Neowise wrote: » It should be policy to lynch low and no poster's, not rely on mods to get rid of them. .
Necro wrote: » Thing with Werewolf is we don't utilise the weekends as much as we maybe should in some cases.
Rikand wrote: » I hope people wont mind if for Silent Hill 2 nobody has any clue what roles are in the game because that would completely break from the Silent Hill game type. There would of course be similarities with the first game, but not the same
Rikand wrote: » their response :: " Pfft, werewolf is only for boring nerds. "
Clarabel wrote: » Regarding newbies they are picked on and I hate it. It discourages them to play again.
duffman13 wrote: » I always feel some players get picked on (Necro) for not being new. I think the last game was very welcoming to new players and maybe that's something to do with them not playing anon and people not being paranoid playing a game
Clarabel wrote: » Necro absolutely gets picked on. I often feel very sorry for him.....
Electric Nitwit wrote: » I'm being nosey, hope you don't mind I may well be on my own here, but I thought I'd add an alternative pov to the scheduling. During lockdown I'm working from home and at a computer 9am-5pm... but I'm a lazy, distractable, b-gger and could fit some play in around that! From 5pm-8pm, and weekends, it's all about the kids for me. That's actually what stops me playing. I appreciate other people probably work harder than me, but I would be tempted in by a working hours game... Just thought I'd mention it in case a few people said "you know what? Me too"
beakerjoe wrote: » Ive seen people enjoy the lunchtime prizes comps. Are these something that people would be comfortable using in a vanilla game? .
Deleted User wrote: » - On that note, I do feel that Discord has swayed a lot of the craic and WW talk away from the forum. Like, that WW Off-Topic forum used to have new posts :eek: I've tried to get into Discord multiple times and I just can't abide it. WW will always be a Boards/COP (or clone) attraction for me. I've made some friends and acquaintances here and had good nights out with them without the need for Discord. So, while I do respect that it's a fun and sociable outlet for much of the community, for me it has detracted from WW's strength and presence on Boards.
kitten_k wrote: » My two cents - I stopped playing as I can’t commit to the levels of posting that some people can and I know low posting annoys other players and I just got tired of that argument. I’m another one who doesn’t like the back rooms being on Discord as I don’t find them as easy to read back / catch up on.
beakerjoe wrote: » With regards the max post count, how many posts would people feel is appropriate per player. Say theres 15 players, what would be an appropriate max posts per players that would be handy enough to read through. 15 per player? 30 per player?
Green&Red wrote: » Prob with max post counts is that you get to it ans then something interesting happens and you’re snookered
Necro wrote: » Any max post counts should prob be lifted an hour or two prior to lynch, imo.
Clarabel wrote: » Didn't we have a max count game before? In think that worked well. BH was the mod ifrc
Mollyb60 wrote: » I just wanted to agree with what Stu and others have said here. I am not a fan of discord at all for WW games. It seems too temporary compared to the old COP backroom. I understand that site got broken so fair enough but I find discord very difficult to follow and I'd be especially reluctant to play a game where that's where the backrooms are. And FWIW I think having discord as a general chatroom for the forum has destroyed any bants that might have went on in the off-topic thread here which is a real pity. I really enjoyed that thread but it's died a death recently.