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Some interesting Guilty Gear news

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Comments

  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    YES!!


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Now to relearn all my muscle memory on Xbox pad (damn you Eddie) :P


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Aw sake I'd just finally went and bought the ps2 version.


  • Registered Users, Registered Users 2 Posts: 8,070 ✭✭✭Placebo


    lol at the first 6/7 comments


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  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Yreval wrote: »

    YES

    YES

    THIS IS DELICIOUS!


    Missed my cue the first time. :pac:


  • Registered Users, Registered Users 2 Posts: 2,888 ✭✭✭Fergus_


    I'm hype for this


  • Registered Users, Registered Users 2 Posts: 4,971 ✭✭✭Orim


    I hope they include gems.


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




  • Registered Users, Registered Users 2 Posts: 3,006 ✭✭✭Ramza


    Everyone get ready to get Eddie'd


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Gonna Chipp y'all out.


  • Registered Users, Registered Users 2 Posts: 11,082 ✭✭✭✭chopperbyrne


    Guy that looks like Cobra Commander at a snooker hall FTW.


  • Registered Users, Registered Users 2 Posts: 1,302 ✭✭✭Voa


    POTEMKIN


    f+hs


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    May may make Dizzy dizzy with her f+P. Just a heads-up.


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    >Pick Jam
    >Mash Kick
    >???
    >A WINNAR IS YOU


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Y'all need to eat more COCONUTS! :pac:


  • Registered Users, Registered Users 2 Posts: 2,888 ✭✭✭Fergus_


    Hmmmmmmmmmm, who do I wa....

    May


  • Registered Users, Registered Users 2 Posts: 217 ✭✭powerofscience


    Sweet, now we only need is a new Primal Rage and all my dreams will have come true.


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    Exar are releasing a stick for this.

    ggxxacparcadestick.jpg

    ... but before you get too excited, it's tiny, will cost an arm & a leg to import, and isn't full-Sanwa.


  • Registered Users, Registered Users 2 Posts: 567 ✭✭✭Vyze


    Who wants to bet that it'll be, like, a week after Q-Con when it's out?


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  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Who wants to bet that it'll be, like, a fortnight after Q-Con when people start saying "What's Guilty Gear? Does it have Focus attacks?"


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    Oh BTW I was wrong.

    That Guilty Gear stick has the new Sanwa "silent" parts, as confirmed by MarkMan.
    So if that appeals to you, import away.


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    Well, this came out of nowhere;



    Arcade version is being location tested this weekend. Partial change list (from here):

    Main changes as listed on the character pages :

    Axl :

    - P, 2P, 6K, 2S, 2HS, jump 6P, jump S : you can now chose to have 2 hits by maintaining the button
    - 63214 HS : FRC removed
    - 4 (charge) 6 D : New FB

    ABA :

    - Goku moroha mode : damage up, damage penalty from self hits reduced, longer duration, more powerful overall
    - 236 D in moroha or goku moroha : more hits, travel distance increased

    Anji Mito :

    - 6HS : FRC changed to be just before the move hits.
    - FB ON , 623D : New FB move, FRC possible right after the move hits.

    I-no :

    - FB note, 214D : New FB move, FRC possible right after startup.

    Venom :

    - 6HS : now possible to gatling into from close S.
    - FB stinger aim : created ball can now bounce several times on the floor and screen borders.
    - FB carcass raid : same as above

    Order Sol :

    - Charge gauge : When using a move the gauge depletes slower
    - Dragon Install Sakkai (632146S) : Tension cost became 50% instead of 100%

    Ky Kiske :

    - New move 3HS : Same as the old 6HS pre AC.
    - New move, S raging Javelin : New S followup after vapor thrust
    - 222HS : FRC now possible just after the move hits
    - 214D FB greed saber : new FB
    - Lightning Sphere 214D followup after charged stun edge : command changed to 4D after CSE.

