The man behind Papers, Please has released an early demo for his next game:
downloadable here.
Based on this small amount of evidence, there is no reason to believe this won't be another immensely clever experiment with mechanics and narrative. It would almost be unfair to describe the gameplay hooks here, but there are two unexpected twists to what at first appears to be another in the 'walking simulator' genre. I actually missed one of them first time around, and it adds a whole other dimension once its discovered! If the mechanics play out the way the game indicates, it's looking like a game that will offer a very unique way of telling a story (reminiscent of the likes of Remember Me, but in a much more stylistically confident manner) while also allowing the player to figure a lot of the nuances out for themselves. If you liked Papers, Please, this is quite a different style of game but you'll be happy to know you play an insurance assessor and bureaucracy does play a role in the gameplay

It also looks great, with a graphic style reminiscent of a mix between old Mac adventure games and a Gameboy game. The dot art style is taken advantage of in a very clever way, as you'll see as you play through the demo. There's some potentially fantastic musical compositions too, with Pope promising to improve their orchestration for final release.
Anyway, have to say I was extremely impressed by the demo. The full release is some time away yet it seems, but if Pope can expand on the promise shown here this should be very special.