Skerries wrote: » maybe it will have 4k Blu Ray if they are supporting physical media
jones wrote: » PS going by the details revealed this will be a dear system
jones wrote: » It'll be 8K output for netflix/media etc not a danger it'll be gaming at 8k unless its very basic tetris like gaming. They are just playing the media by even mentioning 8k i suppose. I have to say i never get the buzz surrounding backwards compatablity i like it in theory but have you ever tried to go back and play older generation games? They usually look muck. I like the ability to do it but in reality i'll never use it. Definitely be a 4k bluray on board be surprised if there wasnt. HDMI 2.1 seems a given as well. Sounds very promising it'll be 2020 at the earliest so interesting times ahead. I'm due a new TV around 2020/21 so good times ahead.
Varik wrote: » Would say the SSD is a faster smaller one used as a caching drives, no need for TB just to store a game that isn't being used. Since it's AMD it'll be StoreMI/Fuzedruve which means upto 256GB of solid state and option of 2GB of ram.
BloodBath wrote: » It will 100% be a 1TB NVME SSD on the base model. Possible more if there are other variants. The days of HDD's for gaming are over when games are 50-100gb in size. Especially the slow ass noisy 2.5" HDD's they have been using in consoles for years.
Darch Nemesis wrote: » Ryzen 2 will bring with it PCIe 4.0. Could be where the supposed SSD improvements are coming from?
jonerkinsella wrote: » 2020. The 21 is only end of production for the 4. 20 ties in with previous release intervals of Playstation generations. Check back in two years to see if my prediction is correct
Deleted User wrote: » 1TB is not enough in a next-gen console. PS4 launched with 500GB. Pro launched with 1TB. PS5 will need 2TB minimum. I think we see a hybrid solution. 2TB of SSD will be pricey, even next year. And it's not an efficient way to spend money - SSD only benefits the game currently being played. If you've got a 2TB SSD then 1.9TB of that expensive storage is going to waste at any given moment. And even for a single game: at any given time most of the game files will not benefit from SSD. Cut-scenes, audio files, campaign levels which you cannot reach for a few hours etc. SSD for 90% cold data storage is just a huge waste of money which could be better spent elsewhere. And console design is all about penny-pinching and spending money in the right places. It makes more sense to have a large 2.5" HDD for cold storage and a small SSD cache to speed up the game(s) you are currently playing. Both could be user upgradable. A content-aware system-controlled (or game-controlled) caching solution can be much smarter than anything we have seen previously. It won't be like the current dumb hybrid drives which require a few loads to learn what should be cached. If it's content-aware it could cache what it needs ahead of time.
BloodBath wrote: » No chance. Microsoft already confirmed a 1tb ssd in theirs. Sony will be the same. There will I'm sure be an option of higher capacity's. Maybe even a second slot for adding additional storage.
Oafley Jones wrote: » Having to deal with 8K assets and the poor state of infrastructure around the world, I can't see physical media going anywhere on the PS5. 1TB drives similarly seem incredibly small. Hybrid drives, do seem to make more sense in terms of cost/performance, which is what consoles are all about really.
Deleted User wrote: » With large next-gen games and back-compat (so you already have a library on day one), 1TB of total storage (regardless of type) will seem ridiculously small for a next-gen console. Unlikely. It'll be 2TB at a minimum. Could be a 4TB sku at launch even. 2TB or 4TB of mega-fast, mega-expensive flash for 90% cold storage makes little economic sense. Although flash prices are falling, it's still 6-8x more expensive per GB than HDD and that will not have changed much by 2020 (might be 5-7x). Their system architects will ask the question: is it worth spending 5x as much for all-flash storage when 90% of the data is cold ? No, it's not. Tiered storage is the obvious solution, it's the way things are done in the data centre. Enough flash storage to cache the game(s) you're currently playing. No need to have the entire library sitting on flash.
Roar wrote: » The K wars are the new Bit wars 32 bit/64 bit, 4k/8k, who cares once the games are good?
J. Marston wrote: » I feel like we're at the point of diminishing returns with graphics anyway.
BloodBath wrote: » At best there will be 1 ray tracing feature per game using ray tracing for something simple like 3d audio. We're a long long way off full real time ray tracing of the entire scene.
Varik wrote: » Whatever about "graphics" in general which I think can always be improved, I think it's true for resolution. A PC display at a foot or 2 away with some larger screens ye, 8k might be beneficial. But there's a limit to what normal people will want in TV screen size, a 50" TV at a normal distance anything above 4k isn't going to worth it.
Retr0gamer wrote: » Although divisions in sony are quite separate there will be a mandate to shift screens from their home entertainment division.