Mass suicide threat at Foxconn Xbox 360 manufacturing plantChinese workers threaten to jump from roof after being refused severance pay
pixelburp wrote: » I do get why trans folk would find it upsetting, it seems a very pointed action to demean someone. Hadn't known it was a thing that even had a term, but hey, learning is fun. And Swerys initial tweet sounded like he was genuinely apologetic for upsetting; reads like a simple case of "second language" problems, especially as he apparently already had a pro-trans message in his script. Much ado about nothing really.
Robert ninja wrote: » Can never please those types. His only actual mistake was apologising and changing anything.
Robert ninja wrote: » Perpetually offended freaks that live and thrive on social media
pixelburp wrote: » Snarking that Swery should have kept the mistake out of some weird authorial stubbornness is asinine contrarianism.
EoinMcLovin wrote: » https://twitter.com/jasonschreier/status/1285978978566766596?s=19
Robert ninja wrote: » Everyone who apologises to the twitter hate mob never receive forgiveness because they've got none to give.
Robert ninja wrote: » Everyone who apologises to the twitter hate mob never receive forgiveness because they've got none to give. It's blood in the water to these sharks. You can think it's asinine all you want but if your advice to Swery or anyone else is yes, apologies to twitter for LGB+ comments, then lord have mercy on anyone who heeds it. It certainly didn't work for Swery who is practically blacklisted by these types now.
pixelburp wrote: » Twitter assholes prove nothing when the majority reporting of this has been "nice move Swery".
pixelburp wrote: » Admitting and fixing an honest mistake is a classier move than being belligerently stubborn out of a misplaced belief contrition is weakness.
pixelburp wrote: » Never apologise for a mistake made in earnest?
pixelburp wrote: » and seemed genuinely upset this particular game used negative phrasing BY ACCIDENT
pixelburp wrote: » gagging for a new RTS to come into the world
johnny_ultimate wrote: » A genuine, earnest apology for a misstep can be received with acceptance and forgiveness.
pixelburp wrote: » In actual news, and for those gagging for a new RTS to come into the world after C&C remastered, "iron harvest" is entering open beta. Looks like it's very heavily influenced by Company of Heroes in terms of mechanics and for an indie games looks really slick IMO: https://www.youtube.com/watch?v=0g_J2RnuiuQ
Vicxas wrote: » Gameplay looks great, i'm just not a huge fan of the Steampunk aesthetic for some reason
Deleted User wrote: » Does it have a campaign?
Azza wrote: » Big fan of Company Of Heroes. Absolutely fantastic gameplay though it should really be referred to as RTT real time tactics game. So if it plays similar to that I'll give it a shot. The animations don't like quite as polished as COH particularly for the infantry but the number of units and the scale of environmental destruction look bigger. I like the look of the units aesthetically, its different from most other RTS games.
pixelburp wrote: » Call of Duty is something I've tuned out to so much, it's just gaming white noise at this stage, alongside Assassin's Crees games and the like. Does CoD sell that strongly these days, feels like its market should be tapped out by now, no? Or is the brand simply that robust the sales remain solid (micro transactions notwithstanding)