes it feel like an 80s arcade game after being ported to a console.
Ludo wrote: » They even limited the player names to 15 chars or something...wtf like. How are you supposed to put clan tags and colours on? Again...consoley.
0ubliette wrote: » Its a perfect example of last gen gaming with a lick of next gen paint. And i do mean 'lick', as it barely looks any better than cod3.
Not played SP yet. MP looks great BUT it isn't COD. In fact it sucks. Maybe it is a grower but it just doesn't grab me like COD1, COD:UO and COD2 did. I got bored after ten minutes and went to the pub
humanji wrote: » Why were you expecting them to change the style of the game? It keeps the same mix of stealth and action that the other 3 games had. It's what made the games so popular.
Ludo wrote: » I know what the exp points are for...my point is why flash it up so big. Makes it feel like an 80s arcade game after being ported to a console. Scoreboard interface looks cheap and tacky...consoley... Of course it is modern warfare. But if you don't understand what I mean by it not feeling like COD and what COD is about , then I can't explain it any better. They even limited the player names to 15 chars or something...wtf like. How are you supposed to put clan tags and colours on? Again...consoley. To me COD was always head and shoulders above other games for sheer online playability and experience. That seems to be gone...ah well.
0ubliette wrote: » I wasnt expecting them to turn cod into a rhythm action game or something, i was just expecting them to move with the times, and not release something that plays exactly like its predecessor did almost 4 years ago. CS:S has better physics than cod4 does and its 3 years old at this stage. The physics in cod4 make it feel like a Q3 engine game. I thought the game was good at first but nothing special, the more i played it the more it annoyed me. The respawning enemies jsut feel cheap. And the graphics really arent that much of an improvement over cod3. Just look at any indoor environments, blank walls and blank floors, the boat level is the worst offender for that, its like walking through a level completely devoid of textures. I just think its a shame as the potential is there, the DOF effects are lovely, and some of the animations are stunningly lifelike, but everything else feels so last gen it hurts. EDIT: Just to say to BKDZr, shooting through walls isnt new either, you can do that in CS:S too
ust to say to BKDZr, shooting through walls isnt new either, you can do that in CS:S too