gimli2112 wrote: » Druckmann called on his own experiences with violence when writing this, according to Wiki. He wanted the player to experience the thirst for revenge before finally realising the consequences of their actions. He was aware some on the team didn't like what he was doing here and how he was going about it. My problem is I can't relate to the procrastination, the back and forth of will I won't I. I have to feel if I'd made the decision to go down this path, endured all Ellie did to get there I wouldn't change my mind, at the last second due to a sudden flashback. It just makes no sense to me. After finding her why cut her down? Just stab her if that's the intention. Of course I'm royally pissed off that Ellie and Joel got caught in the middle of all this but that's just another issue. I think I've always not liked the story it's just I'm coming to appreciate by how much.
The Raging Bile Duct wrote: » I wouldn't call it procrastination, it's internal conflict. It's easy to say what you would or wouldn't do in a situation and what would actually happen if that situation became a reality - obviously the scenario in the game is never going to happen to any of us but I hope you get the point. In terms of being pissed off that Ellie and Joel got caught in the middle of it all, that seems a tad ridiculous. It's Joel's actions that set the whole thing in motion.
Kirby wrote: » I would argue trying to murder a child was what set the whole thing in motion. Patato, Patato I guess.
The Raging Bile Duct wrote: » Tbf, both Ellie and Abbey state in the game that they would sacrifice themselves for the greater good and Ellie's relationship with Joel is estranged because of what he did to save her. Joel and Ellie are only making their first, tentative steps towards reconciliation when he is murdered by Abbey. I think the real problem with the plot is that in this Covid world, most people now have a better understanding of the complexities of creating a vaccine. That the vaccine created from Ellie's sacrifice seems completely unlikely. But that's something that really wouldn't have been an issue when writing the original TLOU.
johnny_ultimate wrote: » Just in pure gameplay terms, I really like how discernibly different Abby and Ellie are to play as. The basic gameplay doesn’t shift much at all, but Abby feels so much more capable with weapons in particular - even the fact her rifle feels like a proper, professional piece of kit makes perfect sense given her setup in life compared to Ellie’s more ramshackle, clunky toolset. Always like to see character and personality expressed through mechanics, and this is a fine, effective example of that,
BruteStock wrote: » Crafting a story that asks the player/viewer to understand the antagonists POV takes a degree of skill , nuance and even compassion. Druckmann clearly did not have it.
Penn wrote: » I think part of what Druckmann was doing though, was showing that Abby isn't simply the antagonist. She has an equal claim to revenge that Ellie does. Her story mirrors Ellie's in almost every way. They are each other's antagonists, the only reason we see Abby as "the antagonist" is because of our pre-existing connection to Joel. It's about perspective. However Abby reaches a point of letting go of her desire for revenge and let Ellie go before Ellie can get to the same point. If anything, Ellie is arguably the most antagonistic of the two. Abby kills Joel and lets Tommy and Ellie live. Ellie kills all Abby's friends who stand in her way to get to Abby. Abby kills Jesse and almost kills Tommy, and has Dina and Ellie completely at her mercy, and again lets them go. Ellie still goes after her again and seeing what she's been put through since, again tries to kill her even though Abby wants to leave. People side with Ellie because of their existing connection to Ellie and Joel, but after playing the game I'd be hard pushed to call Abby the antagonist of the story.
Penn wrote: » People side with Ellie because of their existing connection to Ellie and Joel, but after playing the game I'd be hard pushed to call Abby the antagonist of the story.
BruteStock wrote: » Nobody was ever going to come around and sympathise with Abby after that. The skill and craft to make such an ambitious premise work just wan't there.
BruteStock wrote: » Well , I never mentioned anything about Eille because you can dislike both Ellie and Abby at the same time. As you said , there is no side that really comes off as better than the other. Abby is given a decent side quest to show the player she is a good person whereas Ellie was presented as an unlikable , irrational and vengeful person. It was all was by design and it wasn't subtle. People dislike Abby specifically for how she ended Joel. There had to be an internal conflict and a sense of remorse within Abby if the player is expected to empathise with her by the end. The lead-up to that scene had to be more thoughtful , measured and the dialogue had to be more substantial. After all , Joel had just saved her life and there was a valid reason why he killed her father. There could have been a deep conversation between the two before Abby reluctantly mercy kills him. What we got was a line of simplistic dialogue before Abby tortures and golfs him to death. Nobody was ever going to come around and sympathise with Abby after that. The skill and craft to make such an ambitious premise work just wan't there.
The Raging Bile Duct wrote: » Nobody? I sympathised with her in the end and would actually like to see part 3 be about her and Lev. Part of me thinks Ellie's story is all done.
BruteStock wrote: » Would you say people mostly have a favourable opinion of Abby?
