Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

D&D - Character Sheets

  • 08-11-2017 12:35am
    #1
    Registered Users, Registered Users 2 Posts: 10,558 ✭✭✭✭


    Everybody post the following from your character sheets:

    1. Name
    2. Stats/Six main attributes
    3. Class
    4. Hit Points
    5. Spells (Magic-User and Elf only)
    6. Alignment

    Encumbrance System:
    This will be used for carrying items.

    You don't need to keep track of the weight of things. You have an encumbrance score. It affects your movement as follows:

    0-1: 24 miles per day travelling, 120 feet in ten minutes
    2: 18 miles per day travelling, 90 feet in ten minutes
    3: 12 miles per day travelling, 60 feet in ten minutes
    4: 6 miles per day travelling, 30 feet in ten minutes
    5 or more: Can't move

    To calculate your score:
    +1 if you have chain armour
    +2 if you have plate armour
    +1 if you have 6 or more different items
    +1 if you have 11 or more different items
    +1 if you have 16 or more different items
    +1 if you have 21 or more different items
    +1 for each "massive" item. I'll tell you when something is massive.

    Very small items do not count (e.g. spoon).
    Multiple items of the same type don't count as different (e.g. different types of arrows).
    Weapons always count as different, even two weapons of the same type
    Clothes and jewelry currently been worn do not count, as does armour greater than chain armour in AC.

    Let's say you have 13 different items and a two-handed sword, your score is 3 because:
    1 for having 6 or more
    1 for having 11 or more
    1 for having a massive item


Comments

  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    1. Name: Ekbard Ravenseye
    2. Stats: STR: 16 DEX: 10 CON: 13 INT: 12 WIS: 12 CHA: 10
    3. Class: Fighter
    4. Hit Points: 4
    5. Spells: N/A
    6. Alignment: Lawful


  • Registered Users, Registered Users 2 Posts: 42 The Soup King


    Name: Arry Greenbe
    Stats: Str:4 Dex:14 Con:11 Int:8 Wis:14 Cha:11
    Class: Halfling
    Hit Points: 4
    Alignment: Neutral


  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    Name: Bandylegs McGillicuddy
    Stats: Str - 10, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarf
    Hit Points: 2 (but +1 for Con according to sheet??) so 3
    Alignment: Neutral

    Full sheet can be viewed via attachment (I hope)


  • Registered Users, Registered Users 2 Posts: 6,732 ✭✭✭Mollyb60


    Name: Elin
    Stats: Str - 8, Dex - 18, Con - 10, Int - 9, Wis - 10, Cha - 8
    Class: Thief
    Hit Points: 1 :(
    Alignment: Neutral


  • Registered Users, Registered Users 2 Posts: 12,639 ✭✭✭✭OldGoat


    1. Name: Saeros, Veteran Prestiditator
    2. Stats/Six main attributes
    Strength 9
    Dexterity 8
    Constitution15
    Intelligence 14
    Wisdom 9
    Charisma 14
    3. Class: Elf
    4. Hit Points: 7
    5. Spells: Charm Person
    6. Alignment: Lawful


    Edit: I've had another change of mind and swapped spells from Floating disc to Charm person.

    I'm older than Minecraft goats.



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    1. Name : Mauler Fiole, Meatbag extraordinaire
    2. Stats/Six main attributes : STR: 16 DEX: 16 CON: 13 INT: 9 WIS: 12 CHA: 18
    3. Class : Fighter
    4. Hit Points :8
    5. Spells (Magic-User and Elf only) : Only a winning smile and deep brown eyes you could drown in. Oh, and he's clearly jammy as **** when he rolls 3d6!
    6. Alignment : Lawful


  • Moderators, Sports Moderators Posts: 42,788 Mod ✭✭✭✭Lord TSC


    1. Name: Alexander
    2. Stats/Six main attributes:
    STR: 13
    INT: 14
    WIS: 9
    DEX: 9
    CON: 9
    CHA: 14
    3. Class: Magic User
    4. Hit Points: 3
    5. Spells
    : Sleep, Read Magic, Invisibility
    6. Alignment: Chaotic Neutral


  • Posts: 0 [Deleted User]


    1. Name
    Ilberic Goodenough the Halfling Veteran

    2. Stats/Six main attributes
    STR: 10
    DEX: 12
    CON: 9
    INT: 13
    WIS: 9
    CHA: 13

    3. Class
    Halfling

    4. Hit Points
    6

    5. Spells (Magic-User and Elf only)

    6. Alignment
    Lawful

    You are one of several children of a Halfling Warrior. You are the black sheep of the family. You have brown eyes,
    straight black hair, and a fair complexion.


