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Proposed Boards Rule Changes..Decision?

  • 30-07-2015 2:27pm
    #1
    Closed Accounts Posts: 2,052 ✭✭✭


    I think with July winding down, and the various GMs looking to organise respective leagues, we should think about finishing up the polls we had run exploring new rule changes. It also affects draft strategies to know the rules we'll be playing under.

    The current state of play is:

    Positions
    Flex and WR only are tied - (there are a couple of posters that requested their vote be recast)

    Waiver
    Reset after claim (current system) leads against bottom team receives priority.

    Bench Size
    Staying at 5 is a clear leader.

    League Size
    16 team league is clear leader

    Manually setting the schedule
    Manually setting the schedule leads automatic scheduling


«13

Comments

  • Closed Accounts Posts: 929 ✭✭✭JCTO


    One thing with the Poll we will have to make sure they are all active members of the Fantasy leagues. Makes no sense having a vote from someone for this season coming if they dropped out or do not actually take part. With the re-vote is that something we want to encourage as there is only 2 ways to do so.

    - Reset and go again
    or
    - Just manually remember what they chose but this option if loads of people decide to go down that road will be messy.


  • Closed Accounts Posts: 2,052 ✭✭✭poldebruin


    Messy is the word. Personally I would be happy to run with the Classic rules for another year.


  • Registered Users, Registered Users 2 Posts: 28,710 ✭✭✭✭Paully D


    Ideally we'd reset the polls and start again IMO.


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    Paully D wrote: »
    Ideally we'd reset the polls and start again IMO.

    Problem with this though is deciding how long the Poll stays open for as it takes so long for people to reply in the first place.


  • Registered Users, Registered Users 2 Posts: 1,514 ✭✭✭BigBadRob83


    Can we get a poll on structure of divisions?
    4x4 vs 1x16

    Personally think divisions make no sense when don't play your divisional opponents more often, and sometimes might not even play against some of them.


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  • Closed Accounts Posts: 2,052 ✭✭✭poldebruin


    Can we get a poll on structure of divisions?
    4x4 vs 1x16.

    maybe we can propose this at next years owners meeting, as there are already 5 rule changes on the board, some having outcomes dependent on the others.
    Personally think divisions make no sense when don't play your divisional opponents more often, and sometimes might not even play against some of them.

    I haven't had experience of a straight up and down 16 man division, so I'm willing to listen to the benefits.

    I know the divisional system does give a chance to teams that are doing not so well to make a Cinderella run to the playoffs, and in the absence of a full divisional slate, it's probably a bit foolish, but I like the way it mirrors the nfl. It gives some second place teams something to fight for (2 best runners up qualify) and generally allows a better % of teams to stay in the hunt for a playoff spot as the season goes on.

    I also like looking across the divisions and thanking my lucky stars I'm not in the same division as some powerhouse team with Aaron Rodgers and DeMarco Murray!


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    The biggest problem I'd have with a 1x16 division is that it's only fair if you play everybody once, which is impossible.

    I'd be happy to leave it as is but change how the divisions are populated based on previous year's standings to balance out the "power" across all 4 more evenly.


  • Registered Users, Registered Users 2 Posts: 1,514 ✭✭✭BigBadRob83


    BizzyC wrote: »
    The biggest problem I'd have with a 1x16 division is that it's only fair if you play everybody once, which is impossible.

    How is it less fair than 4 divisions?
    The 4x4 doesn't seem to affect the fixtures at all, you don't play your divisional opponents more often.
    Can have results where team with a crappy or losing record (could be 9th/10th best in the league) gets into the playoffs because they "won" a division.


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    Can have results where team with a crappy or losing record (could be 9th/10th best in the league) gets into the playoffs because they "won" a division.

    Just like happens in the NFL so :rolleyes:

    anyway I don't know why this debate is going on again. The time for these discussions was pre poll not post vote.


  • Moderators, Sports Moderators Posts: 28,107 Mod ✭✭✭✭Podge_irl


    How about we just go by the result of the polls that were put up for this very reason?


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  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    How is it less fair than 4 divisions?
    The 4x4 doesn't seem to affect the fixtures at all, you don't play your divisional opponents more often.

    exactly why there was a vote on manually setting the schedule which won !


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    as I see it basically the vote has been for a startus quo bar manually setting the schedule which will essentially mean you play every team in your division.

    unless Im mistaken ?


  • Moderators, Sports Moderators Posts: 28,107 Mod ✭✭✭✭Podge_irl


    D3PO wrote: »
    as I see it basically the vote has been for a startus quo bar manually setting the schedule which will essentially mean you play every team in your division.

    unless Im mistaken ?

    Flex over third WR is winning but absurdly close.


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    D3PO wrote: »
    as I see it basically the vote has been for a startus quo bar manually setting the schedule which will essentially mean you play every team in your division.

    unless Im mistaken ?

