Blazer wrote: » Backwards compatibility is no longer that big a deal to implement since it’s running on the x86 platform. Another advantage of it when they moved to it for Xbox one. I’m glad they’re not concentrating on VR either, just a straight up gaming console.
Deleted User wrote: » Yeah but its worrying that it cant support VR, as in it's not capable. If it was capable it would happen, even if xbox/MS aren't focussed on it if the machine was capable they would just say to 3rd party devs, off you go knock yourselves out.
maximoose wrote: » No interest in VR at all, will continue to be niche IMO Doesn't bother me if they ignore it completely
Skyhunter wrote: » Anyone here having UI issues with MCC? As soon as i log in the UI brightness dims and does not recover, making only very bright areas of UI visible. On Xbox one X. Its unplayable.
iLikeWaffles wrote: » MCC???
Skyhunter wrote: » Weird. Cant find anyone with similar issues. I'v submitted a ticket but no word back yet.
Mr Freeze wrote: » Where do you put that thing? Its not your classic VCR type shape audio\visual equipment. It looks as big as an amp\reciever. I've a nice neat setup finally and then the annoucne that damn thing with that shape, it would have to go on the floor. Disclaimer: First World Problems
Deleted User wrote: » It's designed to go vertical or horizontal. Are there dimensions mentioned anywhere? Wonder what size we're talking here.
Mr Freeze wrote: » Maybe the size is deceptive as it looks very big. Even horizontal its going to be awkward I think.
sniper_samurai wrote: » It appears to be about 25cm tall seeing as it is twice the height of the disc drive.
d31b0y wrote: » EDIT: I came up with the same for height but using the remote as a guide... Looks to be about 25cm tall and 15cm square if the remote hasn't changed in size. I gotta admit, I don't like it. I think it'd look crap on it's side and I'll have a hard time fitting it in standing up anywhere
TitianGerm wrote: » The remote, are you my mother :eek:
d31b0y wrote: » If you want me to be....
For eighteen years and three console generations, the Xbox community has shown us the power both games and fun can have on all of us. As we enter a new generation of gaming, we see a future where you’re instantly absorbed in your games – where worlds are even more lifelike, immersive, responsive and surprising – and where you are at the center of your gaming experience. With the new Xbox Series X, we will realize that vision. Xbox Series X will be our fastest, most powerful console ever and set a new bar for performance, speed and compatibility, allowing you to bring your gaming legacy, thousands of games from three generations and more forward with you. Its industrial design enables us to deliver four times the processing power of Xbox One X in the most quiet and efficient way, something that is critically important in delivering truly immersive gameplay. We also designed Xbox Series X to support both vertical and horizontal orientation. 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iLikeWaffles wrote: » So.... not next gen?!
Stone Deaf 4evr wrote: » https://media.tenor.com/images/1e3dfb160c756dd25aab90b33934458f/tenor.gif
iLikeWaffles wrote: » I don't care how powerful this thing is it is ugly!
Mickeroo wrote: » How you work that one out?
iLikeWaffles wrote: » If it is designed to stand vertical or horizontal why put the disc drive oriented horizontally. I'd say heat distribution would be more efficient standing vertical, as advertised in the trailer as heat rises. It looks to be a top mounted fan, the divot at the top is just going to be a dust collector of the worst kind because with the massive holes cleaning even surface dust will fall in. Then when turn on will eventually fall back on top, which will probably make for people placing it horizontally which would look terrible in any open space. All that white space (black actually) on the front panel would have been a nice handy space for LCD info such as temperatures, clock speed, FPS, time / weather even etc.