We always knew DoubleFine would make an excellent game if they had the money, and MS threw it at them so the results, imo, were to be expected. Psychonauts 1 was excellent, and from what I had seen of trailer I knew 2 would be just as good. I can also get it on my PS5. But, i'm gonna hold out on it, because maybe, just maybe, there will be a proper PS5 version, because I can only imagine how good the first would have been if I had haptics back then. It may never happen, and I'll end up playing it when I eventually pick up a SX. But having experienced The Resistance, Ratchet and Clank, Astrobot with haptics, I feel lost without it.
I think some people are overlooking just how good this is. Yeah, there will be people who can't use it to the full degree, or who turn it off for competative games, but it really, really adds to the experience for me, and as I'm usually a 1 and done kinda guy on games, I'd rather wait to see if the games I know will be good will get a proper PS5 update. And I genuinely think it's worth the extra if it has been implemented properly. And bring on PSVR2! I love getting lost in games, haptics add that extra layer, and it's just oh so lovely!
mispost
The Dualsense stuff is fine and all but it's hardly worth locking off easy upgrade options. Microsoft has plenty of great games - their latest first-party release (Psychonauts 2) is better than anything Sony has put out on the PS5 to date as far as I'm concerned.
A PS4 version of Horizon 2 exists: someone who buys that at full price and gets a PS5 later on should be able to download that version free and without issue as far as I'm concerned (and vice versa, even if I'm sure the market for PS5->PS4 downgrades is much smaller). If Sony is confusing things with the extra tenner added onto cross-gen PS5 titles, that's their own damn fault.
Fair enough, I understand your points, but I still feel like MS is just throwing money at the situation to try and entice people over, Sony are making genuine steps forward towards better immersion. I'm willing to pay for that extra immersion, which you will only get on PS5. Lots of devs agree, and say going from the DualSense back to the DS4 you're left missing something. Yes, they need to sort the upgrade path overall, but Sony were never on the ball when it comes to the store, but it's a lot better than it was.
Maybe it's the Sony fanboy in me, as I did have a 360 which I used more than the 3, but I genuinely feel Microsoft only want to make money, Sony want to make money but make better, more immersive games overall in the process.
Definitely a sh*tty move from Sony. Given how Gamepass is completely showing them up, something like offering free upgrade for their own first party games (with their exclusives being one of their biggest selling points) is the simplest and easiest thing they can do.
But a problem here is you can't even upgrade the PS4 version if you were willing to give them the extra €10.
Other companies doing it doesn't make it any better. Other companies again are offering generous upgrades without bother. The bulk of development cost is going into the creation of the core game, not the individual platform ports. If someone's paying 60-70 quid or more for a new game, it's not a whole lot to ask for them to also have access to the PS5 download when they finally get a console. It's a grubby, confusing and money-hungry practice to hold it back, and only hurts the audience who's likely to rush out to buy the game at high price anyway. I can somewhat understand a small charge when it comes to older games getting new upgrades (although even then some developers release them for free without hassle). But for a game coming out over a year in the PS5 lifespan... it's greed and nothing more to have this over-complicated, limited upgrade 'path'. Just let someone buy the damn game at a standard price and play it on either console.
Microsoft, to their credit, has set the example here: buy a game, get it across platforms with cross-save. No fuss. Upgrading on PS5 is all fuss (although I believe slightly streamlined with Ghosts of Tsushima). I went to upgrade to FF7 Remake PS5 version a while back and it was a mess even finding the upgrade in the store. Then I had to install the old PS4 version just to upload my cloud save. Nonsense, especially when the competitor has a fully functional and no-fuss solution for quite some time now.
I don't mind it. Most games I've seen offer free upgrades are simply graphical and loading, but with the PS5 you get additional features. Another side is some games that offer free upgrades also have MT's, so enticing people back to their game for free is worth the chance, ie: Borderlands 3 and AC Valhalla. But Sony aren't the only ones. BF2042 only gets a free upgrade if you buy the Gold Edition, Control only if you had/buy the Ultimate Edition, Fifa 21 has a free upgrade, but only until the 21st of this month... HZD was MT free iirc, and I'd say this could be similar. Why shouldn't they be paid for the extra work?
