Dungeons: Dungeons come in three flavours: Normal, Nega, Mega. Normal dungeons are of reasonable size (six floors) and quite dangerous. Negadungeons are lethal, possibly everybody would be killed multiple times and if played wrong you wouldn't even earn anything. Megadungeons are massive (hundreds of levels), but are no harder than normal dungeons. I'll be starting with normal ones. *Technically there were two first editions, an advanced one for tournaments and a basic one for the average player. We'll be playing the basic one, like the lads in Stranger Things.
Necrominus wrote: » Has it just been normal dungeons so far Fourier? If so... I'm scared.
Necrominus wrote: » A megadungeon would be a lot of fun.
Banjo wrote: » Says the guy who literally puts the crawl in "dungeon crawl" Buy some spare parts before we go. (that actually might be something that can be done. Who has engineering skills? Ekbard, a little MagEng myself, anyone else? Can we be trained by the Dwarfs to patch him up?)@Molly - the Tower is the sky-blue thing past this mountain that we were originally making for before all the side-tracking
Mollyb60 wrote: » Actually my new character was training to be an armourer so he might come in useful to patch up Bandy as and when needed.
Necrominus wrote: » Don't forget your 4 skill points. You as well, OldGoat
OldGoat wrote: » For example if I were high on Int, low on Dex so should I be loading up on Dex bonuses or making myself even more Int'ier?
Banjo wrote: » I think skill points are related to the intelligence modifier rather than class - or at least they are in some streams. Depends what Four's using. The smarter you are the more you'll learn I guess. Also, your intelligence will define how many languages you can speak.
Banjo wrote: » Wait - did we not promise her we would fulfill her promise to Duncan to destroy the cult hq up the mountain?
robyntmorton wrote: Yay! I’m a plot point. The tale of Xanthea lives on, and give me an opportunity to tell you once again:
sKeith wrote: » what was the mission up the mountain anyhow, my character was just told to come along for the treasure but wasn't told any details, and i was busy most of the week and didnt read most of others carryons outside character POV. all we seemed to do is go up, find dead duncan, get treasure, and come back down. and the dwarf master told that it was important and gave an ipad for the journey
Tigger wrote: » I’m gonna do up a propper charachter sheet Is all my stuff done Also how much money did I get How many potions are left 6?
Banjo wrote: » If any of them are speed potions, back of the line!