Penn wrote: » I do kinda agree about the gimmick bosses in DeS, especially when it comes to the archdemons in each area. But a big issue I had with Bloodborne was too much similarity in most of the bosses, where they were all just large monsters who you attack from the side/rear, dodge in and dodge out. It works for the game mechanics in terms of the rally system where you're supposed to remain aggressive as much as possible, but most of the bosses just felt repetitive because of that.
Riddle101 wrote: » Have been playing Dark Souls 1 the last week and I actually think it's the best game of the series. I love DS3 for its gameplay and as a personal preference but DS1 just feels more challenging. Sen's Fortress can be an absolute nightmare for low-level players. Those traps along with the snake warriors who throw lightning bolts are annoying as f*ck. The rolling boulders can be very annoying as they seem to change regardless of whether you have changed to gear to face the outside window in the gear room. The tomb of giants can be very tricky on your first playthrough as you're basically walking around in the dark without a light trying desperately not to fall off a ledge or get killed by one of those giant skeletons. As you go further into the tomb the giant skeletons get worse and are beast-like. I discovered that fire was very effective against them so I keep my distance and just throw fireballs at them but they are very strong and you can barely block their attacks. Blighttown is the worst area of them all. Very awkward and tricky to move around, if you come in through the sewers you'll have a very challenging time getting to the second bell. The only thing I would say about Dark Souls is that the bosses can be very easy if you've summoned an ally to help you or you know what you're doing. The Iron Golem is a piece of cake if you summon Black Iron Tarkus, Solaire of Astora is very OP and is basically a freak of nature, and Witch Beatrice can be very useful when fighting the Moonlight Butterfly and the Four Kings. I think Ornstein and Smough would probably be the hardest bosses in the DS, followed by the demon bosses in Izilith.
Riddle101 wrote: » The only thing I would say about Dark Souls is that the bosses can be very easy if you've summoned an ally to help you or you know what you're doing. The Iron Golem is a piece of cake if you summon Black Iron Tarkus, Solaire of Astora is very OP and is basically a freak of nature
Riddle101 wrote: » What exactly is the point of Crystal weapons in Dark Souls? It says that they're brittle and can't be repaired. I've no use for a weapon that breaks easily as I like to get the use of the weapons. I suppose it would probably be best for a crossbow or a weapon that doesn't require physical contact, but is there any advantage to using them over other upgrades?
Markitron wrote: » I redownloaded DS3 and bought the 2 DLC’s. Haven’t played the game since 2016 and I’m completely confused about what to do. I have finished the game but haven’t started NG+. Wondering if I should play it now before going into the new game or if I should wait and play through the game a bit first to get back into the swing.
Penn wrote: » Started DS3. Have made it to Firelit Shrine pretty easily. Only died once to the bog-standard enemies just because one came at me from behind, but managed to take down the first boss and the katanga guy to the side of the Shrine without dying, making this my most successful start to a SoulsBorne game thus far. Main question is are there of those 'very important game mechanic which isn't really explained until it's too late to do anything about it' in the game? Like the world tendency or dragonrot kind of stuff? After I beat the boss it said Ember Rekindled, am I supposed to kill myself like the soul stuff in Demons Souls?
Riddle101 wrote: » What are people's opinions on the endings in Dark Souls? I usually associate Linking the Fire as the good ending and the Dark Lord ending as the bad ending, but there's an argument that it's actually the reverse. That the dark ending is actually the good ending. I just assume linking the fire is a good ending because the Dark Ending seems to be linked to Manus, and I consider Manus a villain in the game. Funny thing is, in DS3 I associate Linking the Fire as the good ending, The End of Fire as the bad ending, and the Usurpation of Fire ending as the neutral ending.
Penn wrote: » I'm normally wary of spoilers, but given my previous experience of Souls games I'd say even if I played the story three times and got all the different endings, I still wouldn't know what was happening until watching a Vaati video on it, and even then I'd only loosely understand it. So have at it.
Markitron wrote: » Of all 5 games in the series (6 if you count Sekiro), it is the only one resigned to 30 FPS. The rest of them even run at 60 FPS on consoles ffs. Such a travesty that (IMO) the best one is being completely shafted.
TitianGerm wrote: » DS3 is 30 on Xbox. Sekiro also had a few issues with FPS on PS4 and One.
Retr0gamer wrote: » Pfft. Console peasantry.
TitianGerm wrote: » Runs well on my 3070. Pfft you with your older GPU :P
Markitron wrote: » DS3 is 60 FPS on PS5, as is Sekiro.
Penn wrote: » I was worried about going from Demons Souls to DS3 on PS5, but while DS3 definitely doesn't have the shine or polish that DeS has, it runs silky smooth.