martyos121 wrote: » Spent the last couple of hours catching up on everything released about this so far. Really admire the idea he’s going for with this and turning a game into a sort of social network, but the actual gameplay and exploration just looks very.....stressful, I suppose? Having to watch your every step and keep control of your balance, manage your cargo load and keep the baby happy, not getting too wet...I could go on. Fighting the Catchers looks interesting but a tad clunky at the same time. I get the feeling it all clicks into place once you play it for a few hours and get the hang of the mechanics, but I fear many would give up on it pretty early and I could see that happening to myself too. Been seriously burned out on gaming for a little while now bar some light multiplayer stuff to pass the evenings, so I’m not sure about investing a lot of time into what appears to be a very fleshed out courier simulator. But then again, it has Mads Mikkelsen as the fully mo-capped and voice acted antagonist. How could it not be amazing based on just that alone? You literally couldn’t cast a better villain than him, the story should be pretty special if anyone can make sense of it. :pac:
EoinMcLovin wrote: » Conan O Brien is an npc in the game https://www.youtube.com/watch?v=MmVRziqHevA
Deleted User wrote: » Why do I get the feeling this is going to be the most polarizing game in recent memory? Review Embargo lifts Friday, the fun starts then!
Deleted User wrote: » Pure Flop!https://ie.ign.com/articles/2019/11/01/death-stranding-review IGN - 6.8 It was looking that way tbh "If Death Stranding sounds like a series of glorified fetch quests, it’s because that’s exactly what it is."
Deleted User wrote: » Me personally, if it reads like its boring, repetitive and doesn't respect my time then I will avoid it.The cutscenses are also meant to be MGS4 in length
Retr0gamer wrote: » . Looks at least interesting unlike the snoozefest of Days Gone.
The Phantom Pain wrote: » This is a positive IMO. MGSV had great cut scenes but they were too short with the story being relegated to audio logs.