Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi all! We have been experiencing an issue on site where threads have been missing the latest postings. The platform host Vanilla are working on this issue. A workaround that has been used by some is to navigate back from 1 to 10+ pages to re-sync the thread and this will then show the latest posts. Thanks, Mike.
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

Journey

2

Comments

  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    Those graphics were amazing <3 some of the sand looked water when it shimmered, ****ing epic(over used word)


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    This game is amazing. Its probably the first time I have genuinely felt connected to another player in a multiplayer game. Me and him/her, trudging up a snow-covered mountain, trying to spur each other on with the O button.

    Or using the O button to try to keep both of us in the air for as long as possible in the desert.

    Awesome stuff.


  • Registered Users Posts: 1,147 ✭✭✭mise


    Just finished it there, incredible stuff. Travelling along with companions, waiting for them, very intriguing considering the lack of proper communication. Just a general sense that you want to have a companion.

    I got to the snowy mountain with no companion and climbing it felt very lonely!


  • Registered Users, Registered Users 2 Posts: 51,054 ✭✭✭✭Professey Chin


    mise wrote: »
    Just finished it there, incredible stuff. Travelling along with companions, waiting for them, very intriguing considering the lack of proper communication. Just a general sense that you want to have a companion.

    I got to the snowy mountain with no companion and climbing it felt very lonely!

    When I started up the mountain my companion got blown away. I actually stopped and waited to see if he'd come back but he never did :(:o


  • Registered Users, Registered Users 2 Posts: 2,983 ✭✭✭mystic86


    Can I just point out that this game is the highest rated PSN (as is not a full game) release ever on Metacritic.


    :D

    Deserved.


  • Closed Accounts Posts: 7,818 ✭✭✭Minstrel27


    A tremendously nice game. I like how when you meet a companion you have no idea who they are until they name them at the end of the game. It is the first time in a long time that I played a game from start to finish in one sitting.


  • Registered Users, Registered Users 2 Posts: 8,280 ✭✭✭Glico Man


    Magical... there's not a lot that I can say that hasn't already been said. It is simply a marvelous experience. Sumptuous soundtrack that creates a great atmosphere for each area, almost emotional at times. There is such a great sense of wonder when crossing the sands/snow and when you meet your first companion, you find yourself overcome with a sudden urgency to stick together. I, thankfully had a companion whilst climbing the mountain and was genuinely worried they might not come back when he/she got blown away. It made the final journey all the more wonderful to feel that you made it to the top with a complete stranger, yet they helped you get there.

    When I first heard about this game and the concept it ticked the boxes for me, as I enjoyed TGC's Flower. But this has exceeded my expectations. Truly wonderful.


  • Registered Users Posts: 450 ✭✭Det Somerset


    Ok, time for an alternative opinion ...

    It's good, but if you're unsure and on the fence, be warned that you may not find it as good as most are making it out.

    First off, it's not really a video game in the standard sense, it's more of a casual interactive experience. I don't know if it's possible to die or not, but I didn't die, and I've not heard of anyone else dying either. For me, this reduces any tension of the 'journey' as no matter what you come up against, well, at worst I just ended up a bit further back from where I was and I was able to continue easily. In addition, it's a pretty linear experience. Any time I tried to deviate from the desired path I met dead ends, or was literally forced back to where I should have been headed. If I wasn't progressing, subtle clues to where I should be focusing would appear on screen. There aren't really any puzzles to speak of, more just a case of taking the time to identify the usually signposted way to get to the next platform, and that is never that taxing. And so to the online multiplayer ...

    One of the big aspects that people seem to go gaga over is the unique multiplayer experience. It's certainly different but for me it doesn't amount to anything amazing. Eventually you are joined by another traveller on the same journey. You can choose to ignore them or travel with them. This is where it fails somewhat for me. It really doesn't matter whether you interact with the other player or not. The game isn't any easier or more difficult no matter what you decide. Initially I more or less ignored my companion and finished the level without them. Then when I found him again I decided to try and work with him. It didn't change the gameplay other than create an additional challenge of making sure I stayed close while progressing. Later, I fell behind and again finished the level on my own. After catching up, he fell behind and I finished the level on my own.

    The following may be a spoiler so I'll cover it.
    The game ensures you will remeet your companion no matter what happens. When i figured this out, it again lessened the experience as I knew no matter what I did I would end up meeting someone (new as it turns out) a little later.