  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Name: Moy

    Stats: STR 6 DEX 11 CON 15 INT 12 WIS 13 CHA 10
    Class: Cleric
    HP: 3
    Spells: I have one spell, Detect Magic.
    Alignment: Neutral

    "What makes a man turn neutral? A lust for gold? Power? Or were you just born with a heart full of neutrality?"


  • Registered Users, Registered Users 2 Posts: 4,263 ✭✭✭robyntmorton


    1. Name : Xanthea, Princess of Warrior Ancestors
    2. Stats/Six main attributes : STR: 10 DEX: 12 CON: 11 INT: 14 WIS: 8 CHA: 14
    3. Class : Fighter
    4. Hit Points : 3
    5. Spells (Magic-User and Elf only) :
    6. Alignment : Lawful

    You are one of several children of a Landed Knight. You are a credit to the family. You have dark brown eyes, curly black hair, and a very fair complexion.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Name: Moy
    Level: 2

    Stats: STR 6 DEX 11 CON 15 INT 12 WIS 13 CHA 10
    Class: Cleric
    HP: 5
    Spells:
    Alignment: Neutral


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    1. Name
    Ilberic Goodenough the Halfling Veteran

    2. Stats/Six main attributes
    STR: 10
    DEX: 12
    CON: 9
    INT: 13
    WIS: 9
    CHA: 13

    3. Class
    Halfling

    4. Hit Points
    6

    5. Spells (Magic-User and Elf only)

    6. Alignment
    Lawful

    You are one of several children of a Halfling Warrior. You are the black sheep of the family. You have brown eyes,
    straight black hair, and a fair complexion.

    :)


  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    LEVEL 2 SHEET

    Name: Bandylegs McGillicuddy
    Stats: Str - 10, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarf
    Hit Points: 11
    Alignment: Neutral


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Necrominus wrote: »
    LEVEL 2 SHEET

    Name: Bandylegs McGillicuddy
    Stats: Str - 10, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarf
    Hit Points: 11
    Alignment: Neutral

    i dont under stand how to calculate the hitvpoonts
    di youbroll a 2 on rolling up and then a 7 and youbget +2 for constitution modifier ?


  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    Tigger wrote:
    i dont under stand how to calculate the hitvpoonts di youbroll a 2 on rolling up and then a 7 and youbget +2 for constitution modifier ?

    Rolled 2 first time out. My Con gives me +1
    7 the second time out Con gives me another +1
    That's what Fourier reckons anywho.


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Necrominus wrote: »
    Rolled 2 first time out. My Con gives me +1
    7 the second time out Con gives me another +1
    That's what Fourier reckons anywho.

    yeah i remember how itvall works now


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Name : Othegre Enru, Acolyte
    Stats :Str 9 Dex 11 Con 13 Int 11 Wis 13 Cha 6
    HP : 6
    Class : Cleric
    Alignment : chaotic


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Lvl 2

    1. Name: Ekbard Ravenseye
    2. Stats: STR: 16 DEX: 10 CON: 13 INT: 12 WIS: 12 CHA: 10
    3. Class: Fighter
    4. Hit Points: 8
    5. Spells: N/A
    6. Alignment: Lawful

    Skilled at Long Sword, Diplomacy, Intimidation, Riding (Devil)
    Very skilled at Engineering


  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Name: Moy
    Level: 3
    XP: 3,444

    Stats: STR 6 DEX 11 CON 15 INT 12 WIS 13 CHA 10
    Class: Cleric
    HP: 11
    Spells:
    Cure Light Wounds
    Detect Evil
    Bless

    Alignment: Neutral

    Skills:
    1 First Aid
    1 History
    1 Cooking
    1 Religious Lore


  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    LEVEL 4 SHEET (Will update any skill increases etc when Fourier lets me know)

    Name: Bandylegs McGillicuddy
    Stats: Str - 10, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarf
    Hit Points: 25
    Alignment: Neutral

    Skills:
    1 for Intimidation (Strength)
    1 for Swimming
    1 for Navigation
    1 for Tracking


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 4,263 ✭✭✭robyntmorton


    Level 2:

    1. Name : Xanthea, Princess of Warrior Ancestors
    2. Stats/Six main attributes : STR: 10 DEX: 12 CON: 11 INT: 14 WIS: 8 CHA: 14
    3. Class : Fighter
    4. Hit Points : 6
    5. Spells (Magic-User and Elf only) :
    6. Alignment : Lawful

    Skills:
    Intimidation (STR) 1
    Balance 1
    Geography 1
    Etiquette 1
    Imtimidation (CHA) 1

    Improved Two-Handed Swordsmanship:
    +2 to Hitting
    Damage is now 2d6 + 1
    Hitting opponents may stun them
    In combat you have a chance to deflect attacks


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Quote:
    Originally Posted by Tigger View Post
    items carried now are
    armour
    bow
    quiver 20 arrows on hip
    shiney b-sword +1 to hit
    remaining rations
    encumberance
    0-1

    xp 1244+1425=2669/4065

    gold
    50 + 10 + 300 + 100+2

    spent 58 11 180 50
    balance available is 188
    +1425 worth of very heavy gems

    2 GP

    Three large green gems (225 GP)

    A princesses evening jewelery (1,200 GP)

    Three vials containg potions granting speed, longevity and temporary use of the ESP spell.

