Star Wars:Squadrons will offer rich cosmetic and gameplay customization options with rewards and bonuses that are earned solely through gameplay. As players move up the ranks, they’ll earn components such as weapons, hulls, engines and shields to customize the performance of their starfighters; and gain cosmetic items to customize their cockpit, ship exteriors, and appearance of their pilot.
players will be able to squad up with their friends and play against others, regardless of platform, as cross-play will be supported on Xbox One, PlayStation 4, PC, and VR.
pixelburp wrote: » "Game Engine Footage", ha. Nice use of semantics. I mean it's clearly not "in game" 'cos nothing looked like real gameplay. Do we know what engine this is? Are EA still forcing teams to use Frostbite?
Andy Gravity wrote: » Just saw from the steam page, they're going with cosmetic rarities, common < rare etc. With the price point they're going with I wonder if mtx will be included, though they mention "earned solely through gameplay" so I'm cautiosly optimistic. For preordering: New Republic Recruit Flight Suit (Epic) Imperial Ace Flight Suit (Epic) New Republic Recruit Starfighter Skins (Rare) Imperial Ace Starfighter Skins (Rare) New Republic Recruit Decal (Common) Imperial Ace Decal (Common)
Spear wrote: » They explicitly stated no microtransactions.
Deleted User wrote: » It's EA though. Hard to get excited by anything they make. You just know they'll **** it up somehow and try to bleed the player.
Sanjuro wrote: » I dunno how many people here played the old X-Wing and TIE Fighter games. TIE Fighter in particular is one of my all time favourite games. I've waited like... 25 years for something like it. And this looks A LOT like it.
Kiith wrote: » It looks far more Ace Combat then the original x-Wing/Tie Fighter games. And i don't mean that in a bad way.