Retr0gamer wrote: » Still not as good as Mario :P Can't wait to give this a go, been too long since there was a really good 2D sonic game. Generations and Colours I feel only got praised for not being decent in a sea of terrible sonic games and the Advance games are not good, not sure why they are so well liked.
wes wrote: » Any news on the Switch version? I don't want to buy that version and have it run badly. Probably being overly cautious, as it shouldn't be to taxing. If the switch version is no good, will grab the PS4 version.
sniper_samurai wrote: » Switch should be fine, tbh the 3DS and Vita should be able to handle this at the full 60fps. Wonder if there will be handheld ports down the line.
CiDeRmAn wrote: » It's an amazing piece of work. Just stunning. Just spent the last 90 mins with it, loved every second. Have it on the Switch and played using both the Switch controller and a Pokken controller, on the latter it is raised to sublime. I'd buy it again too if it came out on a Switch cart.
CiDeRmAn wrote: » It's an amazing piece of work. Just stunning. Just spent the last 90 mins with it, loved every second.
CiDeRmAn wrote: » There's tons of lovely touches that make it seem like a natural progression from Sonic 3/& Knuckles. For example, if you've a ton of rings and wallop into an enemy character, the rings go everywhere, including out of the screen, with a nice bit of scaling. The screen wipes into the level name announcement page and back to the game are lovely too, so many great touches that elevate it. Sonic 4 just looks even more misguided by comparison.
Retr0gamer wrote: » Hearing it's a bit buggy. Switch versions seems to have a few issues with the switch OS and flat out crashes to home screen.
johnny_ultimate wrote: » Actually kinda wish the game wasn't so beholden to the earlier games. The new levels and remixes are so imaginative and enjoyable, I find it can be a bit of a chore to push through the vintage stuff when you know there's some pleasant surprises an act away (or even at the end of the level - the bosses are pretty neat!). I can see the argument that the game benefits from the build up from old to new, but at the same time I reckon the new team are clearly talented enough that they don't need to so directly ape the past for such long stretches. Also, the rotating blocks in Chemical Plant zone still belong in one of the circles of hell
Corholio wrote: » Ya I'd agree with a lot of this. I understand why they perhaps thought they needed to ease into it by having the older levels but some of the vintage levels, level design wise, are rough to play through before you get to the new ones.
s8n wrote: » wheres ghe cheapest place to pick this up for PS4 ?
MissMayo wrote: » Is the collector's edition worth the money? I'm curious as sometimes these things look great in the advertising photo but then they just look like cheap plastic in reality, hence why I usually try to avoid collector's editions that have figurines.