    At the bottom lies a bastard sword, sharper than usual and of superior make, that glows brightly.

    1. Name
    Ilberic Goodenough the Halfling Veteran

    2. Stats/Six main attributes
    STR: 10
    DEX: 12
    CON: 9
    INT: 13
    WIS: 9
    CHA: 13

    3. Class Halfling

    4. Hit Points 11/11


    6. Alignment Neutral

    skills
    improved with bow +1 to hit +2 to damage
    Double movement rate and can attack twice a round


    riding 2
    balance 1
    disguise 1

    armour class
    3 banded mail
    proved Bowmanship:
    +2 to damage with bow
    +1 chance to hit
    Your AC is one lower when fighting a single opponent
    Each range is 10' longer
    A strike might paralyse an opponent (I do the roll)


  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    UPDATED LEVEL 4 SHEET:

    Name: Bandylegs McGillicuddy
    Stats: Str - 11, Dex- 9, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarven Cleric
    Hit Points: 26
    Alignment: Neutral

    Current Spells:

    Level 1:

    Light
    Protection from Evil

    Level 2:

    Detect Traps


    Skills:
    1 for Intimidation (Strength)
    1 for Swimming
    1 for Navigation
    1 for Tracking


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Tigger wrote: »
    Quote:
    Originally Posted by Tigger View Post
    items carried now are
    armour
    bow
    quiver 20 arrows on hip
    shiney b-sword +1 to hit
    remaining rations
    encumberance
    0-1

    xp 1244+1425=2669/4065

    gold
    50 + 10 + 300 + 100+2

    spent 58 11 180 50
    balance available is 188
    +1395 =1573
    3023 in bank 102 in pocket

    At the bottom lies a bastard sword, sharper than usual and of superior make, that glows brightly.

    1. Name
    Ilberic Goodenough the Halfling Veteran

    2. Stats/Six main attributes
    STR: 10
    DEX: 12
    CON: 9
    INT: 13
    WIS: 9
    CHA: 13

    3. Class Halfling

    4. Hit Points 11/11


    6. Alignment Neutral

    skills
    improved with bow +1 to hit +2 to damage
    Double movement rate and can attack twice a round


    riding 2
    balance 1
    disguise 1

    armour class
    3 banded mail
    proved Bowmanship:
    +2 to damage with bow
    +1 chance to hit
    Your AC is one lower when fighting a single opponent
    Each range is 10' longer
    A strike might paralyse an opponent (I do the roll)


  • Registered Users, Registered Users 2 Posts: 12,639 ✭✭✭✭OldGoat


    Saeros, Lvl 2 elf. Lawful

    HP 14
    Str:9, Dex:8, Cons:15, Int:14, Wis:9, Char:14
    Skills: Intimadation (1), Bluff(2), Nature lore(1), Balance(1)

    Exp: 5519, next lvl at 8125
    Re-equiped and replaced some missing items lost to a 'splosion 65gp
    Current gold: Unknown. (I had 30 gp in pocket before re equiping. I traided a bottle of whisky to make up the difference.)

    Spells: Level 1 x2
    Magic Missile(x2)

    Current invent:
    Longbow
    Spear
    Short sword
    Chainmail
    Shield
    Lance
    Spellbook
    Arrows (2sets)

    bedroll
    Ink/quill
    Rations (heavy on the garlic) 20
    Wineskins 2
    Wine 2
    Wolfsbane
    Mirror
    Garlic (3 cloves)
    Backpack
    Grappling hook
    Silk rope
    Lge sacks

    Other items and unknowns:
    1 bottle whisky
    1 iron key that may or may not unlock a trunk in the in Trumpton.
    Various gems taken from the chair of teleportatioin quality and price unknown)
    Cloak of Tumunz, properties unknown
    Magic powered flying cart called AlanTracy (Size, capacity, milage, previous owners, logbook all unknown at present)

    Encumberance: 21+ish items = 5

    I'm older than Minecraft goats.



