Markitron wrote: » I appreciate all this, I really do, but half of the time I had absolutely no idea wtf was going on in BB until I watched a Vaati video that explained it to me. A game's story is always going to be more effective if it is delivered whilst I am actually playing it, not on a forum or YT weeks afterwards. As I said earlier it didn't bother me too much because the environment does a fantastic job of conveying roughly what is going on, and my imagination filled in the blanks. If they just emphasised a few things a bit more (such as the blood moon and healing church etc) then it would have been perfect IMO.
Wing126 wrote: » I must be misreading it somewhere, but I'm seeing 5000 MB/s. It says if your motherboard doesn't support PCIE 4.0, then you'll get the slower speeds, but PS5 does support PCIE 4.0, so it should be getting the faster speeds? "Based on TLC NAND Flash memory, its performance speeds can reach up to 5000 MB/s (read) and 4400 MB/s (write) when using a PCIe Gen4 motherboard."
Wing126 wrote: » The one I linked has 5000MB/s transfer speed though?
Kremin wrote: » Would it be possible to get a slower but much larger drive to store games and then transfer to main drive as you want to play them ?
Penn wrote: » I watched the Bloodborne Vaati video and enjoyed it and got a lot of explanation on things, but those were things I had little to no clue about through playing the game.
HairySalmon wrote: » You can use an external drive to store games on but they must be copied over to the SSD if they’re PS5 games, or else you can play them as is if they’re PS4 games but you won’t get any speed benefits as the speed is capped at 100MB/s
Varik wrote: » Actually a few PS4 games got patched recently for PS4, that's showing improvements on faster drives even on PS4.
HairySalmon wrote: » Would those benefits be seen on an external drive too?
HairySalmon wrote: » Saw (doubtful) speculation and rumour on Reddit that German retailers may release the console a week early due to Europe going into lockdown. We’ve been in lockdown for 2 weeks and not a word was said to us :pac:
HairySalmon wrote: » Saw (doubtful) speculation and rumour on Reddit that German retailers may release the console a week early due to Europe going into lockdown.
Berty wrote: » If they did they would be in breach of some sort of contract with Sony and wouldn't bode well for future dealings with them.
Wing126 wrote: » I wish they'd do that here. Or just in general, the 19th is arbitrary if they have stock well in advance of it.
AdamD wrote: » Bit confused by this. The combat is brilliant but surely the complete lack of any story leaves it short of being a masterpiece?
Retr0gamer wrote: » If videogames relied on story to be good the industry would be in a very bad place. Videogames are far more than a storytelling medium and you don't need a story for them to be good.
HairySalmon wrote: » I think in a pre-COVID world it would’ve been a global release. I hope it does get pushed forward considering the games and accessories are releasing here the 12th.
Xenji wrote: » They have never had a global release before, people forget sometimes that the PS3 was released four months later in Europe than North America, well delayed anyway due to those pesky blue laser diodes.
HairySalmon wrote: » They’re apparently working together and it’s Sony’s initiative. Read that Sony also aren’t allowing store pickup in either Sweden or Norway, they all must be delivered
fixXxer wrote: » Link please? I can't be moving my days off at this stage
Penn wrote: » Agreed but I think stories can add a lot to the game. I've loved bad games because the stories have kept me interested and have disliked games I know are good because story elements annoyed me. I think when it comes to Bloodborne, there's a great story underneath with an incredibly deep lore, but you have to really focus on trying to drag the story out of it. If even just some of the bigger plot points were put into just a few extra cutscenes it would have added a lot to it imo, and given more of a reason to try delve deeper into the lore.
Retr0gamer wrote: » It's a very different way to spelling it out in a more traditional sense and it's a form of storytelling that's kind of unique to videogames which is why I love it.
Wing126 wrote: » https://www.washingtonpost.com/graphics/2020/video-games/ps-5-release-games-features/?itid=sf_video-games Good interview with Mark Cerny. A lot of the info we know already but still a good read. Nice wee quote explaining why game sizes should go down with the SSD: "If you break up “Spider-Man’s” virtual New York City into city blocks and store all the data of each block together, as a chunk on the hard disk, you will have copied the same trash can (and mailbox, streetlamp, halal food cart and so on) hundreds of times across the disk. Cerny and his team did this on the PS4 to speed up load times, but the result was a lot of wasted space. One trash can might be a negligible file size, but 400 will add up."