Fysh wrote: » Played some more of Sunshine this morning and found out that ZL does two things - it realigns the camera, but if held down also locks Mario into a "strafe" mode, to make it a bit easier to aim the spray without having to stand still. Thought I'd mention it as I don't think it's in the control list in-game. Also, I'm starting to remember the challenge/frustration of some of the FLUDD-less levels. Hopefully my platforming skills haven't atrophied too much since the first time I played it through, some of those levels were damn hard first time round!
Retr0gamer wrote: » The fluddless levels were insanely rough but nothing is worse than the pachinko and that stupid leaf level.
chrislad wrote: » It’s not just you. I’m finding them very rough. The first one is supposed to ease you in. It does not. I’m about four in now and they don’t get easier. I’m actually focusing on Galaxy and about 25 stars in. Wow. This game is stunning.
RocketRaccoon wrote: » So has anyone managed to get a copy from gamestop? Seems odd they don't have any and it's out of stock on their website.
tbahh wrote: Argos now have a deal where you if you buy 3D All-Stars, you get Paper Mario for €35! It comes to 95.49 for the two, around 47.75 each. I haven't bought Paper Mario yet - game backlog - but I was probably going to buy it one day. I have them reserved until Monday so I'll mull it over until then!
xckjoo wrote: » Picked it up yesterday and got a decent amount of Sunshine under my belt. Never finished it on GC so setting myself a challenge. Controls and camera are fine but dying can be tough. Not much in the way of checkpoints so you can end up having to replay large chunks. So far it's been mildly annoying but I can see it being a bigger issue further on
CiDeRmAn wrote: » For all of it's faults, it's still better than any 3D platformer on any other console that generation. Even when Nintendo get it wrong, it still gets it more right than most, at least when it comes to this stuff.
McFly85 wrote: » Just finished the story in Galaxy(plenty more stars to get!) and it still an absolutely phenomenal game, almost worth the price of the entire collection alone. Reckon it’s the high point of the whole series. Think I’ll try sunshine next, never finished it!
xckjoo wrote: » Anyone played much of Galaxy on handheld mode yet? Is it playable?
Mr. Karate wrote: » Is this version of Mario 64 the original version [only Mario playable] or the DS version that added Luigi, Wario and Yoshi?
Tanner Sharp Tether wrote: » Got my copy from Simply Games today, very swift delivery from the UK. Haven't had a chance to have a go yet apart from checking out the music player
WhenPigsCry wrote: » When this collection was still a rumour, I was certain I was going to pick it up, but the actual product has come as a disappointment and as it stands I'm not planning on buying it. I have only played Galaxy of the three games, and I have both G1 and 2 for the Wii, so I think Wii mode on the Wii U is probably still the best way to play that. I'm curious about Sunshine, but from what I've read about it, it sounds like it needs some serious reworking, as in Wind Waker HD, to make it more palatable (I also heard they didn't include GameCube controller support). That leaves 64. I have 64 on the DS, but it lacks true analog controls, and on the Wii U VC, but that version has issues with lag. I'd probably buy this version of 64 if they made it available separately. Still disappointing it doesn't include widescreen support.
Retr0gamer wrote: » Nintendo - '2 of the greatest games of all time.... and Sunshine, in one package.' Gamers - 'Not good enough, I want more. Fix the camera.' Activision - ' Here's three Crash Bandicoot games that were never amazing but now they look pretty. Oh and we also screwed up how they play and the physics are all wrong' Gamers - 'Inject it to my veins!'