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Warhammer: Total War

1151618202149

Comments

  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    Good god does that area in the north-west kill you fast, 1/3 of a unit dead per turn in attrition when I had to go there for bretonnia. Went most of the way by sea, and then 2 turns to get into position as I had to move so I'd enough movement to encamp so as not to lose anything.


  • Registered Users, Registered Users 2 Posts: 7,583 ✭✭✭Dave_The_Sheep


    Varik wrote: »
    Good god does that area in the north-west kill you fast, 1/3 of a unit dead per turn in attrition when I had to go there for bretonnia. Went most of the way by sea, and then 2 turns to get into position as I had to move so I'd enough movement to encamp so as not to lose anything.

    There's a science tech you can research for that, reduces the attrition rate up north, I think. It's still ****, you're still using raiding stance a lot, then battle, then fort up to replenish, then raid again to the next place.

    It's a pain, but I suppose rooting those bastards out should be.


  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    There's a science tech you can research for that, reduces the attrition rate up north, I think. It's still ****, you're still using raiding stance a lot, then battle, then fort up to replenish, then raid again to the next place.

    It's a pain, but I suppose rooting those bastards out should be.

    Raiding loses honour or whatever, moving 50% and encamping then moving 50% next turn and encamp and I fought that 3rd turn.

    Needed to replenish a bit anyway and also had all the tech researched, just didn't want any negative traits for my factions leader from raiding.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Finally getting to grips with this after an ill fated Empire campaign that was over in less than 10 turns. Switched to Dwarfs, watched a few youtube guides and finding it much easier now.

    Hadn't played a Total War game before so it's all pretty new to me. Still not sure how a lot of the mechanics work exactly (no idea what to do with heroes for example).


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I'm the same, no idea how to play a Total War game until now :) Heroes can wander the lands and scout other civs for you and they can attack enemy settlements and armies to damage them before you launch a big attack with an army of your own. They've got different abilities. You can also add them to your armies as an additional unit (but they'll count towards your 20).


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  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Shiminay wrote: »
    I'm the same, no idea how to play a Total War game until now :) Heroes can wander the lands and scout other civs for you and they can attack enemy settlements and armies to damage them before you launch a big attack with an army of your own. They've got different abilities. You can also add them to your armies as an additional unit (but they'll count towards your 20).

    Yeah all I've done with my two yet are deploy or damage walls in a settlement I was about to attack. I might stick one of them in my main army and see how it goes.


  • Registered Users, Registered Users 2 Posts: 974 ✭✭✭Remouad


    When you embed them in armies they can also help boost your troops stats and even them experience depending on what skills they have.


  • Registered Users, Registered Users 2 Posts: 1,122 ✭✭✭killanena


    Really getting back into warhammer total war now, I haven't played much sense the end of last summer. I got all the dlc on sale minus the wood elves which i picked up anyways. Getting back into multiplayer a lot of nice changes with being able to select items and which spells you want to take with lords and heroes. If anyone is up for some multiplayer battles add me on steam, IrishRook

    My schedule is a bit all over the place for gaming though. Cause of shift work and being a parent :p


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Well things took a turn. A bunch of greenskin armies, all massive and with lords a few levels above mine steam rolled me last night so now I'm back to just controlling silver roads.

    I managed to fight them off afterwards though by rebuilding my main army (which got completely wiped). I stuck a runesmith in the army this time and have an engineer up to lvl11 who's job is to assassinate enemy heroes.

    My main concern now is I see people have completed thee campaign in 100 turns and I'm on turn 80 or so still with only one province :eek:


  • Registered Users, Registered Users 2 Posts: 7,583 ✭✭✭Dave_The_Sheep


    Mickeroo wrote: »
    My main concern now is I see people have completed thee campaign in 100 turns and I'm on turn 80 or so still with only one province :eek:

    I've seen those too, but I honestly much prefer taking my time, building up some money and tech and expanding carefully, maintaining allies and keeping the trade income going. Sure, I probably could do things faster, but who cares? I'd rather do it my way.

