You may have seen more articles lately about this topic but it's not being talked about enough. The problem of cheaters in online multiplayer games is getting out of hand. FPS games being the worst culprit, especially the FTP variety.
A few years back the majority of cheating was on PC and was of the game hack variety which was often obvious and detectable by some anti cheat software. Modern cheats are completely undetectable by the OS or game as it's being done externally either through a plugin device or on the mouse or controller itself.
A recent survey had nearly 50% of voters saying that they use or have used third party tools to cheat in games. Even consoles aren't safe from it anymore. There are plugin devices that allow for all kinds of scripting and cheating that plugs into all consoles that allows improved aim assist, no recoil scripts, auto spotting etc and is completely undetectable. These devices sell out constantly and have waiting lists to receive 1. These same scripts have been used on PC for years.
Steam's recent ban wave for CS-GO banned over 1 million accounts for cheating in a single month. 13 million pubg accounts have been banned to date for cheating. Warzone has banned far less but the game is plagued with cheaters. Destiny 2 cheaters are up 50% since January this year according to Bungie.
These are people using detectable software cheats. The numbers for the undetectable scripts is far higher.
The problem is only getting worse every year. So much so that I have completely gone off the genre. At least 10-20% of players in many FPS games are using some type of cheats. That's 15-30 players in every warzone lobby. Many people might not notice or care but imo it's going to kill the genre.
Unless they can come up with some advanced ai based anti cheat system that can detect these scripts then the genre is doomed as the number of cheaters is only increasing dramatically every year.