Retr0gamer wrote: » I heard DQ3 is fantastic. DQ2 apparently is very difficult and also it's a bit too open and obtuse so you don't know where you are going.
Retr0gamer wrote: » DQ2 apparently is very difficult and also it's a bit too open and obtuse so you don't know where you are going.
PostWoke wrote: » It really wasn't, better than all tropey animu stories. Look at Type 0, very similar story, warring military academies, but its' generally reviled. People harp on about small bits of the stories, memory loss etc., but that's such an overplayed meme at this point.
Retr0gamer wrote: » No it wasn't. The story was just utter ****e.
noodler wrote: » Fairytale ending more like
megaten wrote: » I'd be very surprised if TOCS IV didn't come out in English. There was a bidding war for III so someone will pickup the sequel.
PostWoke wrote: » ? VIII's ending was very conclusive and satisfying.
Retr0gamer wrote: » FFX is one of the most complete games in the series in terms of story. Outside of FF Tactics it's the only one that really comes to a satisfying conclusion
Retr0gamer wrote: » Grandia in my opinion has the best battle system of any RPG. Even when battles get samey there's still the challenge to beat battles without taking any damage if you are good enough. FFX is one of the most complete games in the series in terms of story. Outside of FF Tactics it's the only one that really comes to a satisfying conclusion although on my recent replay it's a lot more obviously rushed than I remembered, especially the pathetic post game. I hated FF12 but really really enjoyed zodiac age. Take your time with it and do the side quests as they are loads of fun.
Retr0gamer wrote: » I found the random battles a major problem. You are just running forward and getting into battles every few steps. Then there's only maybe 2-4 enemy formations so you end up using the same tactics over and over. It makes the random encounters such a chore. The battle system does really come into it's own in the boss battles and as long as you don't overlevel then there's a few very challenging fights towards the end. What disappointed me was that there's very few effective ways to manipulate turn order. I find the very best turn based battle systems, the likes of FF Tactics, Grandia, etc. are all about manipulating turn order.
Touch Fuzzy Get Dizzy wrote: » I finally finished FFIV, I always get before the last dungeon and stop but went back to an old save abd finished. Are Interlude or The After Years worth playing?
Evade wrote: » If you managed to get the Jecht Shot from the memories minigame back on the ship from Kilika to Luca a cheesy early to mid career tactic is pass to Tidus, swim up to the goalie, and Jecht Shot right in his face.
Retr0gamer wrote: » It works a lot better in handheld mode as the screen refresh isn't as good as my IPS monitor so it adds a motion blur effect.
skerry wrote: » Not sure if ye've been watching the updates on Sky Sports lads but we just romped home to a 3-1 victory. Wakka with a screamer to clinch it in the second half after a tight first half. Seriously though, kind of getting used to the offensive side of it but no clue how defending works. I seem to have 0% record of winning tackles but somehow managed to win, I'm sure it'll all make sense in time.