    After al, Khorne cares not when the blood flows, only that it flows.

    I suffered a rather ignominious defeat there yesterday in my first Wood Elves campaign. Twenty to thirty turns in or so, I had one full army off besieging the Crooked Moon to make the dwarves like me more. Beastmen full stack appears, takes out my backup army minding the base at home, razes three of my outposts and then besieged my home region. At that stage, he was up to two full stacks, which my one stack went up against. Played defensive, but he was full of individual heroes that distracted my archers from really hammering them from the heights above. Took out twice my number of losses, but still lost the battle and the campaign. F*cking beastmen.


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  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Yeah i prefer to play these kinds of games pretty slowly too, there's a lot more enjoyment for me to build up my tech rather than just plough through my enemies really quick.

    Regards diplomacy, I'm trying to stay friendly with all the other dwarf nations with the long term goal of a confederation, is this a viable approach? I presume I have to control all the dwarf provinces to some degree for win conditions anyway. Would like to remain friendly with the humans too though the Border prince's don't seem that enamoured with me at the moment.


  • Registered Users, Registered Users 2 Posts: 7,583 ✭✭✭Dave_The_Sheep


    Mickeroo wrote: »
    Regards diplomacy, I'm trying to stay friendly with all the other dwarf nations with the long term goal of a confederation, is this a viable approach? I presume I have to control all the dwarf provinces to some degree for win conditions anyway. Would like to remain friendly with the humans too though the Border prince's don't seem that enamoured with me at the moment.

    Yep, generally you'd need to control (through conquest or diplomacy) all the 'home' dwarf regions, including the ones over by Bretonnia and the ones up North by the Chaos Wastes (these can be a real pain). I usually go Confederation over conquest, since it makes more sense, you get it "for free" as such.

    Border Princes (and Tilea, Estalia) are prickly f*ckers, they take the hump a lot even if you try and play nice with them. I usually end up wiping them out regardless of who I play. They've some nice lands if you're a human/VC player, plenty of ports for income and quite difficult to attack due to their location, so easy to defend. Keeping friendly with the Empire though is relatively easy as a dwarf player, and they can prove invaluable in distracting the Vampire Counts and Chaos.


  • Registered Users, Registered Users 2 Posts: 8,653 ✭✭✭Mr Crispy


    Lads, there's a countdown timer on the official TW site. Is there a big announcement due for the next Warhammer (as in Warhammer's version of Attila), or is this more likely related to Arena or something else?


  • Registered Users, Registered Users 2 Posts: 974 ✭✭✭Remouad


    Lads, there's a countdown timer on the official TW site. Is there a big announcement due for the next Warhammer (as in Warhammer's version of Attila), or is this more likely related to Arena or something else?


    Just beat me!! :D

    People are saying that it's the next warhammer.
    The steamy jungle and temple you can see in the distance are clues that it's Lustria.

    They've been hinting about it recently.

    Get ready to ride into battle on a T-Rex!!:D


  • Registered Users, Registered Users 2 Posts: 8,653 ✭✭✭Mr Crispy


    I'm not familiar with Warhammer lore, at all.... But yes. I will get ready to ride into battle on a T-Rex!!!


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    I was more a 40K player than Warhammer, but I remember some of the lore:

    So in Lustria, it's where the Slaan live - Lizardmen that are heavily influenced by native South American cultures like the Aztecs and Incas. There are also Vampire Counts along the coast if memory serves. What's missing from the current game is the High Elves who are on an island between The Old World (the current map) in the East and Lustria in the West. To the North of the High Elves are the Dark Elves - a corrupted off-shoot of the High Elves who once tried to separate their lands and caused a massive ecological disaster.

    Now, all that has probably changed since Games Workshop released their controversial Age of Sigmar update to the Warhammer World a little while ago...


  • Closed Accounts Posts: 3,399 ✭✭✭eeguy


    I'm not familiar with Warhammer lore, at all.... But yes. I will get ready to ride into battle on a T-Rex!!!