    So for me the multiplayer is only amazing if you want it to be. It's like two players playing a game, and one player eats ice cream while doing so. He thinks it makes playing the game even better, but both players are playing the same game, and eating ice cream doesn't make it better, it just seems that way to the guy who decides to eat the ice cream and enjoys it. But ice cream or not, it doesn't change the game. I can totally understand that the designers had to make sure the game could be played by a single player in their own way, but I would have liked if multiplayer co-operation allowed for some sort of different progression.

    At one stage, I thought I could see that it actually would be necessary to co-operate to progress successfully, but it's not. There was one point where there was an element of co-operation which was somewhat satisfying and that was when
    we got to the bit where the wind is howling down the mountain. Initially we both repeatedly were blown back. I thought it may be the wrong way, but after some exploration I realised what we had to do. I moved behind the first monument, and 'O'd to call my companion. He realised what I was doing, and joined me. And so we moved up the mountain from shelter to shelter. That was nice, but nothing more.

    And to those saying they were amazed they couldn't put it down till they finished ... it's two hours long! That's hardly a marathon gaming session ;)

    So a two hour experience that's interesting, visually and aurally excellent, and like nothing you've 'played' before. If you're curious and the cost isn't a concern, I'd say go for it, but if you are unsure whether it's for you, hold off for a price drop. I don't see any significant replay value in it, as the first experience will always be the best. There are some really cool moments as you navigate from place to place, and overall I did enjoy it, but sorry, I just don't get the same buzz as everyone else on here.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    Interesting alternate opinion. I do agree with the 'one sitting' praise - it is very short :p

    However, on your other points I personally am entirely able to forgive its lack of 'gamey' elements like traditional co-op or a 'fail' state
    (out of curiosity, what happens when the flying snake 'destroys' all your scarf?).
    Because I think it's a game that dares to break rules and distort expectations, and has crafted something that excels through it's careful dismantling of what we know. The experience was just so bewitching that I could not help but be utterly immersed.

    As for co-op, I can't lie and say I wasn't engrossed by the mountain experience.
    When I was blown off an edge, and my partner followed me, it was a strangely moving moment. And when we realised that 'sticking together' raised body heat, it became a much more powerful crawl.
    There is no traditional co-op because that's not what the developers want. They want something more difficult to quantify. IMO, they succeeded.

    As for value for money? I think it's well worth the entry price. Have you ever paid a tenner (well, thirteen?) for a cinema ticket or a DVD? An inherently finite experience, and one where a revisit will only rarely be as bountiful. I can imagine revisiting this game in the future just for a reminder of that first journey, even if the returns will somewhat diminish, much like I rewatch favourite films. This game doesn't need replay value in the traditional sense: it's confident that once is enough.

    It's rare that a game requires a new critical approach. But since Journey is so defiantly different, it is for me a slight injustice to critique it the way we critique other games.


  • Advertisement
  • Registered Users Posts: 450 ✭✭Det Somerset


    Interesting alternate opinion. I do agree with the 'one sitting' praise - it is very short :p

    However, on your other points I personally am entirely able to forgive its lack of 'gamey' elements like traditional co-op or a 'fail' state
    (out of curiosity, what happens when the flying snake 'destroys' all your scarf?).
    Because I think it's a game that dares to break rules and distort expectations, and has crafted something that excels through it's careful dismantling of what we know. The experience was just so bewitching that I could not help but be utterly immersed.
    Yeah the snake thing got me enough times that I lost my scarf. What happened then? I just continued without one, and didn't notice the game being any more difficult as a result, which is was somewhat one of my points. I do agree that the game distorts expectations though, and that is certainly praiseworthy, but I think it's one of its greatest strengths and greatest failings simultaneously. We are used to dying in games, so when the flying snakes spot us or our companion, we feel fear, and when we escape we feel relief. However in this game it doesn't seem possible to die. When I was losing/lost my scarf, I worried what that might mean. I felt something. But then I realised it meant nothing. I figured that out (probably cause I'm a rubbish gamer unlike you lot ;) ) fairly early and it took away a lot from my experience. however I think a lot of the great experiences people had stemmed from their belief that each action they took had meaning, ie I can't lose my scarf, or we must stay together ... but ultimately it actually doesn't matter whether you lose your scarf or stay together. When those players succeeded, they felt like they achieved something special, but really they just got to the end of the linear path just the same as the guy who lost his scarf and/or did so without a companion. For me it's like I figured out the Great Oz is just the guy behind the curtain. Once you know this, the wonder you felt is gone. So long as you keep moving forward in the right direction, and jump where you need to, you will complete the experience.
    I know all of that sounds incredibly negative, but I did enjoy the game, I just don't share the globally accepted 'game is a perfect masterpiece' feelings everyone else seems to have. I reckon there will be others out there like me (almost certainly the minority) so I'm trying to temper their expectations.
    As for co-op, I can't lie and say I wasn't engrossed by the mountain experience.
    When I was blown off an edge, and my partner followed me, it was a strangely moving moment. And when we realised that 'sticking together' raised body heat, it became a much more powerful crawl.
    There is no traditional co-op because that's not what the developers want. They want something more difficult to quantify. IMO, they succeeded.
    That's sorta my point you're making. You say you realised that 'sticking together' raised body heat. I say that you enjoyed that moment more than I did, because you thought it meant something. I'm saying that if you hadn't raised body heat, you would have progressed just the same, it's only your perception of achieving something along the way that was different to someone who played that part alone (either by choice or circumstance).
    I agree, the developers succeeded in achieving what they wanted to do with this very abstract unique multiplayer. It didn't quite work on the same level for me, but I'm accepting of the fact that I'm in the minority. You can't please all the people all of the time after all :)
    As for value for money? I think it's well worth the entry price. Have you ever paid a tenner (well, thirteen?) for a cinema ticket or a DVD? An inherently finite experience, and one where a revisit will only rarely be as bountiful. I can imagine revisiting this game in the future just for a reminder of that first journey, even if the returns will somewhat diminish, much like I rewatch favourite films. This game doesn't need replay value in the traditional sense: it's confident that once is enough.

