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Rules changes

  • 21-08-2013 9:23am
    #1
    Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭


    Well, may as well make use of this forum,

    What changes/tweaks would you make to the rules if any?

    Personally I think we should tighten up the 4th down rule.

    Currently:

    "No going for it on 4th down unless the situation calls for it, some specific examples are;
    1) Go for it anytime inside the 10
    2) Go for it anytime in Q4 when behind OR inside opposition 40
    3) Go for it anytime when 4th and 1 inside opposition 40
    4) Go for it only 1 more time in a given game outside of the rules above"

    I'd certainly remove item 4 as it makes the other rules very difficult to enforce.

    I'd also like to see some more sanction put in place for serial offenders of running up the score against the CPU. I think anyone who has had a ban should get a PM warning them that the next time the ban will be (say) 3 games. As a 1 game ban doesn't seem to be enough of a deterrent.

    Also 35 points is very generous so there should be no reason or excuses for going over 35 points. I see a lot of examples of people hitting exactly 35 points, I think that should be discouraged, we should have only 28 points wins with 7 point leeway for if you are trying to run down the clock and "somehow" accidentally score.

    No Huddle offense. Can we put a time on what is meant by late in the game/half.

    Glitches/Exploits is there twice in the rules for some reason.

    Finally I think we should discuss making the use of headsets mandatory. I know this is a touchy subject for some but playing without them leads to problems, and I personally hate the idea of checking the laptop for a chat room while playing a game .

    Thoughts?


«1

Comments

  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    adrian522 wrote: »
    Well, may as well make use of this forum,

    What changes/tweaks would you make to the rules if any?

    Personally I think we should tighten up the 4th down rule.

    Currently:

    "No going for it on 4th down unless the situation calls for it, some specific examples are;
    1) Go for it anytime inside the 10
    2) Go for it anytime in Q4 when behind OR inside opposition 40
    3) Go for it anytime when 4th and 1 inside opposition 40
    4) Go for it only 1 more time in a given game outside of the rules above"

    I'd certainly remove item 4 as it makes the other rules very difficult to enforce.

    The only thing I would say about item 4 is that sometimes teams in the NFL do just randomly go for it on 4th down to try and put off their opponent, but I would be interested to see what others say

    I'd also like to see some more sanction put in place for serial offenders of running up the score against the CPU. I think anyone who has had a ban should get a PM warning them that the next time the ban will be (say) 3 games. As a 1 game ban doesn't seem to be enough of a deterrent.
    I definitely agree with this, maybe we should increase the initial ban to 2 games from the offset? Even though I don't think anyone has done it more than once. Could be wrong there though.

    Also 35 points is very generous so there should be no reason or excuses for going over 35 points. I see a lot of examples of people hitting exactly 35 points, I think that should be discouraged, we should have only 28 points wins with 7 point leeway for if you are trying to run down the clock and "somehow" accidentally score.
    Hard to know about this one without playing the game. But based on last years game, I don't think we should change it. As it is extremely boring to play the CPU and trying to not score is even more boring. So I would be for just leaving it the way it is.

    No Huddle offense. Can we put a time on what is meant by late in the game/half.
    Very hard to put a time on it as for me it totally depends on the game and how it is going, who is playing well and if you feel you really need to go no huddle earlier than normal as the other person is running down the clock a lot. To me it is too subjective.
    Glitches/Exploits is there twice in the rules for some reason.

    Finally I think we should discuss making the use of headsets mandatory. I know this is a touchy subject for some but playing without them leads to problems, and I personally hate the idea of checking the laptop for a chat room while playing a game .
    I would love to implement this rule. The only problem is it might scare people away and at the moment we need anyone we can get. I don't like the chat room either but it is better than having to pause the game and type in an xbox live message

    Thoughts?
    .


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    I think they the rules are fine, but they need to be enforced correctly.

    On the score limit, I think players who played last year dont need a warning and if they win by more than 35 points then its an automatic 1 game ban.
    After that its a 3 game ban.

    Late in the game i think should be last 2 mins.

    Agree on the headset, you dont have to speak


  • Registered Users, Registered Users 2 Posts: 1,216 ✭✭✭Danger_dave1


    Head set - agree , its mind numbing playing when they dont have one. Worse than a CPU Game.

    On 4th down i made a open thread on it to create some discussion. The Jags/Giants/Bucc's were all guilty of padding stats and obivously went for it on 4th when they shouldn't have some times.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Hopefully the new CC will give us extra visibility on this stuff.


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    I would agree removing the once a game 4th down rule.

    On headsets, the guys who use them tend to be the guys who will stick with the league long term those who don't use them are I think are more likely to not. I absolutely hate playing someone who does not use a headset.

    Scoring rules definitely just enforce them.


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  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    What about a minimum roster size?


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    Yeah, I'd like to say we should carry 53 at all times to be honest, as you would never see an NfL team with less than that.


