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Playstation VR Discussion Thread

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Comments

  • Registered Users, Registered Users 2 Posts: 1,792 ✭✭✭coolisin


    I've being very lax in playing any VR!
    Have not tried ironman on the ps5 yet.

    So happy there is a physical copy of Vader Immortal announced.


  • Registered Users, Registered Users 2 Posts: 13,110 ✭✭✭✭Jordan 199


    Must get back to playing Everybody's Golf VR. Should be much more fun with the move controllers.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I've been absolutely loving Beat Saber. Helping to shed a few pounds too, in fairness to it.


  • Registered Users, Registered Users 2 Posts: 14,765 ✭✭✭✭Potential-Monke


    Aye, Beat Saber is perfect for the PSVR and really shows off how much fun VR can be. PSVR suffers from a lack of thumbsticks on the Move controllers, and as such games with player controlled locomotion suffer imo. It's put me off quite a few PSVR games, and when I played the same games on a loan of a Quest 2, they were much better due to the thumbsticks on the Quest controllers.

    If you're liking that, try BoxVR too. Fitness wrapped in a Beat Saber type boxing game. Or Pistol Whip is another good PSVR game.


  • Registered Users, Registered Users 2 Posts: 1,792 ✭✭✭coolisin


    It is what makes the AIM controller so good, thumbsticks for moving and turning :D
    I must say I did adapt to living without them, I hate the fact they never really implemented even using the Move Navigation controller in more games.


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  • Registered Users, Registered Users 2 Posts: 686 ✭✭✭SomeSayKos


    Jordan 199 wrote: »
    I must get cracking at Ironman. I am also contemplating getting Ultrawings.
    Ultrawings is good fun!
    It definitely scratches that Pilotwings itch for me


  • Registered Users, Registered Users 2 Posts: 14,470 ✭✭✭✭mrcheez


    Aye, Beat Saber is perfect for the PSVR

    Having played Beat Saber on Rift, Quest and PSVR I can honestly say Beat Saber "feels right" in PSVR over the others simply due to the shape and weight of the controller.

    Tracking is a potential issue though I've never had this problem with Beat Saber.

    Same with Sprint Vector... PSVR version was the best due to feeling like holding a running baton.


  • Registered Users, Registered Users 2 Posts: 5,633 ✭✭✭WarZoneBrother


    Got back into VR now after purchasing Alvo yesterday..

    Loving it, so much faster than Firewall and when you die you spawn back which is good rather than spectating...


  • Registered Users, Registered Users 2 Posts: 1,792 ✭✭✭coolisin


    Got back into VR now after purchasing Alvo yesterday..

    Loving it, so much faster than Firewall and when you die you spawn back which is good rather than spectating...

    I want to get into ALVO but I cant help but be worried it will be dead in a couple of months.
    (And the its the price that is stopping me!)
    The above reason was what I loved about Honor and Duty D:Day fast paced round after round.
    Alvo looks like a lot of fun.


  • Registered Users, Registered Users 2 Posts: 5,633 ✭✭✭WarZoneBrother


    coolisin wrote: »
    I want to get into ALVO but I cant help but be worried it will be dead in a couple of months.
    (And the its the price that is stopping me!)
    The above reason was what I loved about Honor and Duty D:Day fast paced round after round.
    Alvo looks like a lot of fun.

    Yeah I think the initial price might be much but it's on sale for like 27euro...

    I reckon I'll get my monies worth out of it


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  • Registered Users, Registered Users 2 Posts: 51,054 ✭✭✭✭Professey Chin


    Smyths have Move Controllers in stock for anyone looking. Just grabbed a set


  • Registered Users, Registered Users 2 Posts: 780 ✭✭✭Mr.Fantastic


    Threw on the walking dead vr game saints and sinners,

    Probably the most impressive one I played so far, only lasted forty minutes or so before I decided to turn it off, struggling trying to get those vr legs plus the current pair of glasses I have I felt like they were being squished against my head,

    I put the stoppers on the headset to stop the lenses getting scratched by my glasses.


  • Registered Users, Registered Users 2 Posts: 30,529 ✭✭✭✭CastorTroy


    Just setting up new TV and running realised the PSVR box likely doesn't do hdmi 2.1 pass through so wondering how others are handling it, if worried about using 2.1?


  • Registered Users, Registered Users 2, Paid Member Posts: 1,917 ✭✭✭JimBurnley


    CastorTroy wrote: »
    Just setting up new TV and running realised the PSVR box likely doesn't do hdmi 2.1 pass through so wondering how others are handling it, if worried about using 2.1?

    Unplug and switch cables, pain in the ass but don't see other options.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    For the free adapter in the post for PS5 yesterday so I can switch the library to there.

    Hitting a bit of a wall with Beat Saber and the missions where you have to make mistakes on purpose in certiain ways. Really do not enjoy those.


  • Registered Users, Registered Users 2 Posts: 14,347 ✭✭✭✭Grayditch


    I'm playing AstroBot on PS5 here (not the amazing VR one) but you get to collect "artifacts", which are in the form of old Playstation tech like PSP camera and the original Dual Shock 1 etc.