    It's rare that a game requires a new critical approach. But since Journey is so defiantly different, it is for me a slight injustice to critique it the way we critique other games.

    I accept your opinion wholeheartedly, but disagree with it. With a 13 euro DVD, if I enjoy it, I will happily rewatch it many times, and feel that was value for money. If I disliked it enough to not want to rewatch, I'll feel it was poor value for money. I can buy a dvd for about 3-5 euro after 12 months if I wait for a sale, and it's at that price that I compare 'once off home viewing experiences'. The better comparison is the cinema experience. Personally I cannot recreate that at home, and obviously it's a once off experience for the price. Therefore I'm more willing to accept the value of 10-15 euro it might cost me. The Journey for me is also a once off experience, (I really can't see much point in replaying it) and unlike anything you've 'played' so it's value is raised. However unlike the cinema, the journey will drop in price in time, and the experience will be exactly the same then as someone who paid full price. For me, I would say it was worth about 8 euro. I don't regret paying full price as I'm supporting game developers who really are trying to push the boundaries of game design and the more successful they are, the more they can go on to achieve. I just wouldn't say I got great value for my money with The Journey.

    Again, I'm not trying to say The Journey is a waste of time, or a failure. Nor am I trying to belittle the literally joyous experiences it seems many have had. It's fantastic that so many felt this way from 'playing' The Journey. I just know I will not be the only one in the world who didn't feel the same euphoria, so wanted to state my (hopefully spoiler free) views here in case it helped others who might identify with me in making their decision. Nothing worse than having your expectations set too high and find your enjoyment lessened as a result.


  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,716 CMod ✭✭✭✭johnny_ultimate


    Indeed, hyperbole is only to be discouraged, and not something I like indulging in. Dissent is welcome :)


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    Well I dunno. Valid opinion and all that. But it costs me 12 euro for a cinema ticket, 10 pounds for Journey. I know which one I enjoy more.


  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    Okay I caved and bought it. I'm not really sure what to make of it. Right now I'm looking back and thinking it was nothing special, but while I was playing it I definitely got caught up in the moment a few times

    In the underwater bit for example, when I was working along with someone and got to the panel thing before him, I waited for him to catch up before activating it. He returned the favour in the mountain level where I got attacked by the snake thing twice and he waited for me before going any further. I couldn't even pause the game to go to the toilet, it felt like I'd be abandoning him

    Then for the final journey I loved the mural depicting our whole journey, and was rather sad that we somehow got separated and that I ended up doing the final leg of it alone

    So overall, a good experience, but still too expensive IMO

    And as a side note, the other games by these developers are half price on PSN, for anyone who doesn't have them yet. Flow is only €2.50, and Flower is either €4 or €5. Got Flow myself, and having already owned Flower can say that that is definitely worth its price


