Sephiroth_dude wrote: » Playing three houses atm, great little game but tough enough.
skerry wrote: » Great game. Was my first Fire emblem game and was a bit of a steep learning curve for me. I think one of the shoulder buttons highlights the enemies range of attack so I generally kept that on and never really moved into their range unless I knew I could kill them, they'll come to you for the most part
Sephiroth_dude wrote: » I took on what I assume was the first boss last night the dude wielding the lance changed into a demon , they gave me fierce trouble, eventually got them though, playing on the lowest difficulty as well.
skerry wrote: » Had trouble with monster type bosses myself at first. You need to save your gambits to break the shield tiles. Once all shield tiles are broken boss misses a full turn so you can go full ham on him then and take out the rest of his health bars with strong attacks
Sephiroth_dude wrote: » I only had two lads left, they took everyone else out :eek:!
skerry wrote: » Still plugging away at Final Fantasy VII. Finding it tough going at times though. I'm right at the end of Disc 1 now. Just did the Wutai side quest, maybe we're a bit more spoon fed as gamers these days but I have no clue how anyone would be expected to complete that without the use of a guide.
noodler wrote: » As in chasing Yuffie around or the five level.boss battle thing? Not sure I remember any mystery in following a abdly disguised Yuffie around Wutai tbh
skerry wrote: » Just with hidden doors and the blurry backgrounds it's hard to know where the hell your supposed to be going. I would have been at it for the night if I hadn't looked at a guide. Last boss spams the **** out of cura then so he took forever
noodler wrote: » God 12 year old didn't have any trouble. Cant say I could ever accuse a PS1 era FF onwards of being confusing in terms of where to go next. Like, she leaves the screen, you follow her, you then see her leave again, etc or you see her badly disguised, the game practically tells you about a hidden passage when you corner her in a corridor and she disappears into this air. Anyway, I dunno, maybe an generational thing
skerry wrote: » Well that told me then. Sorry, did I say it was hard to follow, I meant easy, always get those 2 mixed up.
noodler wrote: » Im just surprised.
skerry wrote: » This is from the guide I consulted, so unless that guide was solely aimed at a future me when it was written, then I'm not the only one who though the quest was a pain in the hole Either that or I have a mental capacity inferior to a 12 year old. "....attempting to get your Materia back which can be extremely frustrating to complete without a walkthrough or if it is your first time playing the game. In fact, many gamers have been known to give up at this point and restart their game!"
noodler wrote: » That's absolutely bizarre? Restart a game you are 30-40 hours into? Link me to that so I can see who this drama queen is! Anyway, we are getting wildly fixated on this. I'd be interested to know if others had this problem given the relative lack of internet in 97/98 as a source.
skerry wrote: » It's from the Jegged guide. I think the part about restarting the game is if you were stupid enough to only have one save file and save over that after Yuffi stole your materia and then get beaten by the boss and be unable to get your materia back then. I never played the game on release.
Retr0gamer wrote: » Always thought FF7 was a cake walk. My first playthrough I was so new to the genre I never knew you could equip accessories. The only two difficulty spikes were the demon wall and the boss that grabs you in the sub dock. Demon wall is fine once you put characters in the He back row and the other guy isn't too bad once you get a good rhythm. As for the blurry mess backgrounds, it is an issue with the recent releases. On a crt they look an awful lot better.
nix wrote: » Yeah i had to restart the game back in the day as i fecked myself over with just using one game file, i got stuck in a dungeon where there was no back tracking , and the only way out was going forward and i was under leveled for the boss and no random encounters to grind levels and it just wasnt possible. Its a little bit further than where you are now, but back in the day, playstation memory cards werent exactly massive, so using loads of different saves was something you would try to avoid, i got a second memory card soon after that restart :pac:
skerry wrote: » Forget how easy we have it these days alright with memory space. Just checked PS 1 memory card storage capacity there and its 1MB :eek: Makes more sense now why people would have been tripped up with only one save file.
Sephiroth_dude wrote: » In three houses are the storylines for each house very different ?
Xenji wrote: » They are not that different for the first part of the game, but for the 2nd part the stories are very different, you need to play the game four times to see the whole story.