Corholio wrote: » That looks great Steve! If you ever make multiples of it I'd love to get one off ya.
CiDeRmAn wrote: » Can anyone tell me, what's the deal with the dlc for Darius Burst on the PS4/Vita? I mean, it's expensive enough, and you don't seem to get a huge amount for your investment. Anyone here take a dip?
Retr0gamer wrote: It feels like a big step back from last of us. That game might have been very story heavy but the gameplay really fell back on its mechanics rather than glorified qte sequences. Not sure if I could say it's better than uncharted 3 as I can't remember enough of that game to judge.
Tom Mann Centuria wrote: » The kickstarter for the ZX Spectrum Next has been launched. Fairly hefty goal of £250,000 and not cheap price but it's approaching £190,000 already and it only launched at midnight.https://www.kickstarter.com/projects/1835143999/zx-spectrum-next?ref=profile_backed Must admit the Rick Dickinson designed keyboard looks lovely. (Felt sure there was a kickstarter thread but couldn't find it. Sorry.)
eddhorse wrote: » In fairness to them, they have a list of working stuff compared to other failed kickstarters. Probably not gonna back it though.
Steve X2 wrote: » You know I be making multiples I really like the smoke acrylic ones, must get more of that stuff. Might have lost a bit of detail in this last one I'm sure I could sort out something for anyone thats wants something like this. But just to be clear I'm not looking to sell or profit from it.
Linoud wrote: » These look so nice! :O I'd love to try get one of these off you at some point!
Firefox11 wrote: » They have almost reached their funding goal in less than 24 hours! Impressive.
Tom Mann Centuria wrote: » I think that blue clear looks fantastic. Saying that, I thought it looked pretty darn good when it still had the paper on.
Jack burton wrote: » Ah that is so crisp looking!
CosmicSmash wrote: » They look great Steve, how long do they take to cut and assemble?
Jimmy Bottlehead wrote: » Although I'm a total PS1 lover, I never really fell in love with the Crash Bandicoot games. Had a look at them online there and can't understand how they're priced so high at ?30-50. Are they not extremely common games to command such a price? Or am I missing something?
Retr0gamer wrote: » They were always b tier platformers even on PS1 but they were popular. It's like all the common nes and snes games now commanding premium prices even if those were way better than crash.
Atavan-Halen wrote: » Nostalgia factor with those who were kids and grew up playing crash and are now in their 20's with disposable income. Same thing happened with spyro.
Nerdkiller1991 wrote: » I wouldn't really call Spiro b-tier, but for Crash, I suppose. The game still uses the same platformer design philosophy that dates all the way back to Pitfall. Just this time with a 3 dimensional plane.