  • Registered Users, Registered Users 2 Posts: 2,983 ✭✭✭mystic86


    however I think a lot of the great experiences people had stemmed from their belief that each action they took had meaning, ie I can't lose my scarf, or we must stay together ... but ultimately it actually doesn't matter whether you lose your scarf or stay together. When those players succeeded, they felt like they achieved something special, but really they just got to the end of the linear path just the same as the guy who lost his scarf and/or did so without a companion.
    True al-right, although it my head that's kind of missing the point. For me it's not about 'having' to do those things, but the fact that the game is so much more enjoyable when you do. For example, when I was wandering around the ground and out of nowhere a fellow player lands next to me and regenerates my flying ability, the rush I got from that was fantastic - such a feeling of joyous freedom. Likewise, taking the journey together, sharing the experience, helping each other along, continuously giving each other the freedom of flight and especially if you are more experienced than the other player, showing them the ropes etc etc, it just feels fantastic.


  • Closed Accounts Posts: 290 ✭✭Atomicjuicer


    Awesome game!

    Wish there weren't so many spoiler tags in this thread (I'm on a mobile).


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 8,324 ✭✭✭chrislad


    Awesome game!

    Wish there weren't so many spoiler tags in this thread (I'm on a mobile).

    Windows Phone is the only OS that has allowed me to read spoiler tags!


  • Closed Accounts Posts: 11,835 ✭✭✭✭cloud493


    I'm not a fan of flow myself :p


  • Closed Accounts Posts: 10,325 ✭✭✭✭Dozen Wicked Words


    Would anyone mind telling me how big is the file download? Read on another forum it was around the 600 Mb size, important for those relying on hamster driven internet connections.


  • Registered Users, Registered Users 2 Posts: 6,721 ✭✭✭Otacon


    624MB I think it was.


  • Registered Users, Registered Users 2 Posts: 2,315 ✭✭✭Big Knox


    That was honestly my favourite 2 hours of gaming ever.

    Yes I get that the mechanics aren't spot on for what it ultimately is trying to do but that doesn't matter, the sense of companionship the game invokes is like no other.

    I sat down in the sitting room with the lights off and headphones on and just let myself get sucked in. It was probably the most immersed I've ever felt with a game. I don't care about the length or the "value for money is directly related to hours playtime" lark. For me if something can reach me on an emotional level as this did the way it did then it's priceless.

    A very close friend of mine died last year, he was as much into games as I am and we would always spend time playing through games together. This is the exact type of game I would tell him about and happily sit and watch him play through or vice versa. We used to spend time playing Demon Soul's together without voice chat and when my companion showed up I immediately thought of him as the feeling brought me back. For this reason to me for that 2 hours I played it was him I was with. I know I sound overly sentimental but fcuk me I feel it. I'll openly admit I cried at the end after the experience and it honestly felt like I had him back for the 2 hours we played. Actually in a way I did have him back.

    This game now means more to me than I could have ever possibly imagined and I know it will stay with me for the rest of my life. Sorry if this is a bit much but I thought I would share the experience...


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 2,983 ✭✭✭mystic86


    Big Knox wrote: »
    That was honestly my favourite 2 hours of gaming ever.

    Yes I get that the mechanics aren't spot on for what it ultimately is trying to do but that doesn't matter, the sense of companionship the game invokes is like no other.

    I sat down in the sitting room with the lights off and headphones on and just let myself get sucked in. It was probably the most immersed I've ever felt with a game. I don't care about the length or the "value for money is directly related to hours playtime" lark. For me if something can reach me on an emotional level as this did the way it did then it's priceless.

    A very close friend of mine died last year, he was as much into games as I am and we would always spend time playing through games together. This is the exact type of game I would tell him about and happily sit and watch him play through or vice versa. We used to spend time playing Demon Soul's together without voice chat and when my companion showed up I immediately thought of him as the feeling brought me back. For this reason to me for that 2 hours I played it was him I was with. I know I sound overly sentimental but fcuk me I feel it. I'll openly admit I cried at the end after the experience and it honestly felt like I had him back for the 2 hours we played. Actually in a way I did have him back.

    This game now means more to me than I could have ever possibly imagined and I know it will stay with me for the rest of my life. Sorry if this is a bit much but I thought I would share the experience...


    That's beautiful man, not being smart assed, it really is


  • Registered Users, Registered Users 2 Posts: 1,049 ✭✭✭unkymo


    unkymo wrote: »
    Just finished it now. Blown away so many times during the game and that ending was fantastic! A wonderful game, I need the soundtrack!

    I get my wish;
    http://blog.eu.playstation.com/2012/03/29/journey-breaks-psn-sales-records/

    The soundtrack is out on April 11 on PSN and iTunes!