    Kliff Undersn :

    - 214K : FRC now possible just before the move hits
    - 214P : has new FB D followup.

    Zappa :

    - 236H (sword mode) : FRC now possible right after landing (that's what the site says, maybe a typo there or they're talking about the aerial move I dunno)
    - 236S (Raoh mode) : now possible airbone
    - 214S (Raoh mode) : now possible airbone

    Eddie :

    - 236D : Possible to recover eddie gauge over the normal limit with this move (I hope I understood this right) command changed to 214D.

    Justice :

    - 22 + button : added P, K and D version possible to roman cancel each of them.
    - Detonation of 22 + button : command changed from P to whatever button you used to trigger the move.
    - 623 K : command changed from 412K
    - 41236 HS : S version added, now possible airbone
    - Gamma ray : FRC added, timing is right after the first hit.

    Jam :

    - Not sure to understand everything here but it seems that her powered up special kick moves followups after certain moves can now be done with D button and without any need of followup.

    Johnny :

    - 214H : Glitter is gold, New move
    - 236236H (airbone) : New overdrive

    Slayer :

    - 632146P : FRC added right before hit
    - 63214H : command changed to 632146H
    - 214H : new move, HS Dandy step
    - 214D : new move, FB Dandy step

    Sol Badguy :

    - 41236H : return of the old tensionless fafnir, possible to cancel into.
    - Tyrant rave (fafnir followup after H or D fafnir) : command changed to 64D from 46D
    - 214K after VV during dragon install is now possible
    - 236D airbone : new FB sidewinder

    Chipp Zanuff :

    - New FB alpha blade added. Command is D during 236P.
    - 623D : new FB beta blade
    - 41236D : new FB gamma blade

    Dizzy :

    - 421D : New FB move, FB version of 421S

    Testament :

    - Zeinest (web) : command changed to 623P
    - Hitomi (tree) : command changed to 623K
    - New move (Ruft Warrant ?) : command is 22 P or K
    - New FB phantom soul : command is 236D

    Baiken :

    - Youshijin : new command is 623P not possible as guard cancel anymore but only as a normal special move.
    - Return of the "whell counter" command is 214P while on guard
    - 63214K : now possible to do guard cancels while successfully guarding with the move

    Faust :

    - FB door added, D after 214K

    Bridget :

    - 6K : now possible to cancel into yoyo or any special move
    - 214D : is now homing towards the enemy.

    Potemkin :

    - 236S : FRC added right after the earthquake comes out
    - Hammerfall (written as 4 charge 6 S, command changed ?) : FRC timing is later
    - 63214D : P followup added, cancels the animation of judge gauntlet

    Millia Rage :

    - New 2H airbone : return of the pre slash old jump HS
    - 236D : FRC added right after the jumping animation
    - 214D : New FB secret garden.

    May :

    - 41236D : New FB version of dolphin summon I guess
    - 623S or HS : possible to followup vertical and horizontal dolphin with restive rolling through this command

    Robo-Ky :

    - 623H : now possible airbone, FRC possible just as the ground version.

    I don't think many were expecting this, as there aren't many games out there more balanced than the original AC. Also odd is that the changes are pretty much buffs all round, since Slash -> AC was buffs all round as well.


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    http://shoryuken.com/2012/05/28/guilty-gear-xx-accent-core-plus-r-details-and-website-revealed-location-testing-begins-june-2-3/

    GGs version naming continues to get further out of hand. :pac:

    This damn well better be the version coming to consoles, otherwise whats the point?

    EDIT: Ninja'd


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




    Same video from last post, with changes added as annotations.


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    Yreval wrote: »
    I don't think many were expecting this, as there aren't many games out there more balanced than the original AC. Also odd is that the changes are pretty much buffs all round, since Slash -> AC was buffs all round as well.
    Why destroy perfectly good tactics when you can just ADD even more valid tactics?


