maximoose wrote: » Not quite a campaign as such - it's a series of objective missions that are basically designed to get you familiar with each operator and their abilities, and the maps also.
Wonda-Boy wrote: » Lads what is the craic with poor old Jaeger ffs, he must have been nerfed like a mofo and I missed it. He gadget is next to useless now against Fuze (I know he got buffed a git) but at this stage you need to stick Jaegers 3 gadgets on the ONE WINDOW to stop FUZE attack. Before the 3 gadgets anywhere in the one room would nullify Fuze which is the way it should be TBH. if you are picking him over another top defender.
dreamers75 wrote: » Jagers weapon(scope) and speed are what make him most useful. The device is next to useless vs Fuze.
Usually a peaceful beast, Montagne can be dangerous when cornered
J Mysterio wrote: » Yeah. I find Fuze the most annoying Operator tbh. 1 gadget deployment from Jaeger at a door/ window should stop a Fuze attack from said door/ window. It doesn't.
raze_them_all_ wrote: » that would mean it would also stop 4-5 normal grenades, you'd complain if that was the case no?
J Mysterio wrote: Im not sure if the Jaeger gadget has to be placed in a certain way to be effective or not. Ive seen it placed on walls and on the ground, not sure which is best. I would have thought on the ground would be optimum.
raze_them_all_ wrote: » unless its a castled window fuze rarely gets the full lot off as his gadget is shot off
Corvo wrote: » Jager is the perfect counter to Fuze... ...picking him off from 60 yards with that carbine at the spawn area.
J Mysterio wrote: » That's missing the point really.
Corvo wrote: » He's a pain the hole in all honesty.
raze_them_all_ wrote: » The scope really will make it a game changer f it can sense through windows. Will make glaz a ****ing monster
J Mysterio wrote: » Probably more realistic too.