  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    items carried now are
    armour
    bow
    quiver 60 arrows on hip
    shiney b-sword +1 to hit
    remaining rations
    encumberance
    0-1

    xp 1244+1425=2669/4065

    gold
    50 + 10 + 300 + 100+2

    spent 58 11 180 50
    balance available is 188
    +1425 worth of very heavy gems

    2 GP

    Three large green gems (225 GP)

    A princesses evening jewelery (1,200 GP)

    Three vials containg potions granting speed, longevity and temporary use of the ESP spell.

    At the bottom lies a bastard sword, sharper than usual and of superior make, that glows brightly.

    1. Name
    Ilberic Goodenough the Halfling Veteran

    2. Stats/Six main attributes
    STR: 10
    DEX: 12
    CON: 9
    INT: 13
    WIS: 9
    CHA: 13

    3. Class Halfling

    4. Hit Points 11/11


    6. Alignment Neutral

    skills
    improved with bow +1 to hit +2 to damage
    Double movement rate and can attack twice a round


    riding 2
    balance 1
    disguise 1

    armour class
    3 banded mail
    proved Bowmanship:
    +2 to damage with bow
    +1 chance to hit
    Your AC is one lower when fighting a single opponent
    -2 when bigger than human
    Each range is 10' longer
    A strike might paralyse an opponent (I do the roll)[/QUOTE]

    5o dwarf arrows left


  • Registered Users, Registered Users 2 Posts: 12,639 ✭✭✭✭OldGoat


    Character sheet for
    Flak (Theophylaktos)
    Str:10, Dex:15, Con:9, Int:12, Wis:12, Cha:14
    Magic User, Level 1
    HP:3
    Spells:Read languages Lvl 1
    Alignment: Neutral

    Skills:
    Arcane Lore (Int)
    Nature Lore (Int)
    Bluff (Char)
    Diplomacy (Char)
    Intimidation (Char)

    Equip:
    Dagger
    Spellbook
    Ink/Quill

    Encumberance: 0

    GP: -26.1 (for the above equipment)
    Exp:0

    Background: Male, 27, 6'3". Son of a ferryman, Very recently discovered nascent magic abilities and now taking to the road to learn more.
    Currently: Working as a kitchen cook to repay the loan (for the spellbook etc.) from the tavern owner (friend of the family doing me a favour).

    Fourier, feel free to rearrange anything in the above to make it work for you.

    Also: If there is a waiting list of players waiting to get in to the game I'm quite happy to get on the end of the queue and wait my turn again. At the rate characters are being killed off it won't be a long wait for a new spot in the gang. :D

    I'm older than Minecraft goats.



  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    2669+9800
    12469

    4065--3
    8125--4

    my lecel 3 bonusus please

    7 more hp so 18 hp


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Othegre double levels to l4
    Name Othegre Enru
    Class Cleric / Vampire
    Aligment Chaotic

    XP 12000
    Level 4

    Str 9
    Dex 11
    Con 13
    Int 11
    Wis 13
    Cha 7
    HP 26
    AC 3 / 2 (plate, shield)
    Gambling 2
    Magical Engineering 1
    Sense Motive 1

    Inventory :
    Master crafted flail 1d6+1
    Master crafted hermetically sealed plate armour with awesome snikity faceplate. AC3
    Finger+ring (small item)
    Box+key
    Box with diamond, note, dagger
    Elven spell book
    Wineskin of God blood
    shield
    Shovel with scratch on it.
    Religious symbol (worn)
    Evil moon amulet (worn)
    Chewed bit of Xanthea's heart that fell inside the chinguard of armour and is now stuck around the belly area. (Small item)

    Encumbrance:
    Plate +2
    6 items +1

    Wealth
    5223gp + share of Thurmonton spoils (banked?) + share of excess on the sleigh once we pay off Robandy medical bill (assumes we all loaded up with whatever we could carry)


  • Advertisement
  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    UPDATED LEVEL 5 SHEET:

    Name: Bandylegs McGillicuddy
    Stats: Str - 11, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarven Cleric
    Hit Points: 28
    Alignment: Neutral

    18169 XP

    BattleAxe Mastery:
    To Hit: +4
    Damage: 1d8 + 6
    Can be hurled 10'
    Can stun opponent

    Artificial legs and arms:
    + 1 to attack
    -1 to DEX involving use of said limbs.

