EoinHef wrote: » I vaguely remember using the magic launcher at some point. Had forgotten about it. Ive a decent PC so should be ok there. I did do a bit of reading about curse and the resource usage did crop up a bit alright. People were complaining about it adding itself to the windows start up programs as well. Handy to know about closing it properly too cheers. Im gonna try it out anyway and see how i get on,ill check out the magic launcher too.
EoinHef wrote: » Never heard of Nameless,had been using ATL for resonant rise there just over a year ago. I still have it installed i think,i must have a look.
iLikeWaffles wrote: » Heard of Mad Pack's?
EoinHef wrote: » No,ive played a good few of the questing mod packs but never heard of Mad Packs. On the ATL launcher i think i played tolkien craft and resonant rise.
iLikeWaffles wrote: » Ah, Get on the mad packs. Mad Pack 2 by design is meant to be unbeatable gets harder as the days progress so you have to do stuff very quickly and strategically.
EoinHef wrote: » Cool,ill give it a try. Definitely havent tried that pack before.
EoinHef wrote: » I had heard about Crash Landing,ill be in the market for a new pack when im done with project ozone so ill check it out
[CrimsonGhost] wrote: » Crash landing is great, although a bit old at this point, certainly worth a look. Just started playing the Forever Stranded pack. Similar to crash landing in that you find yourself alone on a desert planet, nothing but sand and cactuses. And some very hostile mobs. Esp the husks who don't die in sunlight.
EoinHef wrote: » Had a look the other night and ATL seems to only have Mad Pack 3. Started it up for a quick look and i see it starts you in the Aether!!! Still a bit of Project Ozone2 id like to finish before i make the move across though. Just got nether star seeds last night,only then i realised it can only grow on a awakened draconium block!! So next step will be the End to get the first dragon kill. I have total OP armour,weapons plus flight at this point so should be quite easy. Although if its like the Wither there is a mod in the pack that makes the him tougher each time you beat him so could get interesting. Beaten the wither 4 times now and was noticably longer to beat the last time. Also magical crops are totally OP in this pack,get 10,10,10 seeds and a harvester from MFR and its game over for whatever resources you have with those seeds. Add lily pads of fertility and a open blocks sprinkler for extra hilarity.
EoinHef wrote: » Ah ok cool,ill have a look at it again and try 2. Im pretty close to project E,just need vibrantium,trouble is villagers in soul vials for enticing crystals,only got 4 so far so only have two vibrantium,need 9 for philosophers stone. Have tons of everything else. Mostly finished magical crops there this morning after work,all the armour and seeds except for electrotine seeds which is last piece i need. Used a T3 crafter from RFTools to combine the essences,extremely handy the way you can use up to 8 recipies. Basically could put in blocks of minicio and it would craft it all the way up to zivicio essence. Dont need temperio often so im just crafting it by hand. 10,10,10 seeds,harvester and spriklers going for the win there,insane amounts of essence. All brought by tesseract back to a compactor which just gives me an out put of the fully formed items. Awesome:)
iLikeWaffles wrote: » Much easier using zombie villagers and the vanilla way of transforming them into villagers.
iLikeWaffles wrote: » Ah man john cena creepers are a pain in the.... Think I disabled them when I played last. Made me rage quit after they spawned in a void world in kappa mode forgot to disable them in the newest update.