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05-02-2013, 19:06   #16
Burgo
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Originally Posted by danthefan View Post
Well there's a video posted on NeoGAF with some of the devs from CDPR and one of them says (heavily paraphrasing here) "we aren't interested in having some producer from XYZ company telling us Geralt can't have grey hair" or something, I think they definitely value their independence and hopefully they won't be bought out.


mentions it here. Already excited about it.
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05-02-2013, 19:44   #17
 
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CD Projekt RED announces The Witcher 3: The Wild Hunt

Designed to be the crowning achievement from the renowned RPG developers; for the first time will combine mature, nonlinear story with a vast, fully open world.

CD Projekt RED has officially announced the title of their next upcoming game: The Witcher 3: Wild Hunt. Further, they've announced that this, the ultimate game in the series, will also be the final Witcher game from the studio. The Witcher 3: Wild Hunt combines CD Projekt RED's trademark decision-based storytelling flair with a living open world larger than any other in modern RPG history.

"The captivating and nonlinear story of The Witcher 3: Wild Hunt takes place in a rich, truly open world environment. A world which is thrilling to explore, full of daring adventures, momentous quests, memorable characters, and unique monsters. Players will freely travel through woods, lakes, mountains, cities, and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is 30 times bigger than The Witcher 2," said Adam Badowski, head of the studio.

"Imagine playing a dark fantasy game with the same great nonlinear story as in the previous Witcher titles, but now told in a world you can explore freely with no artificial boundaries. The war-ravaged world is so huge that to reach further places you will need to ride a horse or sail a boat to get there. A world where your choices have truly epic consequences. From the development side, this goal is extremely demanding. Our team had to make significant design changes and our tech had to be rebuilt. But we believe that this will lead to a completely new level of nonlinearity and a whole new, richer gaming experience. As a gamer, I would love to play this kind of RPG and I think this is what many players are waiting for. This is our dream come true at CD Projekt RED, and we hope it will be the same for you!" adds Badowski.

The Witcher 3: Wild Hunt is the final episode of the award-winning RPG series and the last part of the legend of Geralt of Rivia. The Witcher 3: Wild Hunt is the most robust and breathtaking game ever created by CD Projekt RED. Open world free-roaming exploration is an adventure in itself as the player will gallop through war-ravaged lands, sail misty waters and track down dangerous beasts for money. An improved combat system will allow players to feel like a real monster-hunter, a witcher who uses his superior senses and fighting skills to survive in a dark fantasy world--while he embarks on a quest to save his loved ones. The new core mechanics of The Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.

Badowski continued, "People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note. Technology has progressed to where we can finally tell the story the way we want, with the visuals we want, in the world we imagined. This will be the ultimate fantasy RPG experience, and while we're hardly out of stories to tell, we believe it's time for us to look to new worlds and new horizons to keep pushing the boundaries of what we can create."

For all of those who have never experienced the adventures of Geralt before, this will be their last chance. The game will be accessible all players--those who are fans of the series and those who just love RPGs--thanks to availability on all major high-end platforms and an introduction designed to smoothly introduce all those who visit the world of the Witcher for the first time."

The game will be released in 2014 simultaneously on all high-end platforms. Making use of the same remarkable art direction from The Witcher 2 combined with the support of in-house technology--the recently-announced RPG-oriented REDengine 3--The Witcher 3 will take full advantage of the technical capabilities of modern hardware and will set a new standard for RPG visuals.

CD Projekt RED has added a whole new section to their website. If you want to find more information, please go to www.thewitcher.com

For more details check out the latest issue of Game Informer, available for online subscribers starting from today. There you will find exclusive materials in a 14 page cover story, including early screenshots and concept artwork.
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05-02-2013, 20:30   #18
Azza
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Lol I love the way they release a statement with

Quote:
the Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.
There advertising no quick time events.
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05-02-2013, 22:41   #19
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World supposedly 20% bigger than Skyrim's
30-40 minutes to cross world on Horseback
Does this make sense to everyone else or are the maths a little off?

Surely skyrim takes less than 10 mins to cross on horseback?
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05-02-2013, 23:44   #20
gizmo
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Does this make sense to everyone else or are the maths a little off?

Surely skyrim takes less than 10 mins to cross on horseback?
Maybe the horses are slower in Temeria?
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06-02-2013, 00:02   #21
 
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Maybe it's going to actually be to proper scale?
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06-02-2013, 20:17   #22
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Maybe the horses are slower in Temeria?
From what i heard skyrim horses are on drugs!