    Current Spells:

    Level 1:

    Heal Minor Wounds

    Level 1:

    Light
    Protection from Evil

    Level 2:

    Detect Traps


    Skills:
    1 for Intimidation (Strength)
    1 for Swimming
    1 for Navigation
    1 for Tracking


  • Registered Users, Registered Users 2 Posts: 6,732 ✭✭✭Mollyb60


    I would like to introduce everyone to Kalgay Sharpshard. A lawful human thief. Former trainee armourer, arrested for a crime he didn't commit.
    HP -1
    AC - 9

    Strength - 13
    Dexterity -13
    Constitution - 10
    Intelligence - 9
    Wisdom- 6
    Charisma -4


    Skills

    Engineering (2)
    Craft
    Balance


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    Lvl 5
    XP 19599/32501

    1. Name: Ekbard Ravenseye
    2. Stats: STR: 16 DEX: 10 CON: 13 INT: 13 WIS: 13 CHA: 8
    3. Class: Fighter
    4. Hit Points: 24
    5. Alignment: Lawful

    Skilled at Diplomacy, Intimidation, Riding (Devil)
    Very skilled at Engineering

    Sword GrandMastery: longsword
    Damage: 2d6 + 8
    To Hit: +8 (+10 with STR mod added)
    Can deflect 3 attacks
    Can disarm opponents easier (-4 to their roll to stop)
    AC -4 against <= 3 opponents


  • Registered Users, Registered Users 2 Posts: 12,639 ✭✭✭✭OldGoat


    Inventory Update for Flak:

    Current gold: 102
    Current Exp: 0

    Silver dagger
    Dagger
    shortbow
    arrows (20)
    Ink
    Quill
    spellbook

    rations (20)
    bedroll
    blanket
    waterskin
    wineskin
    wine
    sacks Lge(2)
    Flint&Steel
    Lantern
    Oil(10)
    backpack
    silk rope
    grappling hook
    Donkey(2, Stan and Ollie)
    Cart
    horse rations(40)

    I'm older than Minecraft goats.



  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    (reposting as I made an error in my HP rolls + inventory)
    Name Othegre Enru
    Class Cleric / Vampire
    Aligment Chaotic

    XP 12000 (next : 501)
    Level 4

    Str 9
    Dex 11
    Con 13
    Int 11
    Wis 13
    Cha 7
    HP 22
    AC 3 / 2 (plate, shield)
    Gambling 2
    Magical Engineering 1
    Sense Motive 1

    Inventory :
    Master crafted flail 1d6+1
    Master crafted hermetically sealed plate armour with awesome snikity faceplate. AC3
    shield
    Religious symbol (worn)
    Evil moon amulet (worn)
    Chest key (small item...?)
    Chewed bit of Xanthea's heart now in a presentation box. (Small item)
    Sling + Bullets
    Rope (silk)
    Spikes x 12


    In a locked chest on a covered wagon drawn by 2 draft horses:
    Finger+ring (small item)
    Box+key
    Box with diamond, note, dagger
    Elven spell book (including 4D mapping, summon demon)
    1/2 full flask of God blood
    flask of silver goop
    Empty flask
    Shovel with scratch on it.
    Thurmonton key
    Thurmonton cloak
    Saeros's spellbook (Magic Missile)
    Jewels from the magic planar chair (unvalued)
    Feed for animals x 75
    Feed for driver x 25

    Also in the wagon:
    Saeros's corpse in a burlap sack, along with his bag - wait, didn't he have wolfsbane and garlic on him???
    Coffin with velvety trim and definitely no kidnapped Dwarf child in it.
    Alternative wardrobe (slutty leather armour, high leather boots, hooded cloak, wide-brimmed peasant hat, Porcelain mask - basically, cosplay for the Sisters from Kubo. It's my going-out-to-dinner gear)
    torches x 22
    Flint + steel
    Wineskin (empty)
    Waterskin (empty)
    A Wolf (I toyed with buying a hawk too but let's not get too doolittle)

    Encumbrance:
    Plate +2

    Spend in Dwarrowtown - 418g 1sp 9cp + inn fees
    (cost of wagon, horse, chest, lock, clothes etc. taken from Adv LL manual)
    Wealth : 11,977GP and 8sp 1cp

    Entourage :
    2 x Draught Horses - Nino and Ophelia. Nino is on the left as you look out of the drivers seat.
    Aria the Wolf - stats unknown. singing talent, non-existent.
    Jin Qi, the level 0 nobody retainer. Perhaps the illegitimate daughter of a warrior poet wiz-prince, destined to inherit great power and great responsibility and use it all in the service of her godslaying mistress? But probably not.
    Simon the Spider - he knows much. Alignment : Lawful
    Saeros the corpse - he is not talkative.
    Steve-Dave the child I didn't kidnap. He's totally still in Dwarrowtown - call him again, he'll come!
    I definitely didn't buy the hawk. Did I?

    At this point, am I a party unto myself?