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    Some highlights from the 2nd loketest:



    As stated previously, I'm surprised but definitely pleased that they are concentrating on buffing characters. Venom in particular looks really interesting (6:49 to 7:19).


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    http://iplaywinner.com/news/2012/8/19/guilty-gear-xx-accent-core-plus-coming-to-ps3-and-xbox360-in.html

    Latest news is that AC Plus (not R) is coming to XBLA and PSN in October, with a patch to update the game to R coming at a later date. A mild disappointment, but I see why they have done this.


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  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    TBH the more I find out about Persona 4 Arena, the more I want to play it instead.


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    https://twitter.com/Yamanaka_ARC/status/250120591221338112

    24 October. 1200 MSP (XBL). Still no news on when it'll be upgraded to R.


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    It's out now, folks (on XBL at least).


  • Registered Users, Registered Users 2 Posts: 28 philemon


    Sorry
    This offer is not valid in your region.

    Ah c'mon Arcsys...
    Barry

    It isn’t getting a global release. No idea if it will come to other regions later.

    Google translate of a tweet from ARC “Now we have been delivered in Japan, the United States, United Kingdom, France, Italy, Germany, Spain, Portugal. Delivery to other regions is not yet determined.” @Yamanaka_ARC for original Japanese tweet.


  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Lol arcsys.


  • Closed Accounts Posts: 289 ✭✭SirAuronDX


    I'm enjoying it. Online is...as is arcsys way...Flawed horribly though. It'll never find you a good connection match unless you know the person is close


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  • Closed Accounts Posts: 289 ✭✭SirAuronDX


    Aye netcodes getting worse by the day. Honestly it feels like they just copy pasted blazblues terrible netcode over where the game runs at it's usual speed but the button inputs take a century to register. thus combos and blocking becomes useless and most online fights become a game of mindless button mashing. Oh and zoners can run rampant and free since you can't block various things in time. i REALLY hope when the +Reload update comes around they'll have a netcode update also


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    I picked this up the other day. I just set up a Japanese account and ordered MS Points on Play-Asia.com that were emailed instantly. The game will then work on any accounts on that first XBox you downloaded it to, so it's not that much of an issue.

    God damn is this game fun.

    Last time I played GG was on the original XBox using a pad, but I never really played it beyond learning Chipp's specials. Now that I sort of know how to play fighters I can finally see why everyone gushes over this game.

    Even outside of the gameplay being loads of fun, this title has a ridiculous amount of single player content. Fully voiced story modes, mission mode, truck loads of art to collect, etc. The only thing it's missing is a tutorial mode, but there's plenty of those online if you want to find them.

    I can't vouch for the internet because my connection is total garbage and I've resigned myself to never playing online while in Japan :pac:

    Also, the button layout is complete madness. Punch, Kick, Slash, Heavy Slash, Dust.

    K - S - HS
    P - - - D

    Stop, Arcsys. You're drunk.


  • Registered Users, Registered Users 2 Posts: 3,239 ✭✭✭UberPrinny_Baal


    Sairus wrote: »
    Also, the button layout is complete madness. Punch, Kick, Slash, Heavy Slash, Dust.

    K - S - HS
    P - - - D

    Stop, Arcsys. You're drunk.

    The last Ultrachen TV episode of this season is about 3/4 hours of beginner and intermediate tips for this game (they went over the weird button layout first).

    I didn't watch it all, but if you're looking for tutorials on the game, it's something, and it's recent.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    They're expanding the regions the game is being released in on November 9th:

    Argentina, Austria, Belgium, Canada, Chile, Colombia, Czech, Denmark, Finland, Greece, Hungary, India, Ireland, Mexico, Netherlands, Norway, Poland, Russia, Slovakia, Sweden, Switzerland (XBLA only)


  • Registered Users, Registered Users 2 Posts: 1,966 ✭✭✭Scavenger XIII


    Sairus wrote: »
    Ireland

    Is this actually not out down south? That would explain that other thread about it.