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28-02-2013, 16:39   #23
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Info translated from a German website.

•36 final states of the world and 3 epilogues (each 1 hour long)
•You can import your save game, but it’s not going to change backstory of the game. Still, it will affect characters.
•Numerous types of monsters, but one type you’ll encounter are Ice Giants (this was confirmed in an earlier screenshot, and thanks for OnlySP for catching that particular bit of information).
•You can buy horses or tame a wild one by using Axii.
•There’s also a special mode activated for hunting monsters – studying tracks will reveal what special items or preparations Geralt will need to make to kill a particular monster.
•Geralt will be much more agile. Now he can jump and climb wherever he want.
•Wild animals will appear. Geralt may hunt them and take their furs, claws etc.
•Main storyline is 50 hours long, and this may vary depending on the paths you take through the game.
•You can travel the world on horses or boats, both of which will improve during the game. Boats can be “borrowed” from the beach – and they will improve as the game goes on.
•Now people will call the guards when they see Geralt stealing their stuff
•There is a new mechanic similar to VATS from Fallout 3. You can aim at the specific parts of monsters bodies in slow-mo. No more QTE
•Geralt now can achieve 60 level max
•PC and console versions have completely different UI
•Geralt’s effect on the environment is now more pronounced – the Igni sign can literally set the world ablaze.
•You gain experience points only by completing quests, hunting will provide you money and crafting materials
•Two new minigames: axe throwing and card games
•Economy depends from the area. In some places you can buy something for a lesser price, or sell it for higher price.

There also appears to be different factions you can join.
•One will have to decide for any group, such as the Order of the Flaming Rose and the Societal. A sorcerer is always independent.
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28-02-2013, 16:42   #24
 
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Looks like no XP farming by killing monsters in the woods like last time:
•You gain experience points only by completing quests, hunting will provide you money and crafting materials
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01-03-2013, 08:11   #25
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Quote:
Originally Posted by Azza View Post
Info translated from a German website.

•36 final states of the world and 3 epilogues (each 1 hour long)
•You can import your save game, but it’s not going to change backstory of the game. Still, it will affect characters.
•Numerous types of monsters, but one type you’ll encounter are Ice Giants (this was confirmed in an earlier screenshot, and thanks for OnlySP for catching that particular bit of information).
•You can buy horses or tame a wild one by using Axii.
•There’s also a special mode activated for hunting monsters – studying tracks will reveal what special items or preparations Geralt will need to make to kill a particular monster.
•Geralt will be much more agile. Now he can jump and climb wherever he want.
•Wild animals will appear. Geralt may hunt them and take their furs, claws etc.
•Main storyline is 50 hours long, and this may vary depending on the paths you take through the game.
•You can travel the world on horses or boats, both of which will improve during the game. Boats can be “borrowed” from the beach – and they will improve as the game goes on.
•Now people will call the guards when they see Geralt stealing their stuff
•There is a new mechanic similar to VATS from Fallout 3. You can aim at the specific parts of monsters bodies in slow-mo. No more QTE
•Geralt now can achieve 60 level max
•PC and console versions have completely different UI
•Geralt’s effect on the environment is now more pronounced – the Igni sign can literally set the world ablaze.
•You gain experience points only by completing quests, hunting will provide you money and crafting materials
•Two new minigames: axe throwing and card games
•Economy depends from the area. In some places you can buy something for a lesser price, or sell it for higher price.

There also appears to be different factions you can join.
•One will have to decide for any group, such as the Order of the Flaming Rose and the Societal. A sorcerer is always independent.
This is going to sound strange but it seems like they're using Red Dead as their openworld basis and adding in everything else from the Witcher series with the usual RPG elements. And no I'm not complaining because if they get it right it will be amazing!!
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01-03-2013, 13:10   #26
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Sounds incredible....

I'm a little worried though that it'll end up being too ambitious.
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01-03-2013, 14:29   #27
Azza
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Don't worry I hear there out sourcing this to John Romero and Gearbox studios.

Link to some newly released screenshots
http://www.gameranx.com/updates/id/1...-environments/

Last edited by Azza; 01-03-2013 at 14:45.
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01-03-2013, 15:54   #28
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Ignii can set the world on fire, you say. I like the sounds of that.
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15-08-2013, 09:14   #29
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Excellent new trailer. No ingame footage or anything, but nicely sets the tone of the Witcher universe for anyone not too familiar with it.

I'd have to say this is my most anticipated upcoming game.

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15-08-2013, 12:20   #30
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this will definitely be a day one for me
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