Mass suicide threat at Foxconn Xbox 360 manufacturing plantChinese workers threaten to jump from roof after being refused severance pay
Retr0gamer wrote: » I'm on the side that bad balancing in games turns more people away than difficulty. Developers should be free to make the games they want and make them as difficult as they want. It people can't handle the game or are too narrow minded to try it then their loss. I see it as the same as people being turned off by subtitles. Developers should accommodate as many players as they can but there comes a point when you reduce difficulty of a purely mechanics based game that you end up with something inferior or betrays the vision of the game. I thought Doom 2016 wasnt great until I recognised it was too easy and started again on ultra violence. I might as well have been playing a different game with how much that changed how the game played. People moaning about how they just want to experience the story are just whingers. If it was a good story based game the developer would help you through it. What these games are are pure mechanics based games and if you don't want or have the time to put into mastering the mechanics then the game isn't for you anyway. There's plenty of other games that cater to your tastes.
Retr0gamer wrote: » People moaning about how they just want to experience the story are just whingers. If it was a good story based game the developer would help you through it. What these games are are pure mechanics based games and if you don't want or have the time to put into mastering the mechanics then the game isn't for you anyway. There's plenty of other games that cater to your tastes.
J. Marston wrote: » Cuphead does have any easy mode though, doesn't it? When I pick a level it says "Simple" and "Regular". I haven't had to pick simple yet but won't have any hesitation if I come across something I just can't beat.
Dr. Bre wrote: » Splinter cell being made into a Netflix series
A film adaptation of Beyond Good & Evil, the cult-classic 2003 adventure from Ubisoft, is in the works at Netflix from Detective Pikachu director Rob Letterman, a Ubisoft representative confirmed to Polygon. “We’re excited to work with Netflix on the Beyond Good & Evil feature film and we look forward to sharing more in the future,” said Ubisoft in a statement. The movie will be a “hybrid live-action/animated feature,” according to The Hollywood Reporter, similar to Detective Pikachu. It will be produced by Jason Altman and Margaret Boykin of Ubisoft Film & Television, the French publisher’s internal division for big- and small-screen projects. The Hollywood Reporter reports that the project is in “early development,” saying that Letterman and the producers are currently searching for a writer to adapt the video game — although it’s currently unclear how closely the film will hew to the game’s plot.
ERG89 wrote: » You just know that we'll see the Beyond Good & Evil movie before the second game comes out. Netflix are fairly throwing money at game studios for ideas now, long term I hope they are not expecting any to be their next big hit as Splinter Cell, Dragon's Dogma and BG&E are fairly dormant franchises. Plus you have Devil May Cry, Cuphead, Assassins Creed and Cyberpunk getting adaptions too. Not sure is DMC on Netflix but the guy who adapted Castlevania is involved in that so it could be.
Mr Crispy wrote: » I see that Carrion has sold nearly 200K copies in its first week. Anyone here playing it?
johnny_ultimate wrote: » I love that it ended up being our homegrown Smyths that accidentally leaked that Halo Infinite multiplayers is free-to-play (since confirmed by MS). Not every day you see Smyths Toys cited on Kotaku https://kotaku.com/halo-infinite-multiplayer-might-be-free-to-play-accordi-1844569625
Vicxas wrote: » That could harm Smyths going forward. MS don't take kindly to leaked information especially if Smyths signed an NDA around it.
CastorTroy wrote: » Yeah, I'm not saying they look at us as a huge market, but don't think this is the year to fall out with a major games/console retail chain.
johnny_ultimate wrote: » Played a bit on Game Pass, and it’s grand. Moving the monster around is an absolute joy. But it’s a bad Metroidvania game once the novelty is removed (it makes sense there’s no map given you’re a ****ing blob, but it makes for uninteresting level design), and some of the ways they add challenge are irritating. But it is pleasingly playful in other ways, and as far as its central premise of ‘you are literally a monster’ goes, it works well enough.
Ridley wrote: » Two pages of voice actor credits is too many for a game without dialogue, mind.
Deleted User wrote: » Out for the Xbox and PS4 too I believe.
Retr0gamer wrote: » The best game of 2013 is getting re-released on Switch finally on 30th October. That's Pikmin 3 and not Last of Us. Sorry but it's been proven mathematically that I'm correct in this and can therefore not be argued against. Levity aside it's an utterly charming and brilliant game that hopefully gets the audience it was criminally denied on the WiiU.