[Deleted User] wrote: » There is an update incoming here Monsters who kill you will kind of level up and then invade another players world Harder to kill but you will get a big reward for killing em
Ardent wrote: » I've put a few hours into this game now and my opinion is that it's really disappointing. Thought 2016 Doom was one of the best games ever and couldn't wait for this one, but it gets really tiresome really fast. The platforming is a complete ball-ache, some of the levels are so poorly designed and the combat system is way too complicated. Frustrating as hell. Maybe I'm too old for this sh*t but I just don't enjoy it.
Ardent wrote: » A big problem for me early on in the game - dunno if it becomes less prevalent later on - is the chronic lack of ammo means you're repeatedly circling the arena chainsaw-ing fodder demons. For the larger battles, you're trying to stock up like this a crazy amount of times, and it just becomes this huge chore after the billionth time of doing it.
Cordell wrote: » Arena fights were in Doom since the very beginning, you can't fault them for keeping it true to the originals as much as possible. If you don't like it you don't like it, but it's not fair to be disappointed by things that were to be expected.
Cordell wrote: » Well, there were a lots of rooms filled with baddies, but the difference was that you were able to run past them and not being locked in until you finished them all like now, but really no one did that
Chris_Heilong wrote: » I dont like the idea of glory kills as being such an important part of the game, it feels like control is taken away from me too many time to really enjoy, another problem I have is that I do not like the idea of arenas, It seems like a cheap way to extend the length of the game ie; move into room, demons appear.....kill all demons in order for the door to open, rinse and repeat. I would have loved for it to feel more like a real game where you keep traveling forward and are not constrained by artificial means, I finished the first game and it was decent but have only payed 40 minutes of this one as it feels like more of the same.
Markitron wrote: » The arena fights in this and the previous doom are a key part of what makes the combat fun IMO. You get into a great rhythm of shooting, scavenging, varying weapons etc, all at high speed. The balance was perfect in the last game but they messed with the formula too much in this one with overly complicated new mechanics
Lithium93_ wrote: » Has the console version of the game been affected by the update patch released recently, seen a lot of videos on YouTube, and PC Gamers aren't all that happy about the Denuvo anti-cheat. Almost worried to boot up the PS4 to play it..