    You would be correct and manually setting the schedule gets it closer to what people want and justifies the 4 conference system.

    All of the polls close the end of August and so far Winning out is:

    1. QB, RB, RB, WR, WR, TE, FLEX, K, DEF (New) Winning by 1 36/35

    2. Move to Last after Claim, Never Reset( Current System) Winning by 11 36/25

    3. Bench Size 5 (Current Setup) Winning by 14 33/19

    4. 16 Team Leagues (Current System) Winning by 34 votes 47/13

    5. And JMH system:(New) Winning by 15 votes 35/20
    There’s been some discussion lately about how the divisions seem to be a bit pointless seeing as you don’t always play the people in your division due to the schedule being randomized. So rather than switch to a 16 team division, why don’t we just fix the scheduling instead? Easiest way to do this is just to copy the current conference model, except over 13 games rather than 16. Example:

    6 games: 2 games vs each division rival – ideally your first 3 games and last 3 games of the season to make things interesting.

    3 games: Versus those who finished in the same position in their division that you did last year, i.e. if you won your division, then you play the 3 teams who also won their divisions.

    3 games: Matched up with one of the other divisions, you play the remaining team you haven’t faced above (you’ll have already faced one of them as they finished in the same position you did)

    1 game: One random game against a team that doesn’t fall into your schedule above.

    The best thing about this it creates a bit of divisional rivalry, and mirrors how the NFL conferences work to an extent. I think it would be far more interesting and fun. An example of this using current NFL AFC teams:

    QNujPBY.jpg

    The downside is that the GMs will have to manually set the schedule, but the beauty of this is the above spreadsheet is all formula driven. So the hard work is done, all you have to is input the team names on the side and it will generate the schedule for you. As for the teams that get relegated, simply replace them with their counterparts who are getting promoted.

    Would there be any support for such a system?


  • Registered Users, Registered Users 2 Posts: 28,710 ✭✭✭✭Paully D


    Eagle Eye requested his vote be changed JCTO, so that would bring us to 36 vs 36 on the positional change vote.


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    The manual schedule changes is a good concept, but realistically who is going to take on a GM role to take care of that?

    I've been a GM in the past, no chance in hell I'd do it again if I have to manually set all of the fixtures.


  • Registered Users, Registered Users 2 Posts: 1,514 ✭✭✭BigBadRob83


    BizzyC wrote: »
    The manual schedule changes is a good concept, but realistically who is going to take on a GM role to take care of that?

    I've been a GM in the past, no chance in hell I'd do it again if I have to manually set all of the fixtures.

    Definitely agree, way too much work for a GM.

    Did some excel work using the Division 4 2015 default schedule.

    - Everyone plays 13 other teams (out of 15) once, no one plays each other twice.
    - 4 teams play only two divisional games. All other teams play 3.


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    Paully D wrote: »
    Eagle Eye requested his vote be changed JCTO, so that would bring us to 36 vs 36 on the positional change vote.

    wouldn't that be 36-35 in favour of current system. you add one to one vote and take one form the other ?


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    I dont think we should add another starting position without reducing the bench size as well.

    Otherwise you're increasing the roster size for each team, which in a 16 man league is tough enough to manage for waivers etc in the current setup.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,192 Mod ✭✭✭✭adrian522


    It's not increasing the roster, changing a WR to a flex is all that is being suggested. Still 9 starters.


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  • Registered Users, Registered Users 2 Posts: 28,710 ✭✭✭✭Paully D


    D3PO wrote: »
    wouldn't that be 36-35 in favour of current system. you add one to one vote and take one form the other ?

    Nah, as he never voted for any of the two most popular options. He was one of only 3 to vote for a particular option IIRC.


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    adrian522 wrote: »
    It's not increasing the roster, changing a WR to a flex is all that is being suggested. Still 9 starters.

    Sorry, misread the option. That's not as bad then, but will make RB's, which are already gold dust, much more valuable...


  • Registered Users, Registered Users 2 Posts: 2,176 ✭✭✭BKWDR


    Why not poll all GMs if they want to run the schedule change and get them micro manage what changes implement for this season and see how they turn out...
    Or just go with the poll results as discussed


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    Paully D wrote: »
    Eagle Eye requested his vote be changed JCTO, so that would bring us to 36 vs 36 on the positional change vote.

    So here in lies the problem. Letting people change their votes could get very messy. Also the decision needs to be made if we need to remove those who pulled out or just leave it as is.

    I actually would like to change my vote back to the current system but being honest and being fair I feel it would go against a voting system in the first place.


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    For what it is worth I tried adjusting the fixtures the JMH put forward in another 16 team league I was in last year and it didn't take very long. If a current GM hasn't got time to do so or doesn't want to do it I am sure someone will have time to do so or want to do it. What is the point voting on these things if we then go ahead and make changes. To be fair people voted for this system.