  • Registered Users, Registered Users 2 Posts: 6,732 ✭✭✭Mollyb60


    Mollyb60 wrote: »
    I would like to introduce everyone to Kalgay Sharpshard. A lawful human thief. Former trainee armourer, arrested for a crime he didn't commit.
    HP -1
    AC - 7 (studded leather armour)

    Strength - 13
    Dexterity -13
    Constitution - 10
    Intelligence - 9
    Wisdom- 6
    Charisma -4


    Skills

    Engineering (2)
    Craft
    Balance

    Updated to include the kit:

    1 Riding Horse called Shadow (plus saddle, saddle bags and 20 days worth of feed) - 102GP
    1 Warhammer - 8GP
    Heavy crossbow and 20 bolts - 29GP
    Studded Leather Armour - free
    10 Rations - free

    Rope, silk
    Thieves tools
    Lantern
    Lock
    Grappling Hook
    Block & tackle (Had to google what this was)
    Crowbar
    Winter blanket
    All for 60GP

    2Gp ish for a meal and fine outfit.
    Total Spent: 200GP

    Money left: 100GP


  • Advertisement
  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    UPDATED LEVEL 5 SHEET INCLUDING EQUIPMENT:

    Name: Bandylegs McGillicuddy
    Stats: Str - 11, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarven Cleric
    Hit Points: 28
    Alignment: Neutral

    18169 XP

    BattleAxe Mastery:
    To Hit: +4
    Damage: 1d8 + 6
    Can be hurled 10'
    Can stun opponent

    Artificial legs and arms:
    + 1 to attack
    -1 to DEX involving use of said limbs.

    Mastercrafted Battleaxe:
    +1 to hit die

    Total damage: 1d8+8

    Current Spells:

    Level 1: Cure Light Wounds, Protection from Evil, Light
    Level 2: Hold Person, Find Traps
    Level 3: Striking


    Skills:
    1 for Intimidation (Strength)
    1 for Swimming
    1 for Navigation
    1 for Tracking

    Equipment:

    Retainers:
    Dorardas Smeltmaster, Fomdaed Noblebender, Nuramnuil Pebblegut, Bukhoic Axehand, Rassoun Chainheart.


    Equipment (on person):
    Banded mail
    1 shield
    1 battleaxe (War)
    1 Wineskin
    1 winter blanket
    23 rations
    1 backpack
    951GP

    Encumbrance is 2

    (On horse)
    29 preserved rations
    1 hand hammer (Can survive 2 fumbles (rolls of 1))
    12 Iron spikes
    1 scimitar
    1 battleaxe (War)
    1 mirror
    1 pick
    2 large sacks
    1 small sack
    1 horse - Shadeflame, a black mare
    1 saddlebag
    23 days of feed

    Encumbrance = 2 (+ dwarf riding = 8)


    7000GP remaining (banked in Dwarrowtown)


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Name Othegre Enru
    Class Cleric / Vampire
    Aligment Chaotic

    XP 13630 (next : 11371)
    Level 5

    Str 9
    Dex 11
    Con 13
    Int 11
    Wis 13
    Cha 6
    HP 29
    AC 3 / 2 (plate, shield)
    Gambling 2
    Magical Engineering 1
    Sense Motive 1

    Inventory :
    Master crafted flail 1d6+1
    Master crafted hermetically sealed plate armour with awesome snikity faceplate. AC3
    shield
    Religious symbol (worn)
    Evil moon amulet (worn)
    Chest key (small item...?)
    Chewed bit of Xanthea's heart now in a presentation box. (Small item)
    Sling + Bullets
    Rope (silk)
    Spikes x 12


    In a locked chest on a covered wagon drawn by 2 draft horses:
    Finger+ring (small item)
    Box+key
    Box with diamond, note, dagger
    Elven spell book (including 4D mapping, summon demon)
    1/2 full flask of God blood
    flask of silver goop
    Empty flask
    Shovel with scratch on it.
    Thurmonton key
    Thurmonton cloak
    Saeros's spellbook (Magic Missile)
    Jewels from the magic planar chair (unvalued)
    Feed for animals x 75
    Feed for driver x 25

    Also in the wagon:
    Saeros's corpse in a burlap sack, along with his bag - wait, didn't he have wolfsbane and garlic on him???
    Coffin with velvety trim
    Alternative wardrobe (slutty leather armour, high leather boots, hooded cloak, wide-brimmed peasant hat, Porcelain mask - basically, cosplay for the Sisters from Kubo. It's my going-out-to-dinner gear)
    torches x 22
    Flint + steel
    Wineskin (empty)
    Waterskin (empty)

    Encumbrance:
    Plate +2

    Spend in Dwarrowtown - 418g 1sp 9cp + inn fees
    (cost of wagon, horse, chest, lock, clothes etc. taken from Adv LL manual)
    Wealth : 11,977GP and 8sp 1cp

    Entourage :
    2 x Draught Horses - Nino and Ophelia. Nino is on the left as you look out of the drivers seat.
    Aria the Wolf - stats unknown. singing talent, non-existent. Paid for guard dog.
    Jin Qi, the level 0 nobody retainer. Perhaps the illegitimate daughter of a warrior poet wiz-prince, destined to inherit great power and great responsibility and use it all in the service of her godslaying mistress? But probably not.
    Simon the Spider - he knows much. Alignment : Lawful
    Saeros the corpse - he is not talkative.


