quickbeam wrote: » Wolves are generally too loud or too quiet, or sometimes average. They react aggressively to being accused or they don’t react at all. They can be helpful to the village to make themselves look villagery or they can be a hindrance. They never vote for teammates, or do so that they can create distance from them later. They either start or join bandwagons They’ll never admit to winning a prize, or will to make themselves look villagery. They’ll be too lazy to FFA or ISO or they’ll put work in to look villagery.
khalessi wrote: » Well that clarifies things
sKeith wrote: » They refer to silly things like day0, which des nt exist, just to confuse everybody. only night 0 exists and can last as long as you want, even spanning many real days. Sometimes, for absolutely no reason at all, a villager for no reason at all calls night 0, day 1, and nobody corrects them. This is said to be actting the wolf, and will result in there death at lynch time.
khalessi wrote: » Hi all thanks for access again honestly didnt have access all yesterday and never requested it be blocked just presumed that was a given during game play. Thanks though for a great game and all the work that goes into it but just wanted to ask the more experienced players, what tells are you looking for that someone is a wolf or not
5. Policy on Abuse: Boards has a no-abuse rule in place that is in effect in this forum as well. By all means, call people on dodgy behaviour, point out if they are being silly or behaving strangely, be aggressive in your approach; but DO NOT abuse another player. If you feel another player has stepped over a line, the first step is to ask them to stop; if they do not, please PM a forum mod (sullivlo/Baggly/quickbeam) or use the report button on the post in question. Forum mods will investigate and action any issues at an appropriate time, keeping the game mods informed of any actions as needed.
Angle shooting in poker refers to the practice of using various underhanded or unfair methods in order to take advantage of an inexperienced opponent. Such behaviour may appear to be unethical, but as long as it does not actually break any rules, angle shooting cannot strictly be considered cheating. A simple example would be peeking at a player’s hole cards when he/she fails to cover them up properly, but there are many more advanced forms which are more malicious and marginally legal at best.
Baggly wrote: » Second thing is angleshooting. So this is very hard to define as, even by the definition i just googled, angleshooting cannot be strictly considered cheating - its just a bit underhanded. Again, for reference, what im going off applies to poker rather than WW. Maybe someone can point me to a WW specific definition; but for the sake of the discussion, this is what i mean when i say angleshooting:https://www.frixo.com/sbook/articles/what-is-angle-shooting.asp Now as i said in game, ive done this before myself whereby i posted a pic from RL to 'prove' i had stuff on IRL. As i also said, i decided after i did so that while i wasnt breaking any rules, its not a great tactic. Its kind of irrelevant to the game (whether i had stuff on or not doesnt impact my alignment or role) and its the kind of thing that is unfair on newer players, as they may not know its relevant or not. This is one limited example of angleshooting. TBH, there are probably lots more that have happened in the forum that im just not aware of, or maybe i dont realise are angleshooting. No rules have been broken as far as im aware, so im not looking to blame anyone or point any fingers (hence using myself as an example), but i think it would be useful for the community to discuss what we think is ok and not ok with regards to bringing non-game based info into games. If anyone has any thoughts on this, i think it would be great to discuss this.
Stay in the game world: This game takes place in Sunnydale and players are encouraged to get on board with the theme. You don't need to reveal your character, but refrain from talking about real life or the world outside the Buffy Universe during the game.
LadySkunk wrote: » Oh feedback on one night WW by Clara and Baggly. Great game, I love being a baddie and loved the wolf room being on Discord, it added an extra element to it including thinking I was posting in the main channel :pac: I really liked the mods interaction too, staying impartial but giving me a good giggle and listening to my crazy ramblings. The game was played in good spirits, everyone was nice and respectable. Not enough time for the paranoid insanity to kick in :P Thanks again guys for running, was such a fun surprise
Rikand wrote: » Wolf team being able to block its own night kills. I feel like that must be game breaky in a normal game of sorts, but I guess in a necroplex game, anything is possible
Barney92 wrote: » I have no problem with them being able to block their own munches. I think that is a very interesting route that can be taken. I wasn't so sure of the flavour around it as it made it seem like there was an actual attempt at a munch when there never actually was since the wolves knew they had already stopped themselves from munching the person. I suppose flavour be flavour and all that but looking back that's the only I'd have an issue with. Other than that I thought it was a cracking game and fair play to the mods for running that and keeping on top of everything.
Choc Chip wrote: » But the flavour was what gave it away - the wolf both munched and blocked. Frank was close to getting it when he said that tegan had blocked both him and eva. If he'd noticed that there had been an attempted munch both night, he'd have realised it couldn't be either of them and must be phil. If the flavour hadn't had a munch at all, it would have been impossible to work out. That's easy to say watching from the dead room where we can quiz the mods on it though.