    Anyway I just found the Move controller and realised it is "old tech" that is somehow on it's 3rd gen. Bought mine in 2010 for Sports Champions on PS3 and still use it to this day on Psrv on PS5. Pretty incredible if you think about it.


  • Registered Users, Registered Users 2 Posts: 30,529 ✭✭✭✭CastorTroy


    JimBurnley wrote: »
    Unplug and switch cables, pain in the ass but don't see other options.

    Yeah that's what I decided to do.
    Still haven't tried the PSVR on PS5 yet so must try it out.


  • Registered Users, Registered Users 2 Posts: 1,792 ✭✭✭coolisin


    CastorTroy wrote: »
    Yeah that's what I decided to do.
    Still haven't tried the PSVR on PS5 yet so must try it out.

    It's A BIG step over the OG PS4 I'm blown away by how much better it looks even ones that's haven't being upgraded.


  • Registered Users, Registered Users 2, Paid Member Posts: 1,917 ✭✭✭JimBurnley


    coolisin wrote: »
    It's A BIG step over the OG PS4 I'm blown away by how much better it looks even ones that's haven't being upgraded.

    I'd agree with this. And Blood n Truth, which did get ps5 upgrade, is like a new game, so smooth plays great


  • Registered Users, Registered Users 2 Posts: 4,728 ✭✭✭RocketRaccoon


    I'm the same, I have the ps5 since January and haven't hooked up the vr yet. I keep promising myself that I'll play blood and truth(bought on release day, still sealed) and I don't know what keeps putting me off


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  • Registered Users, Registered Users 2 Posts: 14,470 ✭✭✭✭mrcheez


    coolisin wrote: »
    It's A BIG step over the OG PS4 I'm blown away by how much better it looks even ones that's haven't being upgraded.

    I'll prob make the jump to PS5 from my OG when the PSVR2 comes out


  • Registered Users, Registered Users 2 Posts: 13,110 ✭✭✭✭Jordan 199


    Blood & Troof is brilliant innit.


  • Registered Users, Registered Users 2 Posts: 1,792 ✭✭✭coolisin


    Jordan 199 wrote: »
    Blood & Troof is brilliant innit.

    Think London Heist was my first WOW vr moment as I leaned out of the van to see the motorbikes coming at me!

    Finally played it upgraded last night its unreal!
    Looking forward to playing through it again, the challenges with the AIM are a bit of craic so will give them ago.

    @Mr Cheez, yeah I was the same, but decided when I got a surprise bonus to pull the trigger on the PS5.


  • Registered Users, Registered Users 2 Posts: 14,470 ✭✭✭✭mrcheez


    Are they redesigning the PS5 already?!?

    New chip afaik... wonder how it will benefit VR


  • Registered Users, Registered Users 2 Posts: 14,765 ✭✭✭✭Potential-Monke


    22 months between the PS4 and PS4 Slim, so that'd be about right for a PS5 slim, and the Pro a couple of years after that.


  • Registered Users, Registered Users 2 Posts: 6,408 ✭✭✭Oafley Jones


    22 months between the PS4 and PS4 Slim, so that'd be about right for a PS5 slim, and the Pro a couple of years after that.

    Isn't this just a standard evolution pushed by the chip shortage? Weren't there like 4 or 5 different model PS4s even before the Slim? How many different Xbox 360s were there back in the day.


  • Registered Users, Registered Users 2 Posts: 686 ✭✭✭SomeSayKos


    22 months between the PS4 and PS4 Slim, so that'd be about right for a PS5 slim, and the Pro a couple of years after that.
    I don't think we're going to get a pro version of the PS5, but that's just my prediction. I think it made some sense last gen because of 4K televisions etc but with this gen I'm not so sure.


  • Registered Users, Registered Users 2 Posts: 14,470 ✭✭✭✭mrcheez


    coolisin wrote: »
    Think London Heist was my first WOW vr moment as I leaned out of the van to see the motorbikes coming at me!

    I remember playing that at the demo in Gamestop when the PSVR was first released and that car-chase alone sold me on it.

    The sales rep also stuck me in Eve: Valkyrie and was almost in a froth insisting I look down at my virtual breasts!

    Now that I look back, I think how unhygienic the whole thing was plastering the headset to your face after 50 or so spotty teenagers used it :eek:


  • Registered Users, Registered Users 2 Posts: 5,633 ✭✭✭WarZoneBrother


    Solaris has finally been released ...

    12.50 with PS Plus.. Not sure if it's better than Alvo but is worth a shot at that price for sure..

    Also turn on smooth turn from menu before playing as there's no settings to do this in game


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  • Posts: 3,754 ✭✭✭ [Deleted User]


    So I setup my psvr on my ps5 and started playing No Man's Sky.

    The problem I'm having is that the system/game seems to think I'm using the move controllers, when I don't have any. So when I attempt to mine materials, the guns just remains static, moving the analog sticks and the gyro does nothing.

    Is there some settings I messed up here?


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