Necrominus wrote: » Your game dude, your character. *cough magic user cough* But seriously, go full random if you wish. Any requests for Saeros' remains?
Necrominus wrote: » I was going to bury you amongst nature (when I say me, I mean someone else, cos.. well... no arms :P)
robyntmorton wrote: » Someone will give you a hand... Saeros maybe :P
OldGoat wrote: » I'm gonna cast up a new character today. I love just randoming it and playing with whatever the dice produce but if ye and Fourier think that there is someone/something/someclass that might support the storyline better then just a pure randomised PC then I can cast for that instead. I'll be using the character generator Four linked to at the outset.
Tigger wrote: » I just took what I Got and I love it
Necrominus wrote: » If ye come back today and go visit a certain Judge ye can be levelled up before we leave. I'll mind our current stash of treasure
Banjo wrote: » OK, while the Judge sounds a lot less "**** your **** up" than The Butcher, he also sounds a lot more "answer me these questions 3" which, given Goodie's answer to every question is "Exploding arrow in your face!" could end badly. If he's going to look into your souls and judge you... well that's fine if you've got one but not all of us are so lucky. The mysterious chick with the delicious face mentioned not being able to harm us in the light. I think we had just a lantern, but either way it would not be a good idea to start ferrying stuff up and down using our fancy nightvision/infravision only. She's clearly a hot slenderman type. I have torches, tonnes of the ****ing things. We can light the place up like a christmas tree if need be. I say we take what we can reasonably carry down the mountain between us - Ekbard hauls stuff up to the chapel from the rope, Goodie ties the rope on to the chests, Moy and I drag the stuff to and from the treasure room, Bandy holds a torch in his mouth to stop him shouting Rocky-esque encouragement. Bandy can drag stuff - he has no arms but he still has robo-legs - same as the rest of us, we just tie it on. We get down to the cliff face using the sarcophagi like Moy suggested. At that point we find out if we've gotten far enough away to get the benefits of XP and level up. We can decide if we split up then - Bandy needs to go back for arms, I need to drink or I'm probably going to wig out, whoever has the highest charisma might need to go too to hire some retainers? We cash in as much as we can, bury what we can't at the cliff face/cave, try not to get caught in the teleporters and come back with the others to find Vergedain's body before we blow the whole ****ing place up. I have a wineskin full of god's blood. I'm pretty sure it will kill me, because the god in question will not be a friend of mine. I don't know if Bandy can do somethign about that - e.g. as a cleric of Vergedain, bless me.... actually that might kill me too . But Bandy could always try to commune with him again to find out what he wants us to do with his body? I know you want to blow the place up but we need to do something about the seals first I think. Also - If the black stuff is God's Blood, what the hell is the silver stuff? Souls? And if we have god's blood, why do we need to go to the tower? And if Askit is dead, who's going to pay us?
Digital Solitude wrote: » Can we manage the tower without Elins key?
Banjo wrote: » Wasn't there a provision where the key would find a 2nd host if necessary? Goodie, maybe? Or does that require us to get the hungry Xestepillar back?
Mollyb60 wrote: » You require the Xestes larvae to do that though. Which is currently up my zombie sleeve.
sKeith wrote: » quick map to check my orientation is correct.