    So there's a second continent to the west of the old world where the Lizard men live in an Aztec like society.
    Dark elves live there too
    There's an island between the two continents controlled by the high elves, so plenty more races for CA to be released. Not to mention the Scaven!


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Oh yea, forgot about the Skaven! They're mutant rat-men for anyone wondering, very subterranean/swarm of numbers kind of an army. As I recall the lore said they basically had tunnels all across the planet and were as likely to war with each other as anyone else. Very like Beastmen except more technical (strange artillery weapons and firearms units). Anyone who's played Vermintide will know them - they're the enemies you face.


  • Registered Users, Registered Users 2 Posts: 8,653 ✭✭✭Mr Crispy


    Ah yeah, I remember them from the Vermintide reviews. So, lots of scope for this expandalone, or whatever they call them. Good stuff!


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    I think my campaign is screwed. I've confederated with one of the other Dwarf nations but Chaos is starting to make its way through with ease. Greenskins are still keeping my main army occupied in the south. Grombrindal still isn't level 20 and I'm constanly getting attacked by Orc Big Bosses. Ended up calling it a night when the game crashed.

    What would be the best course of action here? Stop expanding and concentrate on fighting off Chaos?


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  • Registered Users, Registered Users 2 Posts: 974 ✭✭✭Remouad


    Mickeroo wrote: »
    I think my campaign is screwed. I've confederated with one of the other Dwarf nations but Chaos is starting to make its way through with ease. Greenskins are still keeping my main army occupied in the south. Grombrindal still isn't level 20 and I'm constanly getting attacked by Orc Big Bosses. Ended up calling it a night when the game crashed.

    What would be the best course of action here? Stop expanding and concentrate on fighting off Chaos?

    Consolidate what you have.

    It's always a good idea to take a few turns to organise after a confederation.

    Add defences to the settlements that are in danger so that you don't need to use your army to protect them.

    If the orks are really bothering you build up a cheap stack (mainly dwarf warriors, quarrellers) to either:
    1. hold off the horde while your main army goes off and deals with Chaos
    2. Support your main army so that it can knock the greenskins back before you go after Chaos

    I'd be leaning towards B there but that would rely on you having another army or strong defences to help fend off Chaos.

    If any of your settlements get attacked and the balance bar is completely against you manually defend it anyway. You'll inflict a lot more casualties than the auto-resolve will and that should slow the advance of chaos or the green skins.

    is Grombrindal the only Legendary lord available at the moment?

    What's your cash flow like?

    What difficulty are you playing at?


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Remouad wrote: »
    Consolidate what you have.

    It's always a good idea to take a few turns to organise after a confederation.

    Add defences to the settlements that are in danger so that you don't need to use your army to protect them.

    If the orks are really bothering you build up a cheap stack (mainly dwarf warriors, quarrellers) to either:
    1. hold off the horde while your main army goes off and deals with Chaos
    2. Support your main army so that it can knock the greenskins back before you go after Chaos

    I'd be leaning towards B there but that would rely on you having another army or strong defences to help fend off Chaos.

    If any of your settlements get attacked and the balance bar is completely against you manually defend it anyway. You'll inflict a lot more casualties than the auto-resolve will and that should slow the advance of chaos or the green skins.

    is Grombrindal the only Legendary lord available at the moment?

    What's your cash flow like?

    What difficulty are you playing at?

    First ever total War game so I started on Easy. Thorgrim is available but every time I recruit him he gets assassinated so he's languishing at level 2 and I was too afraid to use him in the battlefield because of his low level (literally every lord that attacks me is 10+)

    Cash flow is brutal, only making a few hundred a turn.


  • Registered Users, Registered Users 2 Posts: 23,579 ✭✭✭✭Frisbee


    Mickeroo wrote: »
    Cash flow is brutal, only making a few hundred a turn.

    With Dwarves you can make this much higher easily. Build the Gem Mine in your capital and upgrade it as far as you can. There's also a settlement North-East of you that has a Gold Mine (can't remember the name) that you should look to capture within the first few turns. Plenty of the settlements to your South also have Wood / Dye / Coal mines as well.