People are entitled....
Was reading through the FAQ and seems there's no way to upgrade from PS4 version to PS5 if you get the regular edition
Can I upgrade my Horizon Forbidden West PS4 version to the PS5 version?
To access both the PS4 and PS5 versions of Horizon Forbidden West, you need to purchase the Digital Deluxe, Collector’s, or Regalla Editions. Dual entitlement does not apply to the Standard and Special Editions.
Can I upgrade my Standard Edition to the Digital Deluxe edition of Horizon Forbidden West?
There are no plans for an update offer from Standard to Digital Deluxe Edition at this time.
So if you have a PS4 and want to get the game at release, best bet is to go with the Digital Deluxe edition if you want to get the PS5 version as well for later. Which is pretty crap if you want to buy physical.
Looking at teh store, the Digital Deluxe Edition is €20 more than the PS4 standard edition
https://store.playstation.com/en-ie/concept/10000886/
Has Sony given a free PS4 to PS5 upgrade since launch? I know they did it for Miles Morales and Sackboy. Third parties seem to do it more than them anyway.
No but close enough, especially when you factor out the cost of certification for two builds because the publisher is the platform holder.
Not strictly true.
Absolutely rotten of Sony to charge you for settings tweaks. It would be like Steam hiding 4K resolution behind a €10 fee.
They really are getting back to peak arrogant Sony.
The Special Edition for PS4 will do for me.
You'll have to pay to upgrade from the PS4 to PS5 version of the game.
On a Sony console you pay to upgrade the game to the next gen version.
On XBox you get it free.
On PC you change the graphics settings.
The Regalla edition looks shiny, but it's price... - available to preorder at Gamestop for €269.99
https://www.gamestop.ie/PlayStation%205/Games/77244/horizon-forbidden-west-regalla-edition
The cross-gen Digital Deluxe Edition is exclusively available on PlayStation Store, in addition to Horizon Forbidden West, you’ll receive the following content:
Next up is the Special Edition, a gorgeous SteelBook with a physical disc copy for either PS4 or PS5, which also features the digital soundtrack (via voucher), as well as a mini art book.
Meet the Collector’s Edition! Packed to the brim with special goodies, this one is a real must-have. Aside from a digital copy of the game (entitling you to both the PlayStation 4 and PlayStation 5 versions), you’ll find the following:
Last but by no means least, we have the Regalla Edition! A more menacing take on the Collector’s Edition, this contains the following items:
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So .... summer 2022 because we all know some time around late February/early March they'll need a few extra weeks for some polishing to give players the experience they deserve.
J. Marston has delayed his purchase of a Playstation 5 to the first quarter of 2022. The latest in a series of delays due to there being fúck all to play on the console.
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BeerWolf wrote: » Latest gameplay vid... God damn those are some amazing graphics.
The Phantom Pain wrote: » People always say that graphical improvements these days are small but I can barely stand to play any 3D from my XBox 360 now. It's one of those things where you don't realise the improvements until you go back.
johnny_ultimate wrote: » I didn’t particularly like Horizon: it’s an alright open world game that was completely outdone by BotW which released around the same time. But it’s a great looking game, and certainly think this looks a step forward again. Those colours will pop like crazy in HDR and high resolutions. If it runs at 60 FPS better again.I’ve said it before, but we’re definitely at the point of gradual steps forward graphically rather than leaps and bounds. Video games have looked great for bloody ages now, and really at this stage the benefits of extra processing power are IMO better spent on performance (although things like textures are generally a big step up in the PS5 games I’ve played so far). Cutting edge graphics like ray tracing are actually pretty subtle rather than something that wallops you in the face with ‘GRAPHICS, BABY!’ (based on my time with Metro Exodus Enhanced Edition on PC so far, the best example yet of the tech). Games look better and better all the time, but unless something changes dramatically we’re probably not getting generational leaps of the sort we saw in early 3D graphics days. Although I’m sure we’ll get the occasional MS Flight Simulator to melt graphics cards every so often.
Venom wrote: » I made the mistake of watching the Angry Joe stream of the event, and he went full on fanboi over the graphics and combat mechanics, which just didn't look that much better than the PC version of the first game so glad it's not just me.