Leroy42 wrote: » But after playing the game we know exactly why Abby acted like that. SHe and her friends traveling across the country to find Joel. The man who killed her father, plenty of their friends and colleagues, and denied the world the chance for a cure. Him saving her would not be seen as some redeeming feature, simply a piece of luck. Mercy killing? She hated the man. Despised him, had years of pent up hatred, disgust and saw him as possibly the worst person in the world, certainly someone to blame for what is going on. Add to that the fight between the Scars and WLF, which is really only still going because the world is still the way it is and you can fully understand Abby's reasoning. You don't have to agree but surely you can sympathize, particularly given the world they live in? How is it any different that sympathizing with Joel because he lost his daughter? Joel made the decision to save Ellie purely because of that heartbreak, he killed multiple fireflies and possibly condemned the world to forever stay in the way it is with the infected. Yet you struggle to understand why Abby would kill him? Ellie is harder to understand. She hated Joel for the decision he made, yet when Abby killed him, and she knows very well the killing he had done in his past, all she can think of is revenge. But it seems it is more revenge because she didn't get to make her piece with Joel rather than Joel actually being killed. She mentions at one that that if the infected got Abby it wouldn't be justice, want she meant was it wouldn't be justice on her terms.
BruteStock wrote: » Abby did what she had to do. But she was never going to be redeemable for how he did it. That was the point.
BruteStock wrote: » People dislike Abby specifically for how she ended Joel. There had to be an internal conflict and a sense of remorse within Abby if the player is expected to empathise with her by the end. The lead-up to that scene had to be more thoughtful , measured and the dialogue had to be more substantial. After all , Joel had just saved her life and there was a valid reason why he killed her father. There could have been a deep conversation between the two before Abby reluctantly mercy kills him. What we got was a line of simplistic dialogue before Abby tortures and golfs him to death. Nobody was ever going to come around and sympathise with Abby after that. The skill and craft to make such an ambitious premise work just wan't there.
Deleted User wrote: » I don't agree with Ellie no longer being likeable. She ultimately showed she still has the ability to forgive on reflection of the ending. I thoroughly enjoyed the game to note. I actually have no problems with Abby being a focal point of the plot per say but there are some nuances to reflect why I ultimately don't care for her all that much. (Which is ok). Abby held a knife to Dinas throat and Elllie tells her she is pregnant. Literally next words out of Abbys mouth is "good". To me that's sadistic and too far. It was bad enough she kills a beloved character.(which I was ok with too). I also thought she killed Tommy. Was raging but was so happy he survived. My dislike for Abby is genuine and is because of her actions not because I had to play as her. Ellie showed visual remorse when she realised she killed a pregnant woman. So again you can see the difference in the character states. Not liking her character is actually fine for me as ultimately Ellies story arc and her forgiveness of both Joel and then Abby gives a good indication and conclusion that she still has heart. Ellie, Joel, Dina and Tommy are who I cared for the most.
The Raging Bile Duct wrote: » Tbf, Abbey holding Dina and saying 'Good' is not long after she discovered the bodies of Owen and Mel so it's understandable that she'd be in an 'eye for an eye' state of mind. Lev snaps her out of it.
Penn wrote: » I disagree. Seeing her backstory I think it's very easy to sympathise with her, and again her desire for revenge against Joel completely matches Ellie's desire for revenge against Abby. Joel not only killed her father, but her whole way of life too because the Fireflies pretty much disbanded after that. She lost everything she knew, everything she had (except Owen), and also a decent chance at finding some sort of vaccine for the virus. Joel took.... everything. There was a valid reason why Joel killed her father... from Joel's persective. Abby even walks in when her father is being asked if he'd sacrifice her if it meant finding a cure and it's implied he would, as difficult as it would be. But she doesn't love him any less because of it because she knows too it would be the right thing to do. Joel did the wrong thing. The right thing for him, but not for everyone else. There's nothing he could have or would have said to Abby that would have changed anything. So from the start of Abby's section, it's hard to sympathise with her. But as you progress with her I think it becomes a lot easier to sypathise with her than with Ellie. She lets Ellie and Tommy live after killing Joel even though Ellie is swearing revenge. Abby is willing to give up her love for Owen so he can be with Mel. The repeated use of her running down the hospital corridor showing how her mentality changes from trauma (her father's death), to a desire to help others (Yara and Lev), to finding inner peace (her father being alive in the room). Her willingness to go against the Wolves to help Yara and Lev, including facing her biggest fears. Letting Ellie and Dina (and Tommy, unclear if she knew she hadn't killed him) live even after Ellie killed all her friends and the man she loved. Becoming like a sister to Lev who lost his entire family and forming a bond with him similar to how Joel bonded with Ellie. By the end, seeing her strung up like that, trying to save and get away with Lev and not wanting to fight Ellie... I'd struggle to not have sympathy for her. I let her up twice in the final fight because I didn't want to finish her off as Ellie (without knowing Ellie would end up letting her go). It's perspective. We see Abby as the antagonist from the start because we see her through Ellie's eyes, and she kills Joel without mercy. But she did nothing worse than Joel did in TLOU1 or Ellie does in the first half of the game. The only difference is, we liked Joel.