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The Witch and the Dog R**ist

2

Comments

  • Registered Users, Registered Users 2 Posts: 14,698 ✭✭✭✭BlitzKrieg


    when me and my friends first ran into it we were a bit annoyed (not as much as the javalin glitch) but I had sort of pre empted the class, as my earlier posts from the games initial week it was the loadout I was aiming for as I guessed it would be pretty powerful. I havnt actually used it yet because of me moving house I havnt been played online much in the last week or so and I have 5 or so more kills to unlock it for my magnum.

    But since exposed to it to of my friends have done up counters.

    One puts the underbarrel shotgun on his assault rifles and switches to it when in enclosed spaces and even has gotten quick enough at it to switch when he see's one running at him and floors him just metres away.

    The other uses a combination of sit rep pro and ninja pro (I think?) which makes the footsteps of your opponents much louder and makes your own silent, he can pretty pre empt them now.

    but they are both much better players then me.


    I think its sort of like chopper attack, initial response is to assume the worse and cry op, but a solution presents itself at some point...

    though personnally I have not worked out the double shotties yet :D


  • Registered Users, Registered Users 2 Posts: 655 ✭✭✭minotour


    I ran into a couple of them last night on Sabotage, they had no interest in planting the bomb or defending their base...........t'was a pity as up to that point we had two fairly good teams in play then ppl naturally started to get pissed off and left.

    I dont mind if thats what some folk enjoy but at least stay out of the strategy games. Think back to the earliest online games, unreal etc, there was no way this would be tolerated, having said that I reckon these guys earliest online game is COD4 which they've been playing for 2 years straight, giving them an average age of 2-ish.


  • Registered Users, Registered Users 2 Posts: 2,698 ✭✭✭Risteard


    minotour wrote: »
    I ran into a couple of them last night on Sabotage, they had no interest in planting the bomb or defending their base...........t'was a pity as up to that point we had two fairly good teams in play then ppl naturally started to get pissed off and left.

    I dont mind if thats what some folk enjoy but at least stay out of the strategy games. Think back to the earliest online games, unreal etc, there was no way this would be tolerated, having said that I reckon these guys earliest online game is COD4 which they've been playing for 2 years straight, giving them an average age of 2-ish.

    I hate when that happens, I used to use the 'Witch' class minus the tactical knife but whenever I played Sabotage or another game, I always went for the bomb and tried to plant it.

    It was funny last night. I joined a game on estate and the other team were clearly just trying to get their kill death ratios up. Two of them had about 35 kills and the rest had about 20 and the most a player had on my team was ten. They were staying up and around the house sniping. Anyway, I got out a sniper rifle and with about 2 minutes to go we managed to plant the bomb and I had a harrier strike so used that and we won. I say they were pretty shocked.


  • Registered Users, Registered Users 2 Posts: 218 ✭✭Screaming Monkey


    "witches"...wow, there is a name for it, was playing team deathmatch the other day and a clan of 5 were perked up like that, people were "losing it big time" on the headset. After lots of my deaths, an trial'n'error, found if you shoot them in the face with the shotgun you win.

    As for the double shotgun dogs, create distance, or hide when you
    see them and shoot them in the back (heartbeat sensor helps), found that
    they tend to run the same track around the map, so some cheap kills picking them off.

    as Gunny Highway would say "We're Marines, sir. We're paid to adapt, to improvise. "


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    I was playing in sub base last night, and picked off a DSD guy. I ditched my Stinger and picked up his akimbo 1887's. Have to say I found it pretty startling how much easier it was to pick people off. The accuracy of them seems very high, too much so possibly. I got about 5 kills with them, before getting picked off. But as I wandered around the map, I seemed to keep running over "Press X to pickup akimbo 1887's" options. So either there were a few of them playing that class, or the one guy kept getting killed off fairly quickly.

    It'll certainly be something I'll look at unlocking the akimbo once I get to level 67 and unlock the 1887's. But I would suspect I'll stick to an AR as primary weapon. I do like using a shotgun though for close-in areas such as streets of favela, corridors of Skidrow etc.