    Get as many trade agreements going as you can. I'm pretty far in at this point, like 140 turns, but I'm pulling in 14k profit per turn. Was actually higher but Empire and one of the Northern dwarf clans got wiped out so lost them as trade partners.


  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    Dwafs suck for assassinating people, they've no good unit to do it. Got a grudge to do so and couldn't manage it at all, eventually the grudge expired.


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Frisbee wrote: »
    With Dwarves you can make this much higher easily. Build the Gem Mine in your capital and upgrade it as far as you can. There's also a settlement North-East of you that has a Gold Mine (can't remember the name) that you should look to capture within the first few turns. Plenty of the settlements to your South also have Wood / Dye / Coal mines as well.

    Get as many trade agreements going as you can. I'm pretty far in at this point, like 140 turns, but I'm pulling in 14k profit per turn. Was actually higher but Empire and one of the Northern dwarf clans got wiped out so lost them as trade partners.

    I'm at about turn 120 I think, I messed up early game as I wasn't sure what I was at. When I should have been pushing to take those settlements.
    Varik wrote: »
    Dwafs suck for assassinating people, they've no good unit to do it. Got a grudge to do so and couldn't manage it at all, eventually the grudge expired.

    I have an engineer at level 17 mostly from doing assassinations, but he only seems to be successful maybe 1 in 5 attempts. Very frustrating.


  • Registered Users, Registered Users 2 Posts: 23,579 ✭✭✭✭Frisbee


    Mickeroo wrote: »
    I'm at about turn 120 I think, I messed up early game as I wasn't sure what I was at. When I should have been pushing to take those settlements.

    First thing I did was build the Gem Cutters. And then I captured Mount Gunbad (I think it's called now) fairly early on. Between that and a fair few trade agreements it mean I was able to support a couple of full stack armies as well as upgrading nearly all my towns to their max level. I played it slow and by turn 80 think I only had The Starting Province and the one just under it. But I turtled it and just expanded outward rapidly thanks to a massive treasury and 4x strong armies.


  • Closed Accounts Posts: 7,752 ✭✭✭pablomakaveli


    Shiminay wrote: »
    There are also Vampire Counts along the coast if memory serves. What's

    They're not just Vampire Counts in Lustria,they're pirate Vampire Counts. I hope that faction is made playable at some point.


  • Moderators, Social & Fun Moderators Posts: 28,633 Mod ✭✭✭✭Shiminay


    Fking Chaos man, I had no idea what was coming (first time dealing with them, my game's never gone this well before) and they're battering me senseless :(

    Trying to rebuild armies quickly, but there's Chaos corruption affecting them and the struggle is real. Need more WAAAGGGHH!


  • Administrators, Computer Games Moderators, Sports Moderators Posts: 32,699 Admin ✭✭✭✭✭Mickeroo


    Shiminay wrote: »
    Fking Chaos man, I had no idea what was coming (first time dealing with them, my game's never gone this well before) and they're battering me senseless :(

    Trying to rebuild armies quickly, but there's Chaos corruption affecting them and the struggle is real. Need more WAAAGGGHH!

    Yeah they destroyed my first dwarf campaign, I since started a new one on Friday and got up as far as Archeon attacking last night. Was ready for them this time though and he attacked when I had three full stacks within reinforcement range and I flattened him.Maybe it's a bit cheap but that's how I dealt with them, just kept my armies in pairs so I was never grossly outnumbered. As well as that I had loads of armour piercing units,artillery and gunners. I can imagine Chaos is even more of a nighmare to deal with if you're playing as Orcs with their low armour.


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  • Registered Users, Registered Users 2 Posts: 12,536 ✭✭✭✭Varik


    My dwarf play-through went completely differently, didn't barely see chaos compared to other play-throughs. Destroyed the orks and held the black mountains, while the north of this got hammered I was able to support a few human factions of which at least the empire survived.

    Had a long hog to claim and defend the north after I captured that 1 Provence but that was it, it was a rather uneventful game.


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