Retr0gamer wrote: » Stage 5 is just straight up shooting. Ripple laser works really well. For the boss just keep moving and concentrate on dodging rather than damage. Stage 6 is when it gets insane. It's pure memorisation and it's where I give up on 1 credit. Stage 7 is a ****ing nightmare especially if you lose your force power up.
o1s1n wrote: » Anyone playing Blasphemous at all yet? Picked it up on the Switch last night and got about an hour of play in, so far it seems promising. The dark medieval Catholic aesthetic is gorgeous and really works. Sometimes I really would love to buy a widescreen CRT to play all of these new 240p widescreen pixel art games.
Retr0gamer wrote: » It's mostly about not panicing and remembering that staying alive is more important than doing damage. Once you get him down he isn't the worst but I've never felt comfortable fighting him as I've gotten to him before and had runs spectacularly killed by his cheap shots too many times.
beejee wrote: » Man, I beat that mofo last night, only picking up two speed powerups. Went on and on and on! Those old school shooters are a different breed from the patterns of bullet hell shooters like ikaruga. Everything is directly aiming for you. Theres nothing to "learn" really, and without power ups its like playing a different game. Thunder Cross is like that too, cruising until you lose all your options! Need to get Gradius 3 :P
The Nal wrote: »
accensi0n wrote: » Spent ages a couple of months ago trying to beat that game, no joy.
DaveyDave wrote: » Playing Alien 3 on the Mega Drive. Nothing special, the time limit gives it a good challenge but then trying to find the exit is a pain in the ass. Got to level 5 I think, almost half way.