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    BKWDR wrote: »
    Why not poll all GMs if they want to run the schedule change and get them micro manage what changes implement for this season and see how they turn out...

    because the whole concept of the boards fantasy pyramid is that all leagues are identical in settings scoring etc so that goes against the total premise of having a league structure in place.


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    JCTO wrote: »
    For what it is worth I tried adjusting the fixtures the JMH put forward in another 16 team league I was in last year and it didn't take very long. If a current GM hasn't got time to do so or doesn't want to do it I am sure someone will have time to do so or want to do it. What is the point voting on these things if we then go ahead and make changes. To be fair people voted for this system.

    Every year there are reluctant GM's taking charge of leagues simply because no one else will do it, I've had to take it on twice for that very reason.
    If a GM now has to sit and manually enter 100 fixtures as well, I wont be doing it again.

    So far 55 people have voted, that's 3.5 divisions worth of people out of 8-9 divisions of players affected, and how many of those 55 do we know are active members of the league.


  • Registered Users, Registered Users 2 Posts: 3,591 ✭✭✭Tristram


    JCTO wrote: »
    So here in lies the problem. Letting people change their votes could get very messy. Also the decision needs to be made if we need to remove those who pulled out or just leave it as is.

    I actually would like to change my vote back to the current system but being honest and being fair I feel it would go against a voting system in the first place.
    JCTO wrote: »
    For what it is worth I tried adjusting the fixtures the JMH put forward in another 16 team league I was in last year and it didn't take very long. If a current GM hasn't got time to do so or doesn't want to do it I am sure someone will have time to do so or want to do it. What is the point voting on these things if we then go ahead and make changes. To be fair people voted for this system.

    Couldn't say this better myself on either point. I would happily volunteer to do fixtures.


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    BizzyC wrote: »
    Every year there are reluctant GM's taking charge of leagues simply because no one else will do it, I've had to take it on twice for that very reason.
    If a GM now has to sit and manually enter 100 fixtures as well, I wont be doing it again.

    Hence why we look for someone who is willing to do it or at least ask GMs if they want to do it before making the assumption or decision for them.
    So far 55 people have voted, that's 3.5 divisions worth of people out of 8-9 divisions of players affected, and how many of those 55 do we know are active members of the league.

    It really doesn't matter how many vote. Not everyone votes during a general election but do we scrape the vote when they don't? No because people don't like or don't care to vote. But people voted and it would then be unfair to decide not to listen to them.


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  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    JCTO wrote: »
    It really doesn't matter how many vote. Not everyone votes during a general election but do we scrape the vote when they don't? No because people don't like or don't care to vote. But people voted and it would then be unfair to decide not to listen to them.

    No, in an election there is a quorum to ensure that an adequate number of eligible voters took part in the election to make the result valid.

    Looks like we're actually down to 7 divs this year, there's been a lot of dropouts, so as a % we have about half, but how many of those who voted are actually playing this year.

    Just to clarify my position, I'm not in favour of switching the rosters, would be in favour of better schedules but see it being too hard to implement.


  • Moderators, Sports Moderators Posts: 28,107 Mod ✭✭✭✭Podge_irl


    BizzyC wrote: »
    No, in an election there is a quorum to ensure that an adequate number of eligible voters took part in the election to make the result valid.

    Looks like we're actually down to 7 divs this year, there's been a lot of dropouts, so as a % we have about half, but how many of those who voted are actually playing this year.

    Just to clarify my position, I'm not in favour of switching the rosters, would be in favour of better schedules but see it being too hard to implement.

    Elections generally don't have quorums. The votes were open a year, if anyone didn't vote it is entirely their own problem.


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    BizzyC wrote: »
    No, in an election there is a quorum to ensure that an adequate number of eligible voters took part in the election to make the result valid.

    Looks like we're actually down to 7 divs this year, there's been a lot of dropouts, so as a % we have about half, but how many of those who voted are actually playing this year.

    Just to clarify my position, I'm not in favour of switching the rosters, would be in favour of better schedules but see it being too hard to implement.

    Thing is though at what point of proposing year after year for a rule to be change that never happened because we decided every year we should go again should we say enough is enough and just go with the majority and pass a rule. By your logic we will never get a rule passed as it takes months if not a year to get even a suitable number of voters to vote. For me at this point enough voted to say we can go ahead with the rule changes.


  • Registered Users, Registered Users 2 Posts: 3,591 ✭✭✭Tristram


    If we try the something and it is unpopular we can always have another vote next off-season to change back.


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    Tristram wrote: »
    If we try the something and it is unpopular we can always have another vote next off-season to change back.

    just on this point I don't think setting a precedent of votes every year is wise. If something gets voted on then as far as im concerned it should be set in stone for 3 seasons plys otherwise were going to be in a constant loop of people proposing changes every year because the vote went a different way than they wanted from the previous season.


