That's insane
Bought Starwing on release and loved it, the choppy PAL frame rate not withstanding.
But Virtua Racing, now that was astonishing, far far better than Stunt Race FX on the SNES.
Nice work!
I rented it. Definitely couldn't afford it!
And then when it came out it was £75!
I remember picking up a copy in the videogame section that used to be in the back of Quinnsworth Bray and my eyes nearly popped out of my head.
Edit - just ran that through an inflation calculator
£75 in 1994 was worth about €153.57 in 2021.
Megadrive owners had to wait until Virtua Racing for something that came close.
Slippy is down
The releases were mad back then. Wasnt released until June here. February in Japan.
30 years old! that's hard to believe alright.
Nobody I knew back then actually owned it but we rented it out a lot. It's a great rental game really, straight into the action from the moment you press start.
I see that Star Fox just turned 30. The latest thing to make me feel old.
In work sometimes I talk games with my team and often they haven’t played games because they hadn’t been born yet!
Anyway, I’ll put on Star Fox at lunch today!!
As one of those Speccy nerds I am currently very annoyed with myself and will probably not be talking to him for some time to come.
I'm really enjoying Deus Ex Invisibile War. Once you forget that it's a sequel to arguably the best game ever made and start taking it for it's own game there's a lot here to enjoy. I've one big issue though which is related to the game's console roots. I've finished the first major area of the game and with the Biomods I have I'm quite powerful and usually have an excess of multitools and bio energy to perform all tasks. I remember the original Deus Ex had a much steeper upgrade path where you were always on the verge of having an ability that would make your current situation much more comfortable (Etrian Odyssey also pulls this balance off nicely). The only big trade off I've had to make was to sacrifice my cloaking ability for hacking but hacking is just way more fun and the stealth is too janky in this game to make non lethal viable on a first playthrough.
It's an excellent. They took on all the criticism of the gba FF games and went all out on the DS port. It's pretty much a perfect ports, even the music sounds spot on. There's a few rows of pixels missing due to the resolution but it's not noticable really.
They also added in a new dungeon which was meant to be in the final release, the music track was left on the snes cartridge. It's nice to have but it's kind of a slog unfortunately.
It’s great. Having the menus on the bottom screen worked really well and the translation was apparently improved.
It also includes the PS FMV.
I think the DS version has some extras towards the end but it's the same game otherwise.
Funnily enough I bought that game cheap on release and kept it sealed as I had a feeling it was going to be worth a few quid.
Of course, I now cannot figure out where it is 😁
Anyone know how the DS version holds up to the SNES ? I fluked an underpriced version of it for DS but because its such a classic apparently, I want to play it on the best system for it.
Yeah I was the same for years and years, so many games left unfinished near the end! I did something similar a few years ago and went back to either finish off a lot of the big hitters I hadn't completed, or just restarted them again and played the whole way through.
Finally finished Metroid Prime on the WiiU rerelease of Trilogy 2-3 years ago. Did something similar around that time with Windwaker too actually.
This is the furthest I've ever got on play throughs that go back to ZSNES through to the Nintendo DS version, where I got to The Fated Hour as well.
I got the US version from VideoGameImports for maybe £80 over 15 years ago and didn't get around to it until the height of the pandemic before my son way born.
I'm picking up that play through now and it looks like I've done half the side quests now!
I'd better check the voltage on the battery. I dunno if it's ever been replaced!
There's a whole bunch of games like this for me. I only finished Metroid Prime last year having got to Ridley in 2002 and I have yet to do the final part of Skies of Arcadia. It's a blast revisiting them now. I was a crap and much less patient gamer back then.
Good man! Definitely a game worth sticking with. Is it your first playthrough?
That's one of the first games I ever truly bought as a 'rare retro' game, think it was also one of the first things I ever bought from the US on ebay too. Must be about 20 years ago now, in fact it's been so long the replacement save battery has died in it for a second time in it's life 😁
Managed to do it despite being short on fire resist. Used Haste a lot on Chrono to spam his big damage and Frog's Sword Strike was good too. Also used Barrier consumables to take the edge off Tyrano's Fire.
Before the vanilla update on boards, there was a pacman emoticon. :pac: is how you would get him to appear.
We lost him in the recent update.
Swear to god, aside from all the numerous other issues with Vanilla, that was the one that almost pushed me over the edge!
If you are using a switch for anything other than indie and nintendo games you are doing it wrong.
The analogy doesn't really work either, the Switch is just underpowered.
On the other hand the C64 had fancy graphical hardware that let it push sprites and do scrolling which is why the game looked better. The Spectrum on the other hand had a much beefier CPU but bugger all graphical hardware. I meant it couldn't do sprites and had to brute force that stuff. But it meant 3D and processor intensive games ran better and most games ran smoothly despite the jank. I think the Megadrive and SNES are a better comparison.
Hi. What does ":pac:" mean?
Back to… Chrono Trigger. I’m on the endgame side quests and underequipped with fire gear for Rust Tyrano. Dammit, I remember now why I stopped playing.
Spectrum nerds grinding their teeth everywhere at the use of the word console :pac:
Speccy being a Switch fair enough but the breadbin a PS5? Harrumph.
The Switch reminds me of the Speccy. PS5/Series X is Commodores 64. Devs have to work miracles to port stuff to it.
Yup, the 128k(s) had a AY-3-8912 sound chip which was also used in the Amstrad CPC to the MSX.
Most remember playing games on the 128k, games like the Dizzy series - the 48k game loading period would past and you then have to wait for the music elements to load :)
I believe it is running on the 128k Speccy, so the console can do more than modulate beeps
Can someone please explain how that speccy game has actual good music?
That's incredible!
The Spanish and the former Soviet Union are the MVPs when it comes to ZX Spectrum games, some of the stuff they continue to churn out is incredible.