Penn wrote: » Wait til you learn about some of the other characters backstories. I sometimes wonder if 'Kojima' is Japanese for 'creator of the Metal Gear Solid franchise'
[Deleted User] wrote: » Does the date of birth thing at the start have any real bearing on the game?
Deleted User wrote: » Don't answer this if it's a spoiler. I might be just overthinking this minor detail but I'm on chapter 2 now and Die-Hardman just tried to give Sam something called a Q-Pid a necklace with metal objects on it, wasn't he already wearing one in the prologue and then was without it up to now
Deleted User wrote: » Does the date of birth thing at the start have any real bearing on the game?
Deleted User wrote: » When you get caught by BTs is it better just to die/reload? Before I died was struggling to get away and BB was at max stress and cargo was ruined.
[Deleted User] wrote: » So... any tips for someone looking to consider getting this? Is there something about getting through to chapter 2 asap? I'd like to play it without spunking time on side mission bolox
duploelabs wrote: » The learning curve is extreme, along with the storyline. I didn't _get_ it until the final chapters. It's very frustrating for the first ten hours or so. There's some good instructional videos on YouTube and it's unlike anything I've ever played, but one of the best I have
[Deleted User] wrote: » Was I right though about not pricking around in chapter 1? As the missions are available in chapter 2 anyway? I'd rather not watch a video to avoid spoilers
[Deleted User] wrote: » It's worth playing for the insane imagery and mentalness in story that is Kojima. I didn't love the gameplay, it seemed at times designed to stop you enjoying yourself. What good are the bikes when there's rock EVERYWHERE, and I don't have time for building roads. Maybe if you like Minecraft you'd be more into it.
bugs wrote: » The initial road building isn't too bad, once the area is in the chiral network, other players contributions mean they're quick to build. Those pre-mountain roads help you avoid areas and awkward terrain. The later roads cost so much and provide little benefit, it's probably not worth it.
fixXxer wrote: » Did you finish it out of curiosity?
bugs wrote: » I did. I even fully restored the road builder near the novelists son (as unlocking his area was proving tricky). No big fanfare, no achievement, nothing. But the road itself isn't much use then anyway, zip line networks work better for everything except multiple drops or hugely heavy loads.