  • Registered Users, Registered Users 2 Posts: 3,098 ✭✭✭Johnny_Fontane


    Is there any boards rules in place about the 'pick time' in the online draft. I think its automatically set at 90 seconds, but someone made the point that 60 seconds should be plenty.

    they have a point. Is there anything in the charter?


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,192 Mod ✭✭✭✭adrian522


    So on the starting positions vote, are we going with a flex or 3 WR's?


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    The poll closes on August 29th so Id say best to wait to see what happens between now and then. The rule changes take no more than 5 minutes to make once the polls close.


  • Registered Users, Registered Users 2 Posts: 7,879 ✭✭✭D3PO


    Is there any boards rules in place about the 'pick time' in the online draft. I think its automatically set at 90 seconds, but someone made the point that 60 seconds should be plenty.

    they have a point. Is there anything in the charter?

    id be against 60 seconds. ive had the draft app crash on me before during my pick and just about got it back up and running in time (and actually on other occasions didnt) at 60 seconds an unfortunate issue with the draft app and its flakey at best and your screwed.

    if someone is online then they are likely to make their pick in much less than 90 seconds anyway i dont see a reason to force 60 seconds in there.


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    D3PO wrote: »
    id be against 60 seconds. ive had the draft app crash on me before during my pick and just about got it back up and running in time (and actually on other occasions didnt) at 60 seconds an unfortunate issue with the draft app and its flakey at best and your screwed.

    if someone is online then they are likely to make their pick in much less than 90 seconds anyway i dont see a reason to force 60 seconds in there.

    I think the issue is auto picks.
    If someone isn't logged in it should pick quickly, not wait the full 90 seconds.


  • Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭Spongey1975


    BizzyC wrote: »
    I think the issue is auto picks.
    If someone isn't logged in it should pick quickly, not wait the full 90 seconds.

    It does pick straight away. For teams that are not logged in it will go through the first pick for the full 90 seconds but every pick after that is done immediately.

    I dont see a problem with the 90 second timer. Reducing to 60 will only save a few minutes over the whole length of the draft


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  • Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭Spongey1975


    The dates on the polls has expired so i can assume the voting is now closed. Two changes were approved

    We have a Flex position (RB/WR/TE) replacing one of the WR slots (won by just a single vote)

    We are going to adopt a manual schedule for all the divisions. i have a template done to do this schedule and will be in touch with the GMs to send me on who is in what division so that i can complete the schedule for each division


  • Registered Users, Registered Users 2 Posts: 39,434 ✭✭✭✭eagle eye


    Hold on a second. I wanted my vote changed to the original option and somebody else did too.

    I voted for WR/TE not thinking that there was any chance of a shootout between the other two options. I posted in the thread saying I wanted to change my vote.

    It's a very serious change to the settings and I think that the RB/WRTE flex option will ruin our leagues.


  • Registered Users, Registered Users 2 Posts: 39,434 ✭✭✭✭eagle eye


    There is also a vote for the Flex option by somebody who wasn't in the league last year.


  • Registered Users, Registered Users 2 Posts: 39,434 ✭✭✭✭eagle eye


    It also appears there is a vote for the Flex by somebody who wasn't in the league last year and isn't in it this year.

    Did anybody check these votes?


  • Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭Spongey1975


    eagle eye wrote: »
    It also appears there is a vote for the Flex by somebody who wasn't in the league last year and isn't in it this year.

    Did anybody check these votes?

    Which one?

    I just went through it and saw one vote for the current system that i didnt recognise (robfullam)


  • Registered Users, Registered Users 2 Posts: 3,012 ✭✭✭BizzyC


    How do you see what way you voted?

    I have a feeling I did vote for a Flex, but I'd prefer to stay as is now.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,192 Mod ✭✭✭✭adrian522


    If you click on the number beside the votes you can see who voted for what.

    You voted for Flex to be added.


  • Registered Users, Registered Users 2 Posts: 39,434 ✭✭✭✭eagle eye


    Which one?

    I just went through it and saw one vote for the current system that i didnt recognise (robfullam)
    Alfred Borden was never in the league as far as I know. He does post on the AF forum but has never been a member of the Boards AF fantasy as far as I'm aware.


  • Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭Spongey1975


    eagle eye wrote: »
    Alfred Borden was never in the league as far as I know. He does post on the AF forum but has never been a member of the Boards AF fantasy as far as I'm aware.

    He is in Division 7 this year


  • Closed Accounts Posts: 929 ✭✭✭JCTO


    I am against changing your vote. I voted Flex but would like to change also but in the fairness of a voting system I am happy to leave my vote as it stands. When you vote on anything you can't just change your mind after submitting your vote. It brings down the whole system of voting in the first place and will cause a headache.


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