The Raging Bile Duct wrote: » Nobody? I sympathised with her in the end and would actually like to see part 3 be about her and Lev. Part of me thinks Ellie's story is all done.
BruteStock wrote: » Well , I never mentioned anything about Eille because you can dislike both Ellie and Abby at the same time. As you said , there is no side that really comes off as better than the other. Abby is given a decent side quest to show the player she is a good person whereas Ellie was presented as an unlikable , irrational and vengeful person. It was all was by design and it wasn't subtle. People dislike Abby specifically for how she ended Joel. There had to be an internal conflict and a sense of remorse within Abby if the player is expected to empathise with her by the end. The lead-up to that scene had to be more thoughtful , measured and the dialogue had to be more substantial. After all , Joel had just saved her life and there was a valid reason why he killed her father. There could have been a deep conversation between the two before Abby reluctantly mercy kills him. What we got was a line of simplistic dialogue before Abby tortures and golfs him to death. Nobody was ever going to come around and sympathise with Abby after that. The skill and craft to make such an ambitious premise work just wan't there.
BruteStock wrote: » Nobody was ever going to come around and sympathise with Abby after that. The skill and craft to make such an ambitious premise work just wan't there.
Penn wrote: » People side with Ellie because of their existing connection to Ellie and Joel, but after playing the game I'd be hard pushed to call Abby the antagonist of the story.
Penn wrote: » I think part of what Druckmann was doing though, was showing that Abby isn't simply the antagonist. She has an equal claim to revenge that Ellie does. Her story mirrors Ellie's in almost every way. They are each other's antagonists, the only reason we see Abby as "the antagonist" is because of our pre-existing connection to Joel. It's about perspective. However Abby reaches a point of letting go of her desire for revenge and let Ellie go before Ellie can get to the same point. If anything, Ellie is arguably the most antagonistic of the two. Abby kills Joel and lets Tommy and Ellie live. Ellie kills all Abby's friends who stand in her way to get to Abby. Abby kills Jesse and almost kills Tommy, and has Dina and Ellie completely at her mercy, and again lets them go. Ellie still goes after her again and seeing what she's been put through since, again tries to kill her even though Abby wants to leave. People side with Ellie because of their existing connection to Ellie and Joel, but after playing the game I'd be hard pushed to call Abby the antagonist of the story.
BruteStock wrote: » Crafting a story that asks the player/viewer to understand the antagonists POV takes a degree of skill , nuance and even compassion. Druckmann clearly did not have it.
johnny_ultimate wrote: » Just in pure gameplay terms, I really like how discernibly different Abby and Ellie are to play as. The basic gameplay doesn’t shift much at all, but Abby feels so much more capable with weapons in particular - even the fact her rifle feels like a proper, professional piece of kit makes perfect sense given her setup in life compared to Ellie’s more ramshackle, clunky toolset. Always like to see character and personality expressed through mechanics, and this is a fine, effective example of that,
The Raging Bile Duct wrote: » Tbf, both Ellie and Abbey state in the game that they would sacrifice themselves for the greater good and Ellie's relationship with Joel is estranged because of what he did to save her. Joel and Ellie are only making their first, tentative steps towards reconciliation when he is murdered by Abbey. I think the real problem with the plot is that in this Covid world, most people now have a better understanding of the complexities of creating a vaccine. That the vaccine created from Ellie's sacrifice seems completely unlikely. But that's something that really wouldn't have been an issue when writing the original TLOU.
Kirby wrote: » I would argue trying to murder a child was what set the whole thing in motion. Patato, Patato I guess.
The Raging Bile Duct wrote: » I wouldn't call it procrastination, it's internal conflict. It's easy to say what you would or wouldn't do in a situation and what would actually happen if that situation became a reality - obviously the scenario in the game is never going to happen to any of us but I hope you get the point. In terms of being pissed off that Ellie and Joel got caught in the middle of it all, that seems a tad ridiculous. It's Joel's actions that set the whole thing in motion.
gimli2112 wrote: » Druckmann called on his own experiences with violence when writing this, according to Wiki. He wanted the player to experience the thirst for revenge before finally realising the consequences of their actions. He was aware some on the team didn't like what he was doing here and how he was going about it. My problem is I can't relate to the procrastination, the back and forth of will I won't I. I have to feel if I'd made the decision to go down this path, endured all Ellie did to get there I wouldn't change my mind, at the last second due to a sudden flashback. It just makes no sense to me. After finding her why cut her down? Just stab her if that's the intention. Of course I'm royally pissed off that Ellie and Joel got caught in the middle of all this but that's just another issue. I think I've always not liked the story it's just I'm coming to appreciate by how much.
Penn wrote: » I doubt Ellie can pass on the infection like that. Otherwise you'd imagine even kissing would pass it on too. I'd say she was just telling the cannibal (David) that he was now infected just to distract him so she could try to escape as she wouldn't know herself at that stage whether she could infect people anyway.
gimli2112 wrote: » The MGS2 analogy is a good one.
Markitron wrote: » This made perfect sense to me. When she returned home to her life with Dina she clearly had PTSD and thought killing Abby would end it and allow her some peace, that is why she left. When she cut Abby down it was with the sole purpose of fighting her to the death. She was obviously conflicted and the flashback of Joel's beaten face pushed her over the edge and they fight. Just before Abby drowns she has the flashback of her last conversation with Joel which was all about trying to forgive, this is why she doesn't kill Abby.
gimli2112 wrote: » It makes no sense on various levels. The dual revenge scenarios, fine but the fact Ellie gets a reasonable outcome, is relatively happy and sets off on a third revenge trip is jarring. Not only that but after going through hell to find Abby saves her, changes her mind again and fights to the death, changes her mind again and lets her live.
The Raging Bile Duct wrote: » I made it five minutes into that video before giving up. What's the difficult position that you're in?
gimli2112 wrote: » Watched Upper Echelon Games' review this morning and he eviscerates the story and ND choices both here and with the marketing. Has there ever been such a divisive game? I'm a mega nerd fanboy of the first which puts me in a difficult position with it.
gimli2112 wrote: » Part 3 for me starts with Ellie waking up and 2 was just a bad dream. There's a petition in reddit for ND to change the story. Had over 50,000 signatures last I saw.