  • Registered Users, Registered Users 2 Posts: 1,216 ✭✭✭Danger_dave1


    Ye easy enough to enforce . It's hard to be too harsh on new guys when they don't understand cap .


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    What about 51? as that is how many players are counted towards the cap?

    I cant remember who it was (it may have been in the pro) but did someone at one stage only have 43 people on their roster :eek:


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Agree with 51 on roster at start of Regular Season as thats what counted towards cap.

    It was Doc who had 43 at one stage.


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    Berty44 wrote: »
    Agree with 51 on roster at start of Regular Season as thats what counted towards cap.

    It was Doc who had 43 at one stage.

    51 is the amount that counts towards the Cap at this point of the year when teams have up to 90 players (Top 51 rule).

    However during the regular season all 53 count towards the cap.

    See here for explanation http://nflsalarycapguru.com/

    "Only the highest 51 player salaries for a team count against the Salary Cap in the offseason while ALL player salaries of a team count in calculating the team total Salary Cap during the season."


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    cheers Adrian, i did not know that!


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Injuries on or off?


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Injuries on or off?

    Preset ? I am easy on this
    In Game ? Definitely on but off on preseason.

    I see us having a good chat about the rules on Friday night


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Yeah sorry pre existing injuries I mean


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    Yeah sorry pre existing injuries I mean
    Ha. I thought you had went mad for second.

    I think existing injuries should be turned off.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    On, depending on what team I get in the draft though. :)


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    I just think it would lessen peoples enjoyment of the game if they have to start with injured players. I don't think anyone would have any gripes if we started injury free.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Yeah i agree, for boards better to have them off even with the Titans being injury free for the moment


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    I don't see any rules on Custom playbooks. You guys have seen the discussions which took place on maddenpfl and know the pros and cons. Rules as they stand say "no limitations", which means they can be used. So the question is can they?


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I think not.

    Also should we impose max contract lengths and max bonus percentages for re-signing your players as well as FA pickups?


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    For resigning I dont think so but defintely for FA pick ups


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Think its too late for resignings. The Colts signed about 5/6 players already to very long deals so taht horse has bolted. Definitely for Free Agency.

    Can you change the rules wording on playbooks to exclude custom playbooks?


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    How long are the contracts? I don't think it's too late to set rules/guidelines on bonus/contract lengths from now.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    For FA, 4 year with a certain % as bonus
    say 50%?


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I think it was 20% bonus last year with a max of 4 years, should we just stick with that?


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    adrian522 wrote: »
    I think it was 20% bonus last year with a max of 4 years, should we just stick with that?

    Yep thats fine with me


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    Nelbert wrote:
    Adrian Peterson breaks the single game rushing record by 3 yards. Vikings 31-14 Browns

    First attempt desync'd with about a minute left and I'd it won so played CPU. Restart was due to the main network switch being plugged out for a few seconds by the boss.... Which prompted some under the breath cursing.

    You should all be ashamed of Ponder's passer rating. I'll do everything I can to protect that QB rating now as I'm sure it'll be very annoying come season end if he's anywhere close in rating to QBs that are you know like.... Good.

    Is There anything we can do to prevent stat padding in CPU game other than the total score at the end?

    As you can see it's quite possible to pad QB passing stats and get the single game record without ever breaking the scoring rule.

    What do you think?

    This was in a game that disconnected and Paddy dropped to let him play the CPU.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Not sure to be honest, I mean if you for them to throw the ball they could end up losing through ints


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    There's a rule on Madden PFL about not breaking single game records.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    Honestly... i'd wonder who would know them.. but i'm not opposed it


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Absoultely agree on this one. You should not be allowed break any NFL records v CPU. Particularly bad to do it when someone has been good enough to drop out to let you play CPU.


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    I think it would be fairly harsh on someone to punish them for breaking a record. The CPU games are bad enough as it is without having to worry about rushing too much (which you might be doing to keep the score down). I know its a pain in the arse though that the stats can be totally skewed.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    It's completely unfair on anyone who drops out to have all their players on cold streaks when the actual game was very close.

    If it was me I would insist on the game going to sim or a replay if I was playing Nelbert, no way would I drop for him under any circumstances.


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    If guys see that happening you run the risk of guys no longer offering to drop out for danger of their team being put on terrible cold streaks. Most records you get notice that such and such is nearing the NFL record for sacks...runs, completions etc.


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  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    adrian522 wrote: »
    It's completely unfair on anyone who drops out to have all their players on cold streaks when the actual game was very close.

    If it was me I would insist on the game going to sim or a replay if I was playing Nelbert, no way would I drop for him under any circumstances.

    Yeah that is unfair. I am not sure what to do. Is it fair to give a weeks banning to someone that breaks a record? Does it definitely tell you that you are nearing breaking the record?

