Sephiroth_dude wrote: » Murray will never again be seen at e3, he took the money ran .
Sephiroth_dude wrote: Murray will never again be seen at e3, he took the money ran .
jcd5971 wrote: But he didn't though, he/they are still putting out serious updates for the game, I honestly think he was pushed to release early and he still wants to deliver on what he promised
Deleted User wrote: » People just love to slag him and the game off. Someone I know in work screamed at me and told me I "was a fcuking fanboy apologist" simply because I said I was enjoying it. And I still am, I ho back to it quite often and love to just explore the universe. That they are actively working on it and improving it shows that the game means something to them and it isn't a cashgrab, but that goes against the opinion so many made without even playing the game.
Deleted User wrote: » I love what Bethesda did, come out announce a number of titles it this year and leave it at that..
Jamiekelly wrote: » Edit: Someone on the GameSpot forums just pointed out that the very small size of the X along with their cooling system is going to be a massive problem. Apparently the X's technical design will almost certainly increase the risks of overheating and burning out the CPU. Remember the RRoD issue with the 360? Might be something to take note of as MS have a history of rushing hardware releases to compete with Sony before being tested for long term use.
Deleted User wrote: » Saying that small = overheat is overly simplistic. You cannot make such claims at this point until we get a hands on. What we can say is that One X was certainly not 'rushed'. Everything we have seen so far suggests a highly engineered cooling and power management solution.
Penn wrote: The main issue isn't what the final game was, but what the final game was meant to be. It wasn't that the content of the game itself wasn't good, but that people were told, quite explicitly in many cases, that there would be things in the game that simply weren't, right up until release (and even for a short period after, such as deflecting why two players who were in the same location couldn't see each other). That was their biggest mistake. I have no doubt the game is enjoyable, and some of the updates they've put out look great, and it's good that they're working on adding a lot more to it. But the mistake was in how they presented the game, and Sean Murray has to take a lot of blame for that. Even if Sony forced them to rush the game out, Murray kept selling the idea of things that were simply not going to be in the game as sold.
SeantheMan wrote: Please list the number of NEW titles for those of us who drifted off during their presentation
Fieldog wrote: » Good show from MS last night, yet they were very cagey with the "console launch exclusive" names and titles... (which was probably deliberate) Looking past all that it will be interesting to see what's what when the dust settles... I've been on the fence about picking up an Xbox One since launch, especially with a Pro, bog standard PS4, Switch and a gaming PC in my house I have a giant bag in the attic with a 360 and about 75 games and a few OG Xbox games even so this could sway me to get one just for that stuff... Delighted for once there was no mention of CoD and Halo and it was just games games games, Phil has been doing a great job there in fairness to him... 500 notes is good for what you are getting though in fairness, I'm assuming it's using Polaris? Is that an RX 470 or 480 basically?
Zero-Cool wrote: » I'm not a fan of the 'Who won E3' chatter but Devolver won E3 :pac:
heebusjeebus wrote: » Was thinking about PUBG on console and they'll need to do a huge amount of work to get it running smooth. For the current version on steam, a good CPU and SSD install is needed to get it running anyway smoothly. This spells disaster for the PS4 Slim & XBox One S. Keeping track of 100 players is not easy so hopefully as much processing as possible can be offloaded to the gpu cores.