tusk wrote: Rather than do that. How about we get a discussion thread going on it and people can read it and give their thoughts there
Necro wrote: » There's already a thread on it I think, Page 4 on the main Forum, Off Site/Mafia Games Discussion
sKeith wrote: » if it feels forced, then your gut may be saying its fake. just my opinions.
sKeith wrote: its not about off site games, it a discussion on werewolf thoery and wolf hunting strategies and studies of phycology.
Necro wrote: » Ah, wouldn't WW discussion cover that then? Not that I'm against new threads or anything
Bounty Hunter wrote: » Loving the positive feedback but gotta ask, if I was to ever run a game again, anything I should change / do differently? btw finally finished the Game summaryhttps://www.boards.ie/vbulletin/showpost.php?p=110809348&postcount=3482
LadySkunk wrote: » Oh I just posted feedback on the game thread that should have gone here I guess! I disagree on the NRV BRs. I’d love it everyone you BRs, I loved writing my little monologues on mine before I was converted and I love reading people’s backs because you get to see their thought process throughout. I get it would be too much everyone having one but definitely if NRVs have anything extra to do it’s nice to have
but definitely if NRVs have anything extra to do it’s nice to have
LadySkunk wrote: » Were they not NRV+ though? I like that added twist to it
Necro wrote: » Ok after a hectic weekend I can get on and give my feedback Really enjoyed the game, I thought the roles were set up nicely, the Batman role in particular was well thought out and in keeping with flavour so kudos. The wolf roles were interesting, liked the counterfeiter role shame the fake dead reveal never happened Ivy being limited to 2 out of 3 days poisoning was a good limiter on the poisoner role as well, and I liked there was a couple of healers so the game wasn't completely focused on the poisoning. Riddler's role was cool too, I loved the flashpoint of the Riddle killing someone, nice spot by Drumpot there in fairness, I was in a half awake state and never considered that possibility myself! As for the NRV+ stuff, having been the originator of 'everyone gets a backroom' I don't really mind that. Though I can see sKeith's point re: the confusion of an NRV claiming to have a backroom as well. Can possibly be caveated by an 'everyone gets a backroom' note in the OP, nothing massively major though. The flavour was brilliant, nicely in keeping with the theme - though I expected as much from a former PW Draft Champ in BH On the Joker role with writing his own flavour - firstly, kudos to Sixtoes on that I loved the kill posts. QB mentioned above it might not suit everyone but imo you could always just quote random passages from an obscure text that mention someone dying if you're not of a flavourful mind. It's something I'd love to see expanded on again in future games. Not really many issues for me, though tbh I might have been a little peeved had Clara/Thomas joined up with me and it killed me as a result. I totally understand the reason flavour wise, but tasks generally have rewards and it would have felt a bit hollow to discover I'd be dead in a day upon completion. However, only really a minor gripe, and tbh killing me off was probably good for the village this game lol. Anyways thanks for running it mods. BH, hope you enjoyed your first foray into game modding Also Drumpot is just never going to trust me again after what I did to him in Deadwood :pac:
Necro wrote: » Also Drumpot is just never going to trust me again after what I did to him in Deadwood :pac:
Drumpot wrote: » That game was also one of the reasons I sort of hesitated on Jake. The reason I pretty much knew Jake was joker was because I knew Henry hadn’t done a munch action one morning one of my powers was seeing what night action was done by a player and I peeked Henry to see who was bad between him and Jake. I lied about the other power role of person who targets me so poison ivy wouldn’t poison me. So I knew Henry didn’t do a morning kill but then got paranoid that maybe Harley put in the kill. If I remember correctly , in the deadwood game there was some game dynamic that meant I cleared you even though I strongly suspected you. I swore I’d never let you go again!!! You broke me in that game!!!
Bounty Hunter wrote: » Cheers Necro. It's possible the Wayne "Crime Alley" death would not have happened anyway. It was originally just flavor if a Joe Chill character in the game out lived Thomas & Martha he would receive a gun while their death flavor appeared, we were a little afraid that things were tilted in the villages favor though and NRVs with a backroom didn't help that. We thought about dropping the flavor too and letting Martha live on (she was already written down to not dying from the bullet and having 24hrs where Alfred could have potentially helped her except nobody outside of the backroom knew she was shot for 24hrs). Apart from the fact that it meant Thomas had to die I was happy enough you completed your task but didn't have to get your crime Alley backroom. Was a bit of a poison chalice role if that hadn't of happened and it wasn't originally intended that way. So yeah I'd do that differently ha The NRV plus thing was another evolving situation but settled on only the people who could take on the cape and Cowl (Thomas Wayne, Azrael & Batwoman) would be NRV+ but we gave more NRVs than were probably needed their own backrooms. Vicki Vale & Rachel Dawes could have completed their tasks via pm for example. That said Kate Kane didn't even know she was Kate Kane so no backroom and a counter point, people seem to like having backrooms and they make for good reading after ha. I was genuinely curious about what was different about this game because I've only played games here so based most of it off what I've experienced in games. I'm happy Baggly made so many rooms out of the stuff I wrote, think it makes an easy enough blueprint for how I put the game together if anyone ever wants to steal ideas ha Edit: Oh and yeah writting this really reminded me of the old BWA in the PW draft. Joker & Harley stole the main event spotlight after The Dynamic duos deaths.
Necro wrote: » Ah look BH it wasn't a criticism just something I noted post game. And I do get the reasoning for it as well Honestly though thanks, you out-Necroed Necro. My efforts must intensify or my game type moniker will have to go to you :pac:
Bounty Hunter wrote: » Weird to give feedback on my own game but I would have loved to see how people reacted to QBs approach if she had lived longer. A half rogue trying to cure/protect villagers and shoot rogues! She was more DA than Two Face for sure.