Shapey Fiend wrote: » You know I was waiting forever to play Tempest in the flesh, finally did this weekend and I wasn't quite as blown away as I thought I would be. Asteroids, and the Vectrex game whatever it was, looked amazing with that glowing clarity. The monitor on the Tempest looked quite pixely by comparison. Maybe it wasn't very well calibrated I don't know.
Retr0gamer wrote: » Pixellated vector game? Something tells me you were playing an emulated version on a non vector screen.
Retr0gamer wrote: » Would the arcade version even work on a non vector screen?
Inviere wrote: » Retr0gamer wrote: » Would the arcade version even work on a non vector screen? Wouldn't the screen type determine the visual output though? If you were emulating ON a vector screen, the game would look as it should; if you were emulating a vector game on a crt screen, it's not going to look as it should.
Retr0gamer wrote: » If you send that display information to a crt it just wouldn't work.
If it was an emulated version I'm sure you could be able to set it up to send vector information but I'm not sure how easy that would be.
Skerries wrote: » Crash (Spectrum mag) to finally get it's 100th issue on Kickstarterhttp://www.retro-now.com/breaking-news-crash-issue-100-announced/
o1s1n wrote: » All this talk of vector monitors has me wanting a Vectrex again... Anyone know what the going rate is these days? Seem to be a few on ebay in the UK for in and around the £150 mark?
o1s1n wrote: » Good to know! The last time I had one there wasn't too much in that regard, just a few extra homebrew games like Protector and that was it. Do many folks on here still have one? I remember there was a time when we could have rented a room somewhere and had a Vectrex convention
Optimus Prime wrote: » Drill right through the lock. I used the drill through then twist the drill wildly until the lock falls in the cab method a few times.