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Andrew76 wrote: » Have you gotten the sneezing reaction yet? Zero attempt to cover up. Disgusting. Strange they didn’t try and change that one considering they have face masks and the like in the game. So I spent a few hours doing more landscaping, moved my tulips inside the wall around my square rather than outside. Planted some more flowers and noticed blue and black flowers have spawned too. It’s a shame different types of ground don’t join together properly - you end up with little sections of grass that can’t be covered in. Also want to move my house 1 square to the left so the hall door lines up with a path 2 squares wide (rather than the current 3). That’ll cost 100k and two days game time - it bloody better line up correctly after it! :pac: Have a few other ideas for the huge open space I have behind the town plaza.
holly_johnson wrote: » You’ve done a huge amount of work the past few weeks by the sounds of it. You’ll have to have a party to let us all have a nose around when you’re finished!
Turtwig wrote: » Yeah I have got the sneezing reactiion. For a brief while I would imagine my character was allergic to birds and would have to sneeze when in proximity to Phoebe, Flora, Celeste and Blathers. The fearful reaction is probably the most appropriate one I have for Daisy Mae. Then I guess in a way we're hypocrits? We're promoting her bad hygiene practice by buying her stalk. All ten of my vilagers houses are 1 grid off where they should be but I don't have the design tool so can't fill in the water. Anyone actually care to work out for me how many days it's going to take to reposition them all properly once I have it?
holly_johnson wrote: » Am I right in thinking you’re supposed to get a visiting NPC of some sort every day? Like Redd, Leif etc? I’ve had nobody at all today. I’d gotten my hopes up for Celeste when I saw no-one else but nope.
Andrew76 wrote: » Checked in with Isabelle before littering the island with turnips and still 5 stars which is nice. Got a nice antique bureau from HHA but still no gold statue, 119k rating so still miles away. Although to be fair I didn’t change much since last week. Time to go buy some turnips. /Edit: Something new I’ve learned - when you pick up a lost item belonging to a villager, you can’t drop it again. It belongs to Victoria who’s asleep in bed the lazy git. So now it’s taking up 1 spot in my inventory which messes with my ocd turnip buying, always like to have an empty 40 slots. :pac:
Bells21 wrote: » I'm trying, very unsuccessfully so far, to get rid of one of my islanders. Came across him steaming from the ears at a few of the others over the past few days. I like the others and this blow in is upsetting the apple cart!
Turtwig wrote: » In the older games. You'd just not interact with them. I'd assume it's the same here. Don't speak,talk to, or hit your villager for a few days. Then they'll look sad over something. Encourage them to leave. They'll leave regardless. Just make sure you're interacting with all the others so you don't miss another potential mover.
Turtwig wrote: » I haven't seen my cousin Redd in over a month. I wonder if you buy the genuine art does it reduce his likelihood of appearing? I miss trying to figure out which art piece was genuine. Weirdest thing happened today. I went almost twenty sea fish without getting a sea bass. I'm dreading the rebalancing act the universe will do now.
Dodge wrote: » From what I can make out KK has Saturday to himself and snottser has Sunday to herself. Everything else is up for grabs. I’ve read they’re all part of an algorithm but last week I had Gulliver, Wisp and Celeste all on the island at the same time so there’s some leeway there Celeste, and stars, is the thing I’m chasing the most now that I’ve caught all the fish and bugs for this month
Dodge wrote: » And just like that I got stars, but no Celeste, tonight! Wisp here too And as ever, his reward is awful! A t shirt
Andrew76 wrote: » Finally got done landscaping the baron wasteland that was behind my plaza. Also had a neat idea to build a bridge between two raised pieces of land and have a river flowing underneath, my own version of the ha’penney bridge so to speak. The game doesn’t let you do it unfortunately as the river has to be at the same level as the land. So I just raised up the land in between and created the river higher up, least I have two more nice waterfalls now.
Star Lord wrote: » Not necessarily... These three visit once a week: Saharah Leif Kicks You'll get two of the below each week: Redd Label Gulliver CJ Flick Wisp and Celeste are independent of the other visitors, so can show up at the same time as others.
Paso Fino wrote: » Redd has finally made an appearance for the first time in 2 weeks, I'll open the island later on
Paso Fino wrote: » Island is open, as usual if people have time would love some of my flowers watered hahaha On a side note, does anyone have books for sale in Nooks?
rumplyconch wrote: » I have in my nook machine. Will order you some asap!
Paso Fino wrote: » Island is open, as usual if people have time would love some of my flowers watered hahaha On a side note, does anyone have books for sale in Nooks? Edit: apparently they're all fakes lol
Andrew76 wrote: » Ah yeah, lure folks in with promises of amazing art pieces... The real agenda was to import cheap labour to water the plants eh?! We're on to you now. :P :P
Paso Fino wrote: » Actually just learned this, if you display fossils outside you can change aspects of how they look. Just finished putting my T. Rex outside the museum and I can make it close it open it's mouth. Assume it's the same for other fossils?