    The hot/cold streak really doesn't seem to work properly anyway. Myself and Nelbert had a game where both QBs were near perfect and finished the game on cold streaks :confused:


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I don't know really, I certainly think a player on a cold streak is not as effective as a player on a hot streak.

    I don't think you get notification of nearing a record where it is the single game record to be honest.

    I'm not sure there is much we can do about this at the moment as people are not running up the score. I do think however that to run for 300 yards you have to be making a conscious effort to gain as many yards as possible with the same player.

    if it was me once the game was safe AP would have been benched to avoid injury.


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Think its just sufficient to include a line in the rules that you are not allowed break any record in a game against CPU and draw the attention of guys to it. Think you also need to explain that its to prevent guys cheesing it up against the CPU. If everyone reads that I would be surprised if anyone broke the rule.

    We had a case in the pro last season where one guy broke a single game record v cpu. Just to prove that anyone could do it if they wanted and it was cheesy another guy went out the next week and delibertely broke it. This really highlighted the problem and the rule was brought in there for that reason.


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I think I'm dropping out after this season, guys just racking up the running yards trying to outdo each other for single game records, must be completely demoralising for the guys they hammering at the time.

    Personally I feel if they want to play games like that they should go to the lobbies. I tried to suggest that playcalling should be balanced to reflect real life NFL but that suggestion was shot down by many so think I'll leave them to their stat whoring after this season. Pity.


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    Agreed it is very disappointing to see. Will also be disappointed if you leave but I totally understand your disillusionment.


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  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I'll have a look at it at the time, but this week alone we have 2 HB's with over 360 yards. This is ridiculous. Obviously people are trying to rack up as much yards as possible and I know people will say it's up to the defense to adjust but I think you need to show your opponent a little bit more respect than that and not go all out when the game is already won.

    I also think there is a problem in this game in stopping the run, some people disagree with this but those sort of numbers are completely unrealistic.


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    adrian522 wrote: »
    I'll have a look at it at the time, but this week alone we have 2 HB's with over 360 yards. This is ridiculous. Obviously people are trying to rack up as much yards as possible and I know people will say it's up to the defense to adjust but I think you need to show your opponent a little bit more respect than that and not go all out when the game is already won.

    I also think there is a problem in this game in stopping the run, some people disagree with this but those sort of numbers are completely unrealistic.

    Up until I read the thread this week I didn't realise it was so bad. But yes those sort of stats are ridiculous!

    What do you suggest we do? Is it fair to tell people that they have to pass? They could at least put in their back up rb when they are miles ahead?


  • Moderators, Computer Games Moderators, Recreation & Hobbies Moderators, Sports Moderators Posts: 16,195 Mod ✭✭✭✭adrian522


    I don't know really, I think it comes back to not piling up the yards once the game is won. It's the same as running up the score.

    Once the game is effectively over I think people should ease off but it is very hard to come up with a hard and fast rule. I think it just comes down to treat people how you would want to be treated in that situation.


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    adrian522 wrote: »
    I don't know really, I think it comes back to not piling up the yards once the game is won. It's the same as running up the score.

    Once the game is effectively over I think people should ease off but it is very hard to come up with a hard and fast rule. I think it just comes down to treat people how you would want to be treated in that situation.
    Yeah, definitely more or less have to stop playing once the game is effectively over. But I think in that case the opposition player should have to concede the game though. As I don't want to stop trying to score and then be in the position that my opponent can come back and beat me. This has happened me in the PFL before


  • Registered Users, Registered Users 2 Posts: 1,587 ✭✭✭Berty44


    This is why the mics are so important. You do need the guy losing to concede as such and say that he is happy enough to run out the game and will not stop the clock.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    I think our guys are just not experienced in gameplay ethics, Perrin though should know better as he plays on the PFL and i'm sure he's been on the end of a few beatings where guys have offered to stop scoring


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    I think our guys are just not experienced in gameplay ethics, Perrin though should know better as he plays on the PFL and i'm sure he's been on the end of a few beatings where guys have offered to stop scoring

    Nelbert too has been playing for a while. Really should know better.


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    Lads, how do we think the league is going lately? Adrian, are you happy with how people are playing at the moment? The Vikings have hopefully slowed down their running up the scores now.


  • Moderators, Science, Health & Environment Moderators Posts: 21,693 Mod ✭✭✭✭helimachoptor


    I havent had a huge chance to look at stats, but overall its ok i think


  • Registered Users, Registered Users 2 Posts: 7,808 ✭✭✭Raoul


    I don't know if we included you on the pm (you may have been away) but the Vikings were running up the score and their stats for a couple of weeks. I got onto MadAliG and he said that he was definitely trying to boost the stats of Peterson. Just told him to calm down with it. Think Mikey may have done it once or twice too but it was a while ago. So just hoping it doesn't happen again.


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