Retr0gamer wrote: » Oh Christ no. That game is garbage. You've so much better to choose from on the megadrive. As a launch title it was amazing with the massive sprites but now it looks far from arcade perfect and since the new sheen has worn off you realise it's just as awful as the arcade game it was ported from.
murphyebass wrote: » Played a bit of Altered Beast on Megadrive last night. I'm ashamed to say I'd never played the game before. Looks a bit blurry at the moment without my incoming rgb cable but still playable and I liked it !! Cool how you turn into different animals. First boss is mental. Throwing heads or something at ya is bizarre but in keeping with the games style. I can only imagine how cool this must have been as a launch game.
Shapey Fiend wrote: » Altered Beast gets a bad rap but when it came out it was undeniably really impressive. Belt scrolling action games are a fun genre that doesn't get enough love as well. Not giving the player the choice of stopping lends them a certain rhythm like a shmup.
Retr0gamer wrote: » The build engine was actually first used in Ken's Labyrinth by the build engine creator Ken Silverman.
Retr0gamer wrote: » The build engine was actually first used in Ken's Labyrinth by the build engine creator Ken Silverman.I'll just take off my pedants hat.
o1s1n wrote: » Duke 3D opens brilliantly but gets a bit dull half way through. One of the first 18s games I got my hands on for the PS1 when I was 14 or 15, Thought I was deadly
o1s1n wrote: » Decided to give Shinobi X a proper blast last night. I've played it before but only really just for 5 or so minutes, then discarding it as a digitised mess. :eek: - I was wrong. Okay well, visually it is still a bit of a digitised graphical mess. And the FMV scenes are so bad they're hilarious. But if you can see passed the dodgy actors and ridiculous outfits, there's something there that's actually quite enjoyable. The fighting and controls, although they're quite a bit looser than previous Shinobi games, are really fun and there's a real sense of manic sword play.
Retr0gamer wrote: » Felt absolutely nothing there. The man was throwing up death flags like confetti and it was such a blatant attempt to pull an Aeris. Then because the game has no balls since it's a corporate exercise, they replace him seconds later with a guy with the exact same skill set.
Cake of Tremendous Power wrote: » Poor Lavitz though
Retr0gamer wrote: » There's no fuss. It's out and out garbage, particularly the input lag in the fight scenes. The best thing about it is how awful the localisation is. Oh, when you get further in the game you have to swap discs to go to different areas.
Cake of Tremendous Power wrote: » I'm about 6 hours in to Legend of Dragoon. Had to see what all the fuss is about.