ZiabR wrote: » PS5 has very little tearing alright and when it does tear it is up towards the top of the screen compared to Series X tearing in the middle and much more often. This patch was supposed to address the tearing on Series X, anyone tested this yet?
CatInABox wrote: » Now, I'm not Digital Foundry, but it does seem better to my untrained eye. It's still there, but pulling out the torch doesn't result in massive tearing anymore, and it seems reduced out in the open world. The only time I really saw it in my quick test was when I went looking to induce it, i.e. spinning the camera around while standing in the middle of a busy part of a city.
Gonzo wrote: » tried the AC Vallhalla patch on the Xbox Series X, I have not seen any screen tearing so far so that seems vastly improved. The screen tearing was the main reason I stopped playing once I made it to England from Norway. The 30fps mode look maybe slightly higher quality visuals than we had before but the fps is of course halved, it seemed smooth enough then again I only tested in a quiet area with not much action. The 60fps mode is silky smooth and couldn't see any tearing but the resolution definitely looks lower than what we had previously and maybe textures paired back a notch as well.
The Phantom Pain wrote: » Platinum done. I think I got the good ending which laughably reminded me of The Witcher 3. This was a disappointment. I'm a fan of the series so I'm glad I completed it for my collection but it should have never been released in this state.
CatInABox wrote: » When Ubisoft said they wanted both platforms to have the same framerate, I thought that they'd just spend some time tweaking the Xbox version. They did, but also managed to reduce the framerate on PS5 at the same time :pac:
Markitron wrote: » Is it noticeable on PS5? Haven't played since the patch but it was running fine for me beforehand
CatInABox wrote: » No idea, just going from what people are saying online.
Deleted User wrote: » My favourite is the fishing animation, character stood there holding nothing after every catch.
R3_Regera wrote: » Well that's definitely changed since the patch!
Deleted User wrote: » Was that on PS5 by any chance? On Xbox they just cut out the animation holding the fish altogether. Which is actually fine as it speeds things along, now you can recast again straight away.
Deleted User wrote: » How long for completion? I'm guessing 100+ hours all in. I'd say I'm about 60 hours in with 4 or 5 territories left to do, starting Lincolnshire I think was where I left off. Collectibles seem to be the biggest time sink.
Deleted User wrote: » Jotunheim trying my patience with collectibles, some bull**** there. That and Asgard are easily the worst part of of the game. Maybe there is a payoff at the end but but the magic bs in Jotunheim made me turn the console off for the night. I said before Asgard felt like DLC from the last game, I'm just glad it's in the base game now and they are not charging me extra for it here :mad:
The Phantom Pain wrote: » Yeah, Jotunheim is by far and away the worst section of the game. A story line that refuses to end , a map that's horrible to traverse with collectibles annoying to grab. By the way 2 of the wealth collectibles in Jotenheim are missable so watch out.
Sephiroth_dude wrote: » In what way is it trying your patience ?
johnny_ultimate wrote: » Played this for an hour last night (first hour) and found the audio pretty iffy. Like everything was muffled or poorly mixed. This was on headphones on the PS5. Really took away from the atmosphere, honestly!
johnny_ultimate wrote: » Played this for an hour last night (first hour)
The Phantom Pain wrote: » You actually bought this, Johny? I wouldn't have thought this wa syour type of game. Interested to hear your thoughts on it.