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  • Moderators, Music Moderators Posts: 25,872 Mod ✭✭✭✭Doctor DooM


    Is this actually not out down south? That would explain that other thread about it.

    Yup, Arcsys doing that amazing pr work they've been so good at again.


  • Closed Accounts Posts: 106 ✭✭Nascimento


    That's so weird.

    Never played this game, so looking forward to seeing what all the fuss is about.

    EDIT: Ah balls, i just seen that's for XBLA only. No word on a PS3 release?


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    Nascimento wrote: »
    Never played this game, so looking forward to seeing what all the fuss is about.

    The Guilty Gear series is what most of the Blazblue team made before Blazblue, although I think most people who've played both will agree that it makes Blazblue seem like a poor man's Guilty Gear.

    Apart from the gameplay, there are a few other things the series is known for:

    1. Loads of things in the game - characters, moves, you name it - are named after rock and heavy metal bands/songs/albums/personalities. Here are a few examples: http://www.jonnydigital.com/guilty-gear-references

    2. Following on from the above: the excellent soundtrack.

    3. The lead designer of the series, Daisuke Ishiwatari, also drew the artwork, wrote the music and provided the voice of Sol Badguy.

    If you have about 45 minutes to spare, here are a couple of videos with some hype moments from the GG series:




    Nascimento wrote: »
    EDIT: Ah balls, i just seen that's for XBLA only. No word on a PS3 release?

    http://www.boards.ie/vbulletin/showthread.php?t=2056801083


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki




  • Closed Accounts Posts: 106 ✭✭Nascimento


    God damn you boards.ie....I want this game so bad now.


  • Closed Accounts Posts: 106 ✭✭Nascimento


    And still I wait....an ambiguous "November 2012" is the best confirmation I could find.


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval


    http://shoryuken.com/2012/12/17/guilty-gear-xx-accent-core-plus-r-update-coming-to-psn-and-xbla-in-spring-2013

    +R confirmed for next spring.
    Game Version “+R” Added Content

    • The “+R” title screen is adopted.
    • The option to switch between the “ACP” and the “AC+R” versions is added to the Help & Options menu.
    • It is possible to play all game modes in the “+R” version.
    • Kliff and Justice are playable in both Ranked and all Player Matches.
    • A “+R” only ranking board is added to the leaderboards. All previous leaderboards will remain available.
    • New Trophies and Achievements will be added.
    Usability Improvements

    • When transitioning to the character select screen, the previously selected character and color page will be highlighted.
    • For all network matches, the conditions for the “Area” and “Connection Quality” settings are more strict.
    • For ranked matches, the matching speed is increased and matching with an appropriate opponent is improved. When using custom search, the searching will continue to retry until an opponent is found. *It is also possible to cancel during the search. At the match preparation screen after matching, an icon displaying your connection quality to the opponent is added. When a match is found, sound effect, voice and controller vibration notices have been added.
    • For player matches, multiple players can now enter the lobby. Rules can be set to “winner stays”, “loser stays”, or “random”. Within the lobby, voice chat is enabled. When not participating in a match, it is possible to spectate. When a new player joins the lobby, sound effect, voice, and controller vibration notices have been added.
    • With a new option for network matches, it’s possible to set a preference for 1P or 2P. If both players have the same preferred side, sides will be chosen at random.
    • In addition, based on user feedback, various other problems and issues within the game content will be fixed.


  • Registered Users, Registered Users 2 Posts: 3,333 ✭✭✭Sairus


    Yreval wrote: »
    Stuff about achievements
    As far as I recall you can only add achievements to DLC if that DLC is not free. I wonder how much this'll cost?


  • Registered Users, Registered Users 2 Posts: 1,762 ✭✭✭Yreval




    First in a series of GG character guides. Looks good.


  • Registered Users, Registered Users 2 Posts: 18,822 ✭✭✭✭K.O.Kiki


    11_gg1.jpg

    ArcSys hates Europe.


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