  • Registered Users, Registered Users 2 Posts: 6,732 ✭✭✭Mollyb60


    Kalgay's updated stat list:
    Level 2
    HP -5
    AC - 7

    Strength - 13
    Dexterity -13
    Constitution - 10
    Intelligence - 9
    Wisdom- 6
    Charisma -4


    Skills

    Engineering (2)
    Craft
    Balance[/QUOTE]


    1 Riding Horse called Shadow (plus saddle, saddle bags and 20 days worth of feed) - 102GP
    1 Warhammer - 8GP
    Heavy crossbow and 19 bolts - 29GP
    Studded Leather Armour - free
    10 Rations - free

    Rope, silk
    Thieves tools
    Lantern
    Lock
    Grappling Hook
    Block & tackle (Had to google what this was)
    Crowbar
    Winter blanket
    All for 60GP

    2Gp ish for a meal and fine outfit.
    Total Spent: 200GP

    Money left: 100GP


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Tigger wrote: »
    2669+9800
    12469

    4065--3
    8125--4

    my lecel 3 bonusus please

    7 more hp so 18 hp

    +18+1200+430
    14117


  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Name: Moy
    Level: 5
    XP: 14,744

    Stats: STR 6 DEX 11 CON 15 INT 12 WIS 13 CHA 10
    Class: Cleric
    HP: 24

    Spells:
    Light
    Cure Light Wounds
    Detect Evil
    Bless
    Hold Person
    Dispel Magic

    Alignment: Neutral

    Skills:
    1 First Aid
    1 History
    1 Cooking
    1 Religious Lore


  • Advertisement
  • Moderators, Social & Fun Moderators, Sports Moderators Posts: 53,826 Mod ✭✭✭✭Necro


    UPDATED LEVEL 5 SHEET INCLUDING EQUIPMENT:

    Name: Bandylegs McGillicuddy
    Stats: Str - 11, Dex- 10, Con - 14, Intell - 11, Wisdom - 9, Charisma 9.
    Class: Dwarven Cleric
    Hit Points: 28
    Alignment: Neutral

    33799 XP
    Next Level: 35,001 XP

    BattleAxe Mastery:
    To Hit: +4
    Damage: 1d8 + 6
    Can be hurled 10'
    Can stun opponent

    Mastercrafted Battleaxe:
    +1 to hit die

    Total damage: 1d8+7

    Current Spells:

    Level 1: Cure Light Wounds, Protection from Evil, Light
    Level 2: Hold Person, Find Traps
    Level 3: Striking


    Skills:
    1 for Intimidation (Strength)
    1 for Swimming
    1 for Navigation
    1 for Tracking

    Equipment:

    Retainers:
    Rastreserd Ashmantle (Ash for short). Apprentice dwarven limbsmith.



    Equipment (on person):
    Master crafted battle-axe.

    Current encumbrance - 0




    7000GP remaining (banked in Dwarrowtown)


  • Closed Accounts Posts: 13,404 ✭✭✭✭sKeith


    My current stats and inventory.



    1. Name: Ekbard Ravenseye
    2. Stats: STR: 16 DEX: 10 CON: 13 INT: 13 WIS: 13 CHA: 8
    3. Class: Fighter
    4. Hit Points: 27
    5. Alignment: Lawful

    Skilled at Diplomacy, Intimidation, Riding (Devil)
    Very skilled at Engineering

    Sword GrandMastery: longsword
    Damage: 2d6 + 8
    To Hit: +8 (+10 with STR mod added)
    Can deflect 3 attacks
    Can disarm opponents easier (-4 to their roll to stop)
    AC -4 against <= 3 opponents[/QUOTE]



    Ekbards Latest inventory

    Ekbard is AC -4 against <= 3 opponents
    Ekbard - [XP 43729/65001 ] lvl 6 Hit Points 26/27

    banded mail (worn) +1
    magic sword 2d8+9 (wielded) To Hit: d20+10
    shield (wielded)
    backpack (worn)

    Small Items

    multiple moon necklaces
    Gold Pin.
    Potion for Extra Healing.
    Potion for Plant Control.
    Potion for Undead Control.
    a blank stone "Only once, you may ask it a question and Vergadain himself will inscribe the answer, so long as it does not interfere with the plans of a god of equal rank. Have BandyLegs close to hand, as the answer will appear in our tongue"





