Deleted User wrote: » No mate didn't use a loyalty card.
MilesMorales1 wrote: » Oh. Then print off whatever you need, order no, maybe take some ID to be safe.
CiDeRmAn wrote: » Ah now, come on. A joke is a joke but you've been on here for the last week or so deliberately stirring it up and being contrary. Seriously. And you don't get to call foul seeing as you've engaged plenty of people here in a personal fashion, including me.
RobbingBandit wrote: » Happy thoughts or I'm turning this train around and no one gets anything, I'm talking tear gas and electro shock therapy, do you hear me. I really hope someone gets something so I can rob it from them, looking at you spider boy.
RobbingBandit wrote: » Ah now I'm Wilson Fisk not Otto.
johnpatrick81 wrote: » There's no joke in my posts. Jesus, someone with a critical view of the Switch is now a troll and a moderator says it's fair game to call him a troll. When did I get personal with you? Anyone who thinks the world would be just GTA cod and Fifa without Nintendo is an idiot, that's just a fact.
CiDeRmAn wrote: » And there you go, at it again. I think I'll stop feeding you now. And perhaps you'll find your way back to more measured posts in the near future. As you said, you've posted here for a while, this particular angry Nintendo fan stuff is a more recent development.
CiDeRmAn wrote: » I hope I've time for the Switch at launch. I'm in a new role in work, and I'll be on duty on the 3rd of March. Good thing it's portable so! I'll get some gaming in, whatever updates are needed after picking it up at midnight, and then bring it to work and try to find some time in between duties there. Hope my nurses like the sound of the Zelda theme!!
johnpatrick81 wrote: » Gladly look forward to having to tell you the same thing over and over. Just stop quoting me and live on in your blissful bubble and watch the end of Nintendo in the console scenario. There's zero anger either. Get over yourself if you think this even raises anything other than a shrug in my life. Anything seen as negative is automatically trolling or Nintendo hate. Pathetic
johnpatrick81 wrote: » Anything seen as negative is automatically trolling or Nintendo hate. Pathetic
Corholio wrote: » Not so much being negative, a few things rightfully so to be negative about and unanswered questions etc, the whole 'idiot etc' thing is another thing though. Doesn't add anything to the points you're making or even make them stronger. You know very well it's not the whole 'negative is seen as trolling etc etc', it's when you're calling people idiots for disagreeing with you. There's just no need for it in all honesty.
Star Lord wrote: » The only pathetic thing here is the way you constantly resort to insults when people are debating points with you. Don't do it again, last warning. Keep it civil please folks
I know you weren't as personally involved with Switch's development, but were there any tables flipped? Nothing really in terms of 180 degrees, but myself, Mr. Takeda and Mr. Iwata were more providing feedback during development. So a lot of the younger staff would give us presentations, and we would give them feedback and make decisions if necessary. The feedback that we did provide I think was put to good use, and I don't think there were any times where we had major clashes of ideas. If anything, we had to think about how to make Switch unique, and there's a certain cost associated with that. So it was like, "Oh my God, it's going to be a lot more expensive. How are we going to deal with this?" We struggled with that together as a team.Is there anything in particular about Switch that reflects Satoru Iwata's involvement? [Iwata was Nintendo's president from 2002 to 2015, and passed away in July 2015.] I mentioned that Mr. Iwata, Mr. Takeda and myself provided feedback and made decisions, but ultimately Mr. Iwata was the head of development, so he put a lot of thought and time into Switch. I think that the idea of Nintendo Switch being a device you can take out and anywhere, and the idea of it being a system that really allows networking and communicating with people, I think that's something Mr. Iwata put a lot of emphasis on. Because Mr. Iwata was tech-savvy, a lot of our discussion involved trying to figure out how to make the technical things like network capabilities or servers or whatever fun. For example, think about when we added the ability to use a browser on the DS [Nintendo's two-screen gaming handheld—the browser was added to North American systems in 2007]. As time goes on, all of these services become more and more advanced, and so we need to think about "How do we incorporate mobile devices or new browser features that come up?" That's something Mr. Iwata and I discussed a lot, really trying to decide what to do and what not to do in our hardware.
johnpatrick81 wrote: Shove your warning buddy, I'm done with this pathetic "discussion" forum
HD Rumble's technical name is a Linear resonant actuator When in handheld mode, the Switch will have an unlock screen like a smartphone to prevent accidental waking. The Switch features a Quick Menu. Press and hold the HOME Button for at least one second to display the Quick Settings screen on top of all other screens, including the HOME Menu and any applications. Unlike the 3DS, the active software will not be suspended when this menu is invoked The Switch's keyboard will feature predictive text such as those on iOS and Android System Settings will allow the user to edit the following settings: Flight Mode Toggle Enable/Disable Bluetooth Manage Wi-fi Manage NFC Manage screen brightness Screen lock User Settings Create/Edit Mii Theme management Controller management System Update Miis will have more options for hair, eyebrows, eyes, facial hair, glasses, mouths, and skin. Miis will not store the creator's name, their favorites, and their birthday anymore. Anyone can edit Mii characters Developers can create and sell Season Passes for their games This document confirms an X1 like SoC using Maxwell on the final retail version There are NO plans to provide an Internet Browser at this stage but developers are able to access a web applet to display specific websites within their game/app A maximum of 8 users can be registered on a system Friend requests and game invites CAN be sent from the console. "Friend Presence is a feature that uses the Internet to convey information in real time about the online status of friends and the applications they are playing. Among possibilities, we see this being used in the application to check whether friends are in the joinable state, and to use the Friend List system feature screen to show what applications friends are playing." A Nintendo Account can be linked to multiple Switches BUT save data is not automatically synchronised There are TWO dev kit devices: SDEV and EDEV SDEV - Has built-in ports; no built-in battery EDEV - Resembles the retail product exactly but is black color Game cards come in 1 GB, 2 GB, 4 GB, 8 GB, 16 GB, or 32 GB variations. Nintendo is expanding its online network and offers a library called Network Extension (NEX). Matchmaking: This feature matches players for multiplayer games. It can be used to bring players together based on matching criteria from among unspecified numbers of users, or to create groups among friends only. Groups can be created temporarily for a multiplayer game, or they can be created as lasting entities usable as communities. Ranking: This feature uploads scores so users can get the relative rankings. Rankings can be calculated for only a certain period of time, or for only the scores of players registered in a certain group, and the score information can be periodically reset. Data Store: This is a network storage feature. Any data can be optionally saved to the game server. This saved data can be tagged, searched, and appended with ratings and the like. Subscriber: This is a messaging feature based on the publish-subscribe pattern. It can be used to post messages on certain topics, poll for posts on certain topic, and otherwise share information within the application. Linking With Nintendo Accounts A link to a Nintendo Account can be set for each user on the NX. After an account has been logged in to on the NX, there is no need to log in again (to reenter a password), aside from a few exceptions like certain errors. By linking to a Nintendo Account, not only will users be able to play online games on the NX, but they will also be able to use services like the following to which the link is made external to the NX. Purchasing of content (from official websites) using smart devices and PCs. Importing resources like NNID eCash from older hardware. Recommending friends made in non-NX applications.
fixxxer wrote: » u ok hun
dunworth1 wrote: » looks like we'll be able to watch video in 4k on the tv? from: https://www.reddit.com/r/NintendoSwitch/comments/5tubqx/so_4k_on_the_switch_is_possible_at_30fps/
MilesMorales1 wrote: » Be nice if the eventual netflix app offered 4K output.
CiDeRmAn wrote: » Be nice if my line manager gave me the 3rd... Ain't gonna happen though!