  • Registered Users Posts: 238 ✭✭Shorty11857


    Absolutely loved the game, got it two days ago and played through it twice in the same day, second time with one companion for the whole thing and I don't know I really felt a bond to this person that I'd never met and have no idea who they are; which is something I've never experienced in a game before. It's definitely not for everybody but it was perfect for me, best 90 minutes of gaming I've ever had


  • Registered Users, Registered Users 2 Posts: 7,265 ✭✭✭RangeR


    Absolutely loved the game, got it two days ago and played through it twice in the same day, second time with one companion for the whole thing and I don't know I really felt a bond to this person that I'd never met and have no idea who they are; which is something I've never experienced in a game before. It's definitely not for everybody but it was perfect for me, best 90 minutes of gaming I've ever had

    You only played it once :eek:


  • Closed Accounts Posts: 6,752 ✭✭✭johnpatrick81


    it's pretty beautiful alright, but I can't stop feelin a bit let down after all the hype. I loooooove flower, it's just the perfect chill out game. This I can't see getting the same amount of gametime. I guess it's more a case of the one straight up experience. Looking forward to a second run through.


  • Registered Users, Registered Users 2 Posts: 2,983 ✭✭✭mystic86


    RangeR wrote: »
    You only played it once :eek:

    got it two days ago and played through it twice in the same day

    You missed a spot.


  • Registered Users, Registered Users 2 Posts: 7,265 ✭✭✭RangeR


    mystic86 wrote: »
    You missed a spot.

    Ha, then he must have flown through two sittings in the best 90 minutes of gaming he ever had :)

    Although there are "shortcuts" after you complete it.


  • Registered Users, Registered Users 2 Posts: 1,968 ✭✭✭aindriu80


    are there trophies for this game ? is it worth it ?


  • Registered Users, Registered Users 2 Posts: 7,265 ✭✭✭RangeR


    aindriu80 wrote: »
    are there trophies for this game ?
    Of course
    aindriu80 wrote: »
    is it worth it ?
    Seriously? Have you even read ANY of this thread?


  • Registered Users, Registered Users 2 Posts: 8,405 ✭✭✭gizmo


    Finished this the other night and thought it was absolutely stunning, so much so that I find people calling it over rated and not worth a tenner to be more disappointing than the ME3 ending which I finished the night before. :o


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 8,166 ✭✭✭Beefy78


    I was toying with buying this but I rarely pay full price for a download. I think you guys have sold it to me though.


  • Registered Users, Registered Users 2 Posts: 8,166 ✭✭✭Beefy78


    Just finished it. Great experience.

    I just want to ask a quick question though. In the snowfield
    towards the end, I was convinced that my companion and I were going the wrong way but we continued to plod on together and eventually 'died' and were resurrected and flew the rest of the way. Is that what was supposed to happen? I'm presuming it is, but just want to check.


  • Registered Users, Registered Users 2 Posts: 1,049 ✭✭✭unkymo


    Beefy78 wrote: »
    Just finished it. Great experience.

    I just want to ask a quick question though. In the snowfield
    towards the end, I was convinced that my companion and I were going the wrong way but we continued to plod on together and eventually 'died' and were resurrected and flew the rest of the way. Is that what was supposed to happen? I'm presuming it is, but just want to check.

    Yep. I thought the game was over when I first played it only to find out that there was more still to play!


  • Registered Users, Registered Users 2 Posts: 51,054 ✭✭✭✭Professey Chin


    Soundtrack on iTunes now
    Only €4 too. Sold!


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Any one else ever have this problem.

    I can't find Journey on the PSN store, won't come up. I used the search function and all I can get is the theme and soundtrack. The game, nada.

    There is an ad on the store featuring the game and listing it as €12.99. I select the add and get an error message saying the content is not available for my account.

    I am baffled here. The game seems not to exist or has been removed from PSN.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,827 CMod ✭✭✭✭Retr0gamer


    I finally got around to playing this two days ago. Was expecting not to be impressed since I found Flower to be pretty but totally vapid with pretentious aspirations that it never delivered on and a weak message.

    Journey however is the real deal. A fantastic experience and well worth the money. Probably my favourite game of 2012 so far.


  • Registered Users Posts: 4,435 ✭✭✭Josey Wales


    Retr0gamer wrote: »
    I finally got around to playing this two days ago. Was expecting not to be impressed since I found Flower to be pretty but totally vapid with pretentious aspirations that it never delivered on and a weak message.