    <!-- magic exploded in clayton.
    saddle
    cart
    long sword 2d8+8 (superior)
    49 x feed
    heavy rope x5
    light rope x1
    block & tackle
    18 preserved rations
    two waterskins
    grappeling hook
    160 torches
    flit & steel
    wineskin filled with wine.
    7 gems (3000gp) -->

    encumberance
    ekbard 1



    shared gold 577gp

    personal money 397gp 7sp

    personal banked 11600gp


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    ibhave a nice robe


  • Registered Users, Registered Users 2 Posts: 6,732 ✭✭✭Mollyb60


    Updated stats for Kalgay
    Level - 5
    HP - 10
    AC - 9

    Strength - 13
    Dexterity -13
    Constitution - 10
    Intelligence - 9
    Wisdom- 6
    Charisma -4


    Skills

    Engineering (2)
    Craft
    Balance

    (raging about the stupid HP rolls)


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Name Othegre Enru
    Class Cleric / Vampire
    Aligment Chaotic

    XP 30230 (next : 19771)
    Level 6

    Str 9
    Dex 11
    Con 13
    Int 11
    Wis 13
    Cha 6
    HP 33 (rolled 3, +1 for Con)
    AC 3 / 2 (plate, shield)
    Gambling 2
    Magical Engineering 1
    Sense Motive 1

    Wealth : 0

    Inventory :
    Master crafted flail 1d6+1
    Master crafted hermetically sealed plate armour with awesome snikity faceplate. AC3
    shield AC -1
    Religious symbol (worn)
    Evil moon amulet (worn)
    Chest key (worn, chest destroyed)
    Chewed bit of Xanthea's heart now in a presentation box. (Small item)
    Sling + Bullets
    torches x 21
    Flint + steel
    Waterskin

    In Flak's possession:
    Finger+ring (small item)
    Box+key - was this used in Clayton?
    Box with diamond, note, dagger
    Elven spell book (including 4D mapping, summon demon)

    Lost in Clayton:
    Rope (silk)
    Spikes x 12
    Locked chest
    flask of silver goop
    Empty flask
    Shovel with scratch on it.
    Thurmonton key
    Thurmonton cloak
    Saeros's spellbook (Magic Missile)
    Jewels from the magic planar chair (unvalued)
    Covered wagon
    2 horses
    Feed for animals x 75
    Feed for driver x 25
    The driver
    Coffin with velvety trim
    Alternative wardrobe (slutty leather armour, high leather boots, hooded cloak, wide-brimmed peasant hat, Porcelain mask - basically, cosplay for the Sisters from Kubo. It's my going-out-to-dinner gear)
    Wineskin (empty)
    11,977GP and 8sp 1cp


  • Closed Accounts Posts: 16,705 ✭✭✭✭Tigger


    Tigger wrote: »
    +18+1200+430
    14117

    so i got 12469
    +18+(1200+430+18700)*1.05

    33,833.5xp


  • Registered Users, Registered Users 2 Posts: 11,397 ✭✭✭✭Digital Solitude


    Name: Moy
    Level: 6
    XP: 35,144

    Stats: STR 6 DEX 11 CON 15 INT 12 WIS 13 CHA 10
    Class: Cleric
    HP: 30

    Spells:
    (1) Light
    (1) Cure Light Wounds
    (1) Detect Evil
    (2) Bless
    (2) Hold Person
    (3) Dispel Magic
    (3) Cure Disease

    Alignment: Neutral

    Skills:
    1 First Aid
    1 History
    1 Cooking
    1 Religious Lore


  • Registered Users, Registered Users 2 Posts: 10,485 ✭✭✭✭Banjo


    Kyokuma Totoruka
    Samurai
    Human
    Female
    Age: 16
    Height: 5'2"
    Weight: 130lb


    Str 17
    Dex 11
    Con 18
    Int 13
    Wis 10
    Cha 15

    Hp 11

    Chaotic
    Languages : common, chaotic, troll

    General Appearance: Non-descript
    Sanity: Normal
    Tendencies: Servile/obsequious
    Personality: Average - Diplomatic
    Disposition: Morose
    Nature: Jealous
    Honesty: Average
    Energy: Normal
    Morals: Normal
    Intellect: Average
    Materialism: Avaricious
    Bravery: Fearless
    Thrift: Thrifty
    Piety: Impious
    Interests: Community Service
    You are one of several children of a Serf. You are a credit to the family. You have blue-gray eyes, straight black hair, and a very dark complexion.

    Jumping
    Balance - Poised.
    First Aid - from Troll
    Law (Neros) - from Clerking
    Lip Reading - from watching the training when she’s meant to be working

    Ko-Naginata
    No-Dachi
    Yumi
    Scale mail

    Backpack
    Arrows - 20
    Rations - 5
    Flint
    Torch - 8
    Rope
    Waterskin


Advertisement