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The Unsolved

  • 06-06-2005 11:53pm
    #1
    Closed Accounts Posts: 6,911 ✭✭✭


    Over the years I've noticed certain things in FF games, Most likely unfinished elements to the game.

    I mostly point towards old VII the faithful,

    Example, 1/35 soldier, tissue, etc
    Various Items that never made any sense and didnt do anything.

    Theres plenty others, anyone have any thoughts on these?


Comments

  • Closed Accounts Posts: 1,254 ✭✭✭Citizen_Erased


    AlcoholicA wrote:
    Over the years I've noticed certain things in FF games, Most likely unfinished elements to the game.

    I mostly point towards old VII the faithful,

    Example, 1/35 soldier, tissue, etc
    Various Items that never made any sense and didnt do anything.

    Theres plenty others, anyone have any thoughts on these?

    Probably part of the riddle of things that supposidly got cut from the game. They
    might not have a purpose anymore but the decided to leave them in anyway.


  • Registered Users, Registered Users 2 Posts: 3,437 ✭✭✭Crucifix


    I think the 1/35 soldiers were just battle items. If you used them in battle I believe little toy soldiers attacked the enemy, similar to one the results of Cait Sith's slot attack.


  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,396 CMod ✭✭✭✭Retr0gamer


    There was an awful lot of stuff in FFVII that was left in the game and wasn't cut since the game was rushed. There is even an entrance in the mountains of nibelheim that has an arrow above it indicating an entrance and yet there is no way of getting there.


  • Registered Users, Registered Users 2 Posts: 8,561 ✭✭✭Rhyme


    Same with some of the stuff in FF9... perhaps they had a point in some obscure sidequest that was cut. They've never really bothered me in the slightest... pointless, but nice to look at.


  • Registered Users, Registered Users 2 Posts: 3,688 ✭✭✭grimloch


    Retr0gamer wrote:
    There was an awful lot of stuff in FFVII that was left in the game and wasn't cut since the game was rushed. There is even an entrance in the mountains of nibelheim that has an arrow above it indicating an entrance and yet there is no way of getting there.

    Ah, that would explain things. I have a memory of some place that I could never get into and I think thats it.

    Can't really blame them for all the jazz they put in, much ahrder to take out than put in.


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