    Journey however is the real deal. A fantastic experience and well worth the money. Probably my favourite game of 2012 so far.

    Did you meet anyone else online? I haven't gotten around to playing it yet and am curious if other people are still around to bump into.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,827 CMod ✭✭✭✭Retr0gamer


    Did you meet anyone else online? I haven't gotten around to playing it yet and am curious if other people are still around to bump into.

    Yeah, I only played it the once but I had a partner for the whole game. Same person as well. I might have gotten lucky but there was at least one other person online :)


  • Registered Users, Registered Users 2 Posts: 11,174 ✭✭✭✭Captain Chaos


    Any one else ever have this problem.

    I can't find Journey on the PSN store, won't come up. I used the search function and all I can get is the theme and soundtrack. The game, nada.

    There is an ad on the store featuring the game and listing it as €12.99. I select the add and get an error message saying the content is not available for my account.

    I am baffled here. The game seems not to exist or has been removed from PSN.

    Finally got this to work, it just wasn't playing ball last night for whatever reason. Strange as I'm not doing anything different. Must have been a PSN glitch or whatever.

    Downloading now. Have a half day in work tomorrow so going to pick up a few beers on the way home, sit back and enjoy this.


  • Advertisement
  • Closed Accounts Posts: 290 ✭✭Atomicjuicer


    Brilliant game.

    I started off with different partners but then as I realised what was going on I paired with someone for the last stages.

    Wondrous experience!


  • Registered Users, Registered Users 2 Posts: 7,265 ✭✭✭RangeR


    Finally got this to work, it just wasn't playing ball last night for whatever reason. Strange as I'm not doing anything different. Must have been a PSN glitch or whatever.

    Downloading now. Have a half day in work tomorrow so going to pick up a few beers on the way home, sit back and enjoy this.


    Go toilet, have food, lights off, phone off, volume up.

    Play through fully without distraction. Will only take 1.5 to 3.5 hours max.


  • Registered Users, Registered Users 2 Posts: 1,049 ✭✭✭unkymo




  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    Goddammit. I already own those 3 games, but the commentaries, mini games, soundtracks and possible free PS Plus membership has me tempted, assuming it would work here, of course


  • Registered Users, Registered Users 2 Posts: 7,265 ✭✭✭RangeR


    Daemos wrote: »
    Goddammit. I already own those 3 games, but the commentaries, mini games, soundtracks and possible free PS Plus membership has me tempted, assuming it would work here, of course

    I would assume that the free PS+ is for one or three months. I doubt it's for the year.

    I'm sure it's possible that TGC will release the other goodies over PSN as some point, once retail sales peak. At least, I hope so. Would love some of that stuff too but have all three games and soundtrack.


  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    You mean they wouldn't offer something worth €50 for free with something worth €30?! I'm shocked :rolleyes:

    Obviously it's only one month, it says so on the box and in the video, but isn't mentioned in the article. If it does come with it though that may be enough to persuade me to get it


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 2,128 ✭✭✭thorbarry


    Nice, I own Flower but not the other two games. Anyone know of a good site that would deliver to Dublin?


  • Registered Users Posts: 201 ✭✭Johnny Johnson


    thorbarry wrote: »
    Nice, I own Flower but not the other two games. Anyone know of a good site that would deliver to Dublin?

    www.videogamesplus.ca


  • Closed Accounts Posts: 7,645 ✭✭✭Daemos


    But just to point out, if it does come with a PS+ voucher it might only be valid for the region it's bought in, so you might need a valid account or wait for it to be released here


  • Registered Users, Registered Users 2 Posts: 2,983 ✭✭✭mystic86


    Daemos wrote: »
    But just to point out, if it does come with a PS+ voucher it might only be valid for the region it's bought in, so you might need a valid account or wait for it to be released here

    Looks like won't be coming out in Europe:

    http://m.ie.ign.com/articles/2012/06/26/journey-collection-not-coming-to-europe

    Booooo


  • Registered Users, Registered Users 2 Posts: 1,049 ✭✭✭unkymo


    For those that are interested, you can order the Collectors Edition from thatgamecompany's website. Its only 30 Euro including first class delivery to Ireland from the USA. It will ship on 11 September.

    http://store.thatgamecompany.com/en/games/20-journey-collector-s-edition.html

    Also there is an interactive artbook coming as well which can be bought on Amazon later this month;

    http://thatgamecompany.com/fan-art/the-art-of-journey-releases-in-september/


  • Advertisement
Advertisement