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  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    the double 1887 on ctf with the rest of the witch set up to chase after flag capturers


  • Registered Users, Registered Users 2 Posts: 14,419 ✭✭✭✭Snake Plisken


    hmmm the last patch has seemed to have taken some of the speed out of my witch setup seem to be moving a small bit slower then before anyone else notice this?


  • Registered Users, Registered Users 2 Posts: 6,408 ✭✭✭Oafley Jones


    hmmm the last patch has seemed to have taken some of the speed out of my witch setup seem to be moving a small bit slower then before anyone else notice this?

    The modifier was changed from x1.10 to x1.07 according to posts on IW's forum.


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    Are these patches just on the PC, or consoles too?


  • Registered Users, Registered Users 2 Posts: 827 ✭✭✭VinnyTGM


    I'll have to give this 'witch' class a go, see if I'm any good with it.


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  • Registered Users, Registered Users 2 Posts: 346 ✭✭LeoGilly


    Have been trying this 'Witch' class a go for the past two days. It is alot of fun! Works very well on the wide open maps and very good fun on favela!


  • Registered Users, Registered Users 2 Posts: 41 Sealclubber


    I love what it's doing for my accuracy ratio. Every stab counts as a hit, so if I stab 3000 or so more people I should compensate for my early, clumsy gunwork and surpass 100%.


  • Closed Accounts Posts: 144 ✭✭bumpydog


    Lukekul wrote: »
    I've been using that class since nearly the start, it's great fun in favela because with marathon pro you have no falling damage, there's nothing like flying out of the sky and stabbing some one. Quarry is good too if you keep away from open areas. I use the riot shield with it, great when some smart arse tries stabbing you in the back :D

    If you've got a 'Witch' class, who's going to stab you in the back, Linford Christie?

    Modern Warfare 2 - Gameplay by Infinity Ward, Networking by Skoda


  • Registered Users, Registered Users 2 Posts: 812 ✭✭✭Dacian


    The modifier was changed from x1.10 to x1.07 according to posts on IW's forum.
    Can they modify/patch Xbox play?

    I think they need to adjust the M1887s, for 120 yr old shotguns their range is far too good. I have been killed while up 3 stories on Quarry,a shotgun shouldn't have that range. Perhaps the play testers didn't spot this EXACT combo. And its piss easy to unlock Akimbo.

    Maybe make shotgun a 'heavier' weapon to slow down witches who use them,that way other players who use lightweight and/or marathon aren't handicapped. And ensure that shotguns are powerful close range weapons, no picking people off from buildings.

    Edit: and a shotgun shouldn't be able to shoot thru one guy and still kill the guy standing about 6 feet behind him (as just happened to me)


  • Registered Users, Registered Users 2 Posts: 830 ✭✭✭Robby91


    Maybe make shotgun a 'heavier' weapon to slow down witches who use them
    'The Witch' doesn't use a shotgun I believe, just a handgun with the Tactical Knife attachment
    Varik wrote:
    There is a build in Modern Warfare 2 - Tactical Knife, Commando, Marathon, and Lightweight - that we have taken to calling the Witch
    And, in the situations where someone is going around with Akimbo Rangers/1887's, I doubt reduced movement speed will hinder them, since if they catch you at a corner, you're going to have a fair job of trying to outrun them before you get blown away :P

    Although, on the point of shotgun range, that is a pain in the ass - being one-shotted by a single shotgun from (what would appear to be) a fairly big range (~distance between the two alley-ways leading from Point C to Point B on Karachi) is annoying as hell :<


  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    I don't know why people think a shotgun has such a low range, it further than you think.
    most games have a range far greater than their shown in games.
    the thing a pisses me off is how short the effective range of smg is compared to reality.


  • Registered Users, Registered Users 2 Posts: 53,267 ✭✭✭✭GavRedKing


    ive actually used this class from the start with a MP5K and after eventually unlocking the tactical knife with my magnum I found it very easy to go around stabbing people.

    Ive driopped the tactical knife though as I was playing Karchi a few days ago and our teamgot destroyed on sabotage by a guy doing the above, I found it funny for a few rounds but have since dropped it.


  • Registered Users, Registered Users 2 Posts: 1,512 ✭✭✭BigDuffman


    whats this javelin perk ppl are on about?


  • Registered Users, Registered Users 2 Posts: 6,408 ✭✭✭Oafley Jones


    Varik wrote: »
    I don't know why people think a shotgun has such a low range, it further than you think.
    most games have a range far greater than their shown in games.
    the thing a pisses me off is how short the effective range of smg is compared to reality.

    Thing is, reality has nothing to do with the weapons in COD, it should be all about how they're balanced against one another.


  • Registered Users, Registered Users 2 Posts: 1,692 ✭✭✭shawpower


    BigDuffman wrote: »
    whats this javelin perk ppl are on about?

    It's not a perk, it's a glitch. Basically there is a convoluted way of setting it up so that if you are killed, your javelin unleashes a big explosion, often killing enemies around you.

    It is already or will be patched soon enough. Not come across it myself yet, but sounds annoying.


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  • Closed Accounts Posts: 58 ✭✭Kev23


    The Javelin Glitch was when somebody would basically rig the Javelin as their secondary weapon to explode if they were attacked, killing the attacker and other players nearby because it had a large blast radius. It was really irritating, especially with the amount of people using it but it's been patched up now.

    EDIT: Sorry, didnt see the above post until now.


  • Closed Accounts Posts: 11,000 ✭✭✭✭opinion guy


    Seems to me there are a lot less "witches" around these days ? I tried it myself for a bit but found I just got slaughtered but maybe i'm just crap
    Maybe less double shotguns too
    I haven't seen any javelin glitches since MS started banning people. thankfully


  • Registered Users, Registered Users 2 Posts: 370 ✭✭craze7


    Played my first game in over a week today and i can safely say there is still witchs and double shotgunners around in every match. Altho i did kill the same Witch 4 times in a row on underpass when i was holding down a building! (Can only imagine how sick he was!!)☺


  • Closed Accounts Posts: 486 ✭✭The Frayed Ends


    I use the this class all the time :pac:
    Started off with the tactical knife and have since moved on to the double rangers :cool:

    I was actually better without it but i find playing like this is well more fun and annoying people is always a major bonus,
    Still my 28 kill streak last night wasnt half bad :D


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    I tried this witch class out today, it's fun but meh, doesn't make you invincible or anything!


  • Registered Users, Registered Users 2 Posts: 2,698 ✭✭✭Risteard


    zero19 wrote: »
    I tried this witch class out today, it's fun but meh, doesn't make you invincible or anything!

    Yeah, since I switched to my Stealth class, my killstreaks and ratios are a lot better. I was knifing people left right and centre with the witch class but was dying a lot as well.


  • Registered Users, Registered Users 2 Posts: 768 ✭✭✭claiva


    Yeah I think the Witch class is fun but you're not gonna rack up a great kill/death ratio because you get killed a lot aswell.

    The Rangers are a different story now. I really love killing them by using my stealth class.

    The game is brilliant though. I love the fact that you can counter these sort of classes aswell.


  • Registered Users, Registered Users 2 Posts: 23,140 ✭✭✭✭TheDoc


    These sort of class combinations are the reason I'm not playing this game as much as I should.

    There is "zero" emphasis on skill and aim, this game is built around stupid class combinations, helping the ****-casual player feel they are good, and stupid killstreak rewards.


  • Closed Accounts Posts: 2,219 ✭✭✭Lab_Mouse


    in fairness to IW they had to mix it up,otherwise it would of been Modern war with new maps.The game always had the run and spray type of player.I dont know what other people think but a 25 kill streak deserves a nuke


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  • Registered Users, Registered Users 2 Posts: 1,834 ✭✭✭Useful.Idiot


    The game is not based around these stupid classes, I've only ever seen 2 or 3 people with the akimbo 1887's and 1 "Witch", and they are certainly not as untouchable as everyone makes them out to be (although the 1887's are quite ridiculous). At short/medium range both of these classes can be taken out it just depends who has faster reactions. There is definitely not zero emphasis on skill or aim because if you have neither you are quite f*cked.

    Does anyone else think sub-machineguns got seriously gimped since MW1?


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