Anyone been following this or thinking about playing it?
Im a big fan of the original Insurgency and really looking forward to this new updated game on the Unreal 4 Engine. Its out on the PC in September 2018 and due to come out on PS4 & XB1 in early 2019.
Below is their official E3 Trailer which is kind of meh.
They decided to park the single player campaign for now to allow them focus on multiplayer and balance as that is the core focus of the current insurgency player base. However this will have a great Co-Op game mode with some very hard AI and varying objectives throughout a map.
I have 1300 hours in the original Insurgency and played competitive leagues for a few years and its a great community so if anyone is looking for that is usually in a 5 vs 5 game mode called Firefight. Im an old school R6 player from Original Rainbow 6, Eagle Watch, Rogue Spear, RavenShield until the franchise went to **** under Ubisoft, so this is the type of game that has similar lethal game play that has been missing from the FPS market for a few years IMO.
Some of their game sponsors / streamers got some hands on at E3 and have given their initial thoughts. There is some great game play of the Co-Op mode but nothing of online play just yet.
LevelCapJackFrags
Below is a breakdown of what is known / confirmed about the game, price points and other general information. They haven't released Minimum specs yet but its expected in the next week or two.
Release date: 2018 September for Windows, Mac/Linux coming later. PS4 & XB1 Early 2019.
Price: $30 with a 10% discount for people who already own insurgency, 10% off for pre-order. These discounts stack for a total of 20% off if you do both. Pre-order includes beta access.
No direct ports of old maps, but new maps may be "inspired" by existing Insurgency maps
Game Modes: Firefight, Capture the Base, Push (PvP) - Checkpoint (Co-op) at launch. Other modes to follow post-release.
Maps will be larger compared to Source, but 5v5 Firefight will utilize a smaller playable area on these maps to better suit the mode.
No cross-play between PC & consoles.
New Features
Gun stats on loadout menu.
Ballistics that model bullet drop & travel time
Hybrid hitscan & projectile based system - hitscan for CQB, projectiles for further out
Dismemberment
Cosmetics, unlocked by ranks and in game currency. Not purchasable with IRL money.
Fire support- Similar to Day Of Infamy
New game modes: Operations for Co-op and Capture the Base for PvP
Doors, door breaching, Vaulting
New Weapons: MP7, Uzi, G36K, M24, PKM, G17, remington m24 (replacing m40a1) SVD, L85, m870, sig p226 and possibly more.
Staged reload system. Drive able vehicles equipped with light weight weapons. No tanks or other armored fighting vehicles.
Matchmaking/Competitive support
6.5K Voiceover lines
Can throw nades back.
Be great to see a few Competitive Irish Teams or players!