CastorTroy wrote: » As a comparison with Tomb Raider that I saw once said, Imagine playing Mario 64 with a d-pad
CastorTroy wrote: » Tomb Raider used tank controls, didn't it?
Retr0gamer wrote: » Right. Well I'm actually pissed off with the games now. The original mario 64 and sunshine had the y axis inverted. The way god intended. So now nintendo have change the y axis controls to be non inverted. I can't play like this as I always use inverted y and there's no way to change it back to how it should be.
Retr0gamer wrote: » Right. Well I'm actually pissed off with the games now. The original mario 64 and sunshine had the y axis inverted. The way god intended. So now Nintendo have change the y axis controls to be non inverted. I can't play like this as I always use inverted y and there's no way to change it back to how it should be.
skerry wrote: » I'm having the same issue with Sunshine but can't remember if that's the way its always been. I always play inverted so I'm struggling with the FLUDD controls big time. Hopefully it'll come together
xckjoo wrote: » Eventually our sins catch up with us all
Retr0gamer wrote: » Us that grew up on Quake played inverted because it was decreed in the sacred texts that inverted was the way all games shall play. 'Thou shall open the sacred command console and thou shall enter +mlook. Then thou shall invert the maps in the options menu' Then all these noobs and noobpad using philistines arrived that could play xwing vs tie fighter to save their life arrived and their primodial frontal lobes couldn't handle the elegance of inverted mouse which leads to this ****e. Also, off topic but the 360 remebered whether you liked inverted controls in the actual console and applied it to every game.... why is this not in any other console including the XBox One!
skerry wrote: » I actually have no idea when I started playing inverted or why. All I know is I literally cannot play with a regular y axis. No matter how hard I try, every time I get to a part in Sunshine that requires me a clean a wall or anything that takes any degree of aiming it takes about 10 times longer than it should. Any game maker that doesn't put the option to invert into their games these days just isn't paying attention.......to my needs
Doodah7 wrote: » Quick question: did anyone ever get their Gamestop pre-order on this??
corcaigh07 wrote: » Anybody playing on a Switch Lite? The way I understand it is that Mario 64 should be OK to play (widescreen and second analog camera would have been nice to haves). But Super Mario Sunshine will be a bit frustrating due to no analog triggers (have to move the character instead of the water) and Mario Galaxy is worse because of using the touchscreen for all the mini game levels.
colmtheperson wrote: » Due today from Amazon after pre-order, got an email to say it was "lost in transit" and I'm being refunded 😥😥😥