Jerichoholic wrote: » Started playing DQ8 on the PS2. I like the look of 11 but want to be sure I can tolerate the turn based combat since I absolutely hate it. Anyway, I'm finding this to be an incredible grind just to beat the first boss. Is this standard fare for DQ?
megaten wrote: » Kind of? In general you should be able to minimise grinding by using buffs and debuffs. DQ games won't discourage or penalise you from grinding so sometimes it will feel like the only way.
Jerichoholic wrote: » Bit the bullet on DQ11 after 8 hours of DQ7. Looking forward to getting stuck in. I noticed that there are no skill points in this, at least not in the first hour I've played. Is it best to just keep buying better weapons this time?
Sephiroth_dude wrote: » Nobuo Uematsu has ceased all work due to illness, hope he'll be alright, hes my favorite composer, I'll never forget the first time I heard FF7 music, I was blown away by it.
Cina wrote: » there are skill points, you should get them soon. I'm 2 hours in myself, can't get over how beautiful the game is!
Deleted User wrote: » Anyone played CrossCode? Dunno if I'd consider it a jRPG at all. It's an indy game that graphically emulates the SNES era
megaten wrote: » Anyone playing Labyrinth of Refrain: Coven of Dusk? I wasn't planning on getting it for ages yet since I'm in the middle of Persona Q and still have Xenoblade 2 to play on the switch but I keep hearing more and more praise for it. Looks especially interesting because it feels likes its been ages since we've seen a strong RPG from NIS.
Sephiroth_dude wrote: » Gutted https://www.gameinformer.com/2018/10/18/monolith-soft-says-a-xenoblade-chronicles-x-switch-port-would-be-too-expensive
super_furry wrote: » I'm hoping that's a 'hey Nintendo, give us money' kind of plea.