YouSavedMyLife wrote: » Not knowing you could junction magic spells to different stats to boost them in Final Fantasy 8. Figured it out somewhere towards the end of the game...
Sephiroth_dude wrote: » In fallout 3 I never used vats for the longest time, as I didn't realize it existed until someone pointed it out to me.
Hobosan wrote: » Same. I thought VATS was exclusively a kind of binoculars/limb health view. Wasn't until New Vegas that I discovered its main function was to compensate for the awful shooting mechanics. Another one was that you can bring Agent 47 back to life at the end of Bloodmoney by mashing the triggers on a dualshock. Didn't realise until a few months later when a friend mentioned it, after reading about it in a Videogame magazine. At the time, I thought it was the end of 47 and potentially the franchise, which made me sad.
Sephiroth_dude wrote: » By god it made the game so much easier and better when I discovered it!
raze_them_all_ wrote: » YouSavedMyLife wrote: » Not knowing you could junction magic spells to different stats to boost them in Final Fantasy 8. Figured it out somewhere towards the end of the game... But they make you do it at one point??
Homelander wrote: » I'd never played any Bethesda game before, I didn't realise you could fast travel. I just walked everywhere for the first good while, character got great exercise.
raze_them_all_ wrote: » But they make you do it at one point??
YouSavedMyLife wrote: » Yeah they probably did. My first play through of that game was summon city. Thinking about how long the summon animation where, it probably took me twice as long to finish that game compared to everyone else :pac: Was only a kid at the time
riffmongous wrote: » Oh that reminds me of a other one, I didn't realise you could boost during the animation until the 2nd playthrough of FF8
Retr0gamer wrote: » My second playthrough I realized that using summons was utterly pointless as junctioning magic to stats was so gloriously broken.
BeardySi wrote: » The entire Fallout series (even in the pre-bethesda days) are atrociously bad at explaining game mechanics. I did an entire play through of Fallout